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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ios/chrome/browser/ui/ui_util.h"
#import <UIKit/UIKit.h>
#include "base/logging.h"
#import "ios/chrome/browser/ui/uikit_ui_util.h"
#include "ui/gfx/ios/uikit_util.h"
bool IsIPadIdiom() {
UIUserInterfaceIdiom idiom = [[UIDevice currentDevice] userInterfaceIdiom];
return idiom == UIUserInterfaceIdiomPad;
}
const CGFloat kPortraitWidth[INTERFACE_IDIOM_COUNT] = {
320, // IPHONE_IDIOM
768 // IPAD_IDIOM
};
bool IsHighResScreen() {
return [[UIScreen mainScreen] scale] > 1.0;
}
bool IsPortrait() {
UIInterfaceOrientation orient = GetInterfaceOrientation();
// If building with an SDK prior to iOS 8 don't worry about
// UIInterfaceOrientationUnknown because it wasn't defined.
#if !defined(__IPHONE_8_0) || __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_8_0
return UIInterfaceOrientationIsPortrait(orient);
#else
return UIInterfaceOrientationIsPortrait(orient) ||
orient == UIInterfaceOrientationUnknown;
#endif // SDK
}
bool IsLandscape() {
return UIInterfaceOrientationIsLandscape(GetInterfaceOrientation());
}
CGFloat CurrentScreenHeight() {
return [UIScreen mainScreen].bounds.size.height;
}
CGFloat CurrentScreenWidth() {
return [UIScreen mainScreen].bounds.size.width;
}
CGFloat StatusBarHeight() {
// Checking [UIApplication sharedApplication].statusBarFrame will return the
// wrong offset when the application is started while in a phone call, so
// simply return 20 here.
return 20;
}
CGFloat AlignValueToPixel(CGFloat value) {
static CGFloat scale = [[UIScreen mainScreen] scale];
return floor(value * scale) / scale;
}
CGPoint AlignPointToPixel(CGPoint point) {
return CGPointMake(AlignValueToPixel(point.x), AlignValueToPixel(point.y));
}
CGRect AlignRectToPixel(CGRect rect) {
rect.origin = AlignPointToPixel(rect.origin);
return rect;
}
CGRect AlignRectOriginAndSizeToPixels(CGRect rect) {
rect.origin = AlignPointToPixel(rect.origin);
rect.size = ui::AlignSizeToUpperPixel(rect.size);
return rect;
}
CGRect CGRectCopyWithOrigin(CGRect rect, CGFloat x, CGFloat y) {
return CGRectMake(x, y, rect.size.width, rect.size.height);
}
CGRect CGRectMakeAlignedAndCenteredAt(CGFloat x, CGFloat y, CGFloat width) {
return AlignRectOriginAndSizeToPixels(
CGRectMake(x - width / 2.0, y - width / 2.0, width, width));
}
// Based on an original size and a target size applies the transformations.
void CalculateProjection(CGSize originalSize,
CGSize desiredTargetSize,
ProjectionMode projectionMode,
CGSize& targetSize,
CGRect& projectTo) {
targetSize = desiredTargetSize;
projectTo = CGRectZero;
if (originalSize.height < 1 || originalSize.width < 1)
return;
if (targetSize.height < 1 || targetSize.width < 1)
return;
CGFloat aspectRatio = originalSize.width / originalSize.height;
CGFloat targetAspectRatio = targetSize.width / targetSize.height;
switch (projectionMode) {
case ProjectionMode::kFill:
// Don't preserve the aspect ratio.
projectTo.size = targetSize;
break;
case ProjectionMode::kAspectFill:
if (targetAspectRatio < aspectRatio) {
// Clip the x-axis.
projectTo.size.width = targetSize.height * aspectRatio;
projectTo.size.height = targetSize.height;
projectTo.origin.x = (targetSize.width - projectTo.size.width) / 2;
projectTo.origin.y = 0;
} else {
// Clip the y-axis.
projectTo.size.width = targetSize.width;
projectTo.size.height = targetSize.width / aspectRatio;
projectTo.origin.x = 0;
projectTo.origin.y = (targetSize.height - projectTo.size.height) / 2;
}
break;
case ProjectionMode::kAspectFit:
if (targetAspectRatio < aspectRatio) {
projectTo.size.width = targetSize.width;
projectTo.size.height = projectTo.size.width / aspectRatio;
targetSize = projectTo.size;
} else {
projectTo.size.height = targetSize.height;
projectTo.size.width = projectTo.size.height * aspectRatio;
targetSize = projectTo.size;
}
break;
case ProjectionMode::kAspectFillNoClipping:
if (targetAspectRatio < aspectRatio) {
targetSize.width = targetSize.height * aspectRatio;
targetSize.height = targetSize.height;
} else {
targetSize.width = targetSize.width;
targetSize.height = targetSize.width / aspectRatio;
}
projectTo.size = targetSize;
break;
}
projectTo = CGRectIntegral(projectTo);
// There's no CGSizeIntegral, faking one instead.
CGRect integralRect = CGRectZero;
integralRect.size = targetSize;
targetSize = CGRectIntegral(integralRect).size;
}