commit | 95948c88f55c3e0de7090fb39e35379c23c897bc | [log] [tgz] |
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author | sievers@chromium.org <sievers@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Jan 17 23:45:41 2014 |
committer | sievers@chromium.org <sievers@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Jan 17 23:45:41 2014 |
tree | abaf0d4a293ad0aff625d214e6e6f84998e64284 | |
parent | 58868abfc1fe2a7f40e661daab83b0e09e560cbb [diff] |
Android: Shallow instead of deep flush after texture consume The deep flush is not necessary anymore since we don't modify texture state anymore and it looks like it might avoid a driver bug with incomplete draws. BUG=328761 R=piman@chromium.org Review URL: https://codereview.chromium.org/142003006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@245660 0039d316-1c4b-4281-b951-d872f2087c98