| /* |
| Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de) |
| Copyright (C) 2001 Dirk Mueller <mueller@kde.org> |
| Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| along with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef ImageResourceObserver_h |
| #define ImageResourceObserver_h |
| |
| #include "core/CoreExport.h" |
| #include "platform/graphics/ImageAnimationPolicy.h" |
| #include "platform/network/ResourceLoadPriority.h" |
| #include "wtf/Forward.h" |
| |
| namespace blink { |
| |
| class ImageResource; |
| class IntRect; |
| |
| class CORE_EXPORT ImageResourceObserver { |
| public: |
| virtual ~ImageResourceObserver() {} |
| |
| // Called whenever a frame of an image changes, either because we got more |
| // data from the network or because we are animating. If not null, the IntRect |
| // is the changed rect of the image. |
| virtual void imageChanged(ImageResource*, const IntRect* = 0) {} |
| |
| // Called just before ResourceClient::notifyFinished() would be called. This |
| // is to avoid an ImageResourceObserver from being also a ResourceClient just |
| // to be notified for load finish. |
| virtual void imageNotifyFinished(ImageResource*) {} |
| |
| // Called to find out if this client wants to actually display the image. Used |
| // to tell when we can halt animation. Content nodes that hold image refs for |
| // example would not render the image, but LayoutImages would (assuming they |
| // have visibility: visible and their layout tree isn't hidden e.g., in the |
| // b/f cache or in a background tab). |
| virtual bool willRenderImage() { return false; } |
| |
| // Called to get imageAnimation policy from settings |
| virtual bool getImageAnimationPolicy(ImageAnimationPolicy&) { return false; } |
| |
| virtual ResourcePriority computeResourcePriority() const { |
| return ResourcePriority(); |
| } |
| |
| // Name for debugging, e.g. shown in memory-infra. |
| virtual String debugName() const = 0; |
| |
| static bool isExpectedType(ImageResourceObserver*) { return true; } |
| }; |
| |
| } // namespace blink |
| |
| #endif |