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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebLocalFrame_h
#define WebLocalFrame_h
#include "WebFrame.h"
#include "WebFrameLoadType.h"
namespace blink {
enum class WebAppBannerPromptReply;
enum class WebSandboxFlags;
enum class WebTreeScopeType;
class WebAutofillClient;
class WebContentSettingsClient;
class WebDevToolsAgent;
class WebDevToolsAgentClient;
class WebFrameClient;
class WebNode;
class WebScriptExecutionCallback;
class WebSuspendableTask;
class WebTestInterfaceFactory;
struct WebPrintPresetOptions;
// Interface for interacting with in process frames. This contains methods that
// require interacting with a frame's document.
// FIXME: Move lots of methods from WebFrame in here.
class WebLocalFrame : public WebFrame {
public:
// Creates a WebFrame. Delete this WebFrame by calling WebFrame::close().
// It is valid to pass a null client pointer.
BLINK_EXPORT static WebLocalFrame* create(WebTreeScopeType, WebFrameClient*);
// Used to create a provisional local frame in prepration for replacing a
// remote frame if the load commits. The returned frame is only partially
// attached to the frame tree: it has the same parent as its potential
// replacee but is invisible to the rest of the frames in the frame tree.
// If the load commits, call swap() to fully attach this frame.
BLINK_EXPORT static WebLocalFrame* createProvisional(WebFrameClient*, WebRemoteFrame*, WebSandboxFlags, const WebFrameOwnerProperties&);
// Returns the WebFrame associated with the current V8 context. This
// function can return 0 if the context is associated with a Document that
// is not currently being displayed in a Frame.
BLINK_EXPORT static WebLocalFrame* frameForCurrentContext();
// Returns the frame corresponding to the given context. This can return 0
// if the context is detached from the frame, or if the context doesn't
// correspond to a frame (e.g., workers).
BLINK_EXPORT static WebLocalFrame* frameForContext(v8::Local<v8::Context>);
// Returns the frame inside a given frame or iframe element. Returns 0 if
// the given element is not a frame, iframe or if the frame is empty.
BLINK_EXPORT static WebLocalFrame* fromFrameOwnerElement(const WebElement&);
// Initialization ---------------------------------------------------------
virtual void setAutofillClient(WebAutofillClient*) = 0;
virtual WebAutofillClient* autofillClient() = 0;
virtual void setDevToolsAgentClient(WebDevToolsAgentClient*) = 0;
virtual WebDevToolsAgent* devToolsAgent() = 0;
// Basic properties ---------------------------------------------------
// Updates the scrolling and margin properties in the frame's FrameOwner.
// This is used when this frame's parent is in another process and it
// dynamically updates these properties.
// TODO(dcheng): Currently, the update only takes effect on next frame
// navigation. This matches the in-process frame behavior.
virtual void setFrameOwnerProperties(const WebFrameOwnerProperties&) = 0;
// Hierarchy ----------------------------------------------------------
// Get the highest-level LocalFrame in this frame's in-process subtree.
virtual WebLocalFrame* localRoot() = 0;
// Returns the previous/next local frame in "frame traversal order",
// optionally wrapping around.
virtual WebLocalFrame* traversePreviousLocal(bool wrap) const = 0;
virtual WebLocalFrame* traverseNextLocal(bool wrap) const = 0;
// Navigation Ping --------------------------------------------------------
virtual void sendPings(const WebNode& contextNode, const WebURL& destinationURL) = 0;
// Navigation ----------------------------------------------------------
// Returns a WebURLRequest corresponding to the load of the WebHistoryItem.
virtual WebURLRequest requestFromHistoryItem(const WebHistoryItem&, WebURLRequest::CachePolicy)
const = 0;
// Returns a WebURLRequest corresponding to the reload of the current
// HistoryItem.
virtual WebURLRequest requestForReload(WebFrameLoadType,
const WebURL& overrideURL = WebURL()) const = 0;
// Load the given URL. For history navigations, a valid WebHistoryItem
// should be given, as well as a WebHistoryLoadType.
// TODO(clamy): Remove the reload, reloadWithOverrideURL, loadHistoryItem
// loadRequest functions in WebFrame once RenderFrame only calls loadRequest.
virtual void load(const WebURLRequest&, WebFrameLoadType = WebFrameLoadType::Standard,
const WebHistoryItem& = WebHistoryItem(),
WebHistoryLoadType = WebHistoryDifferentDocumentLoad,
bool isClientRedirect = false)
= 0;
// Navigation State -------------------------------------------------------
// Returns true if the current frame's load event has not completed.
virtual bool isLoading() const = 0;
// Returns true if any resource load is currently in progress. Exposed
// primarily for use in layout tests. You probably want isLoading()
// instead.
virtual bool isResourceLoadInProgress() const = 0;
// Returns true if there is a pending redirect or location change.
// This could be caused by:
// * an HTTP Refresh header
// * an X-Frame-Options header
// * the respective http-equiv meta tags
// * window.location value being mutated
// * CSP policy block
// * reload
// * form submission
virtual bool isNavigationScheduled() const = 0;
// Override the normal rules for whether a load has successfully committed
// in this frame. Used to propagate state when this frame has navigated
// cross process.
virtual void setCommittedFirstRealLoad() = 0;
// Orientation Changes ----------------------------------------------------
// Notify the frame that the screen orientation has changed.
virtual void sendOrientationChangeEvent() = 0;
// Printing ------------------------------------------------------------
// Returns true on success and sets the out parameter to the print preset options for the document.
virtual bool getPrintPresetOptionsForPlugin(const WebNode&, WebPrintPresetOptions*) = 0;
// Scripting --------------------------------------------------------------
// Executes script in the context of the current page and returns the value
// that the script evaluated to with callback. Script execution can be
// suspend.
virtual void requestExecuteScriptAndReturnValue(const WebScriptSource&,
bool userGesture, WebScriptExecutionCallback*) = 0;
// worldID must be > 0 (as 0 represents the main world).
// worldID must be < EmbedderWorldIdLimit, high number used internally.
virtual void requestExecuteScriptInIsolatedWorld(
int worldID, const WebScriptSource* sourceIn, unsigned numSources,
int extensionGroup, bool userGesture, WebScriptExecutionCallback*) = 0;
// Run the task when the context of the current page is not suspended
// otherwise run it on context resumed.
// Method takes ownership of the passed task.
virtual void requestRunTask(WebSuspendableTask*) const = 0;
// Associates an isolated world with human-readable name which is useful for
// extension debugging.
virtual void setIsolatedWorldHumanReadableName(int worldID, const WebString&) = 0;
// Selection --------------------------------------------------------------
// Moves the selection extent point. This function does not allow the
// selection to collapse. If the new extent is set to the same position as
// the current base, this function will do nothing.
virtual void moveRangeSelectionExtent(const WebPoint&) = 0;
// Replaces the selection with the input string.
virtual void replaceSelection(const WebString&) = 0;
// Spell-checking support -------------------------------------------------
virtual void replaceMisspelledRange(const WebString&) = 0;
// Content Settings -------------------------------------------------------
virtual void setContentSettingsClient(WebContentSettingsClient*) = 0;
// App banner -------------------------------------------------------------
// Request to show an application install banner for the given |platforms|.
// The implementation can request the embedder to cancel the call by setting
// |cancel| to true.
virtual void willShowInstallBannerPrompt(int requestId, const WebVector<WebString>& platforms, WebAppBannerPromptReply*) = 0;
// Image reload -----------------------------------------------------------
// If the provided node is an image, reload the image disabling Lo-Fi.
virtual void reloadImage(const WebNode&) = 0;
// Reloads all the Lo-Fi images in this WebLocalFrame. Ignores the cache and
// reloads from the network.
virtual void reloadLoFiImages() = 0;
// Feature usage logging --------------------------------------------------
virtual void didCallAddSearchProvider() = 0;
virtual void didCallIsSearchProviderInstalled() = 0;
// Testing ----------------------------------------------------------------
// Registers a test interface factory. Takes ownership of the factory.
virtual void registerTestInterface(const WebString& name, WebTestInterfaceFactory*) = 0;
// Iframe sandbox ---------------------------------------------------------
// Returns the effective sandbox flags which are inherited from their parent frame.
virtual WebSandboxFlags effectiveSandboxFlags() const = 0;
// Set sandbox flags that will always be forced on this frame. This is
// used to inherit sandbox flags from cross-process opener frames in popups.
//
// TODO(dcheng): Remove this once we have WebLocalFrame::createMainFrame.
virtual void forceSandboxFlags(WebSandboxFlags) = 0;
// Find-in-page -----------------------------------------------------------
// Searches a frame for a given string.
//
// If a match is found, this function will select it (scrolling down to
// make it visible if needed) and fill in selectionRect with the
// location of where the match was found (in window coordinates).
//
// If no match is found, this function clears all tickmarks and
// highlighting.
//
// Returns true if the search string was found, false otherwise.
virtual bool find(int identifier,
const WebString& searchText,
const WebFindOptions&,
bool wrapWithinFrame,
WebRect* selectionRect,
bool* activeNow = nullptr) = 0;
// Notifies the frame that we are no longer interested in searching.
// This will abort any asynchronous scoping effort already under way
// (see the function scopeStringMatches for details) and erase all
// tick-marks and highlighting from the previous search. If
// clearSelection is true, it will also make sure the end state for the
// find operation does not leave a selection. This can occur when the
// user clears the search string but does not close the find box.
virtual void stopFinding(bool clearSelection) = 0;
// Counts how many times a particular string occurs within the frame.
// It also retrieves the location of the string and updates a vector in
// the frame so that tick-marks and highlighting can be drawn. This
// function does its work asynchronously, by running for a certain
// time-slice and then scheduling itself (co-operative multitasking) to
// be invoked later (repeating the process until all matches have been
// found). This allows multiple frames to be searched at the same time
// and provides a way to cancel at any time (see
// cancelPendingScopingEffort). The parameter searchText specifies
// what to look for and |reset| signals whether this is a brand new
// request or a continuation of the last scoping effort.
virtual void scopeStringMatches(int identifier,
const WebString& searchText,
const WebFindOptions&,
bool reset) = 0;
// Cancels any outstanding requests for scoping string matches on a frame.
virtual void cancelPendingScopingEffort() = 0;
// This function is called on the main frame during the scoping effort
// to keep a running tally of the accumulated total match-count for all
// frames. After updating the count it will notify the WebViewClient
// about the new count.
virtual void increaseMatchCount(int count, int identifier) = 0;
// This function is called on the main frame to reset the total number
// of matches found during the scoping effort.
virtual void resetMatchCount() = 0;
// Returns a counter that is incremented when the find-in-page markers are
// changed on any frame. Switching the active marker doesn't change the
// current version. Should be called only on the main frame.
virtual int findMatchMarkersVersion() const = 0;
// Returns the bounding box of the active find-in-page match marker or an
// empty rect if no such marker exists. The rect is returned in find-in-page
// coordinates whatever frame the active marker is.
// Should be called only on the main frame.
virtual WebFloatRect activeFindMatchRect() = 0;
// Swaps the contents of the provided vector with the bounding boxes of the
// find-in-page match markers from all frames. The bounding boxes are returned
// in find-in-page coordinates. This method should be called only on the main frame.
virtual void findMatchRects(WebVector<WebFloatRect>&) = 0;
// Selects the find-in-page match in the appropriate frame closest to the
// provided point in find-in-page coordinates. Returns the ordinal of such
// match or -1 if none could be found. If not null, selectionRect is set to
// the bounding box of the selected match in window coordinates.
// This method should be called only on the main frame.
virtual int selectNearestFindMatch(const WebFloatPoint&,
WebRect* selectionRect)
= 0;
// Set the tickmarks for the frame. This will override the default tickmarks
// generated by find results. If this is called with an empty array, the
// default behavior will be restored.
virtual void setTickmarks(const WebVector<WebRect>&) = 0;
protected:
explicit WebLocalFrame(WebTreeScopeType scope) : WebFrame(scope) { }
// Inherited from WebFrame, but intentionally hidden: it never makes sense
// to call these on a WebLocalFrame.
bool isWebLocalFrame() const override = 0;
WebLocalFrame* toWebLocalFrame() override = 0;
bool isWebRemoteFrame() const override = 0;
WebRemoteFrame* toWebRemoteFrame() override = 0;
};
} // namespace blink
#endif // WebLocalFrame_h