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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_PIPELINE_H_
#define V8_COMPILER_PIPELINE_H_
// Clients of this interface shouldn't depend on lots of compiler internals.
// Do not include anything from src/compiler here!
#include "src/globals.h"
#include "src/objects.h"
#include "src/objects/code.h"
namespace v8 {
namespace internal {
struct AssemblerOptions;
class OptimizedCompilationInfo;
class OptimizedCompilationJob;
class RegisterConfiguration;
class JumpOptimizationInfo;
namespace wasm {
struct FunctionBody;
class NativeModule;
class WasmCode;
class WasmEngine;
} // namespace wasm
namespace compiler {
class CallDescriptor;
class Graph;
class InstructionSequence;
class MachineGraph;
class NodeOriginTable;
class Schedule;
class SourcePositionTable;
class Pipeline : public AllStatic {
public:
// Returns a new compilation job for the given JavaScript function.
static OptimizedCompilationJob* NewCompilationJob(Isolate* isolate,
Handle<JSFunction> function,
bool has_script);
// Run the pipeline for the WebAssembly compilation info.
static wasm::WasmCode* GenerateCodeForWasmFunction(
OptimizedCompilationInfo* info, wasm::WasmEngine* wasm_engine,
MachineGraph* mcgraph, CallDescriptor* call_descriptor,
SourcePositionTable* source_positions, NodeOriginTable* node_origins,
wasm::FunctionBody function_body, wasm::NativeModule* native_module,
int function_index);
// Run the pipeline on a machine graph and generate code.
static wasm::WasmCode* GenerateCodeForWasmNativeStub(
wasm::WasmEngine* wasm_engine, CallDescriptor* call_descriptor,
MachineGraph* mcgraph, Code::Kind kind, int wasm_kind,
const char* debug_name, const AssemblerOptions& assembler_options,
wasm::NativeModule* native_module,
SourcePositionTable* source_positions = nullptr);
// Run the pipeline on a machine graph and generate code.
static MaybeHandle<Code> GenerateCodeForWasmHeapStub(
Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph,
Code::Kind kind, const char* debug_name,
const AssemblerOptions& assembler_options,
SourcePositionTable* source_positions = nullptr);
// Run the pipeline on a machine graph and generate code. The {schedule} must
// be valid, hence the given {graph} does not need to be schedulable.
static MaybeHandle<Code> GenerateCodeForCodeStub(
Isolate* isolate, CallDescriptor* call_descriptor, Graph* graph,
Schedule* schedule, Code::Kind kind, const char* debug_name,
int32_t builtin_index, JumpOptimizationInfo* jump_opt,
PoisoningMitigationLevel poisoning_level,
const AssemblerOptions& options);
// ---------------------------------------------------------------------------
// The following methods are for testing purposes only. Avoid production use.
// ---------------------------------------------------------------------------
// Run the pipeline on JavaScript bytecode and generate code.
static MaybeHandle<Code> GenerateCodeForTesting(
OptimizedCompilationInfo* info, Isolate* isolate);
// Run the pipeline on a machine graph and generate code. If {schedule} is
// {nullptr}, then compute a new schedule for code generation.
V8_EXPORT_PRIVATE static MaybeHandle<Code> GenerateCodeForTesting(
OptimizedCompilationInfo* info, Isolate* isolate,
CallDescriptor* call_descriptor, Graph* graph,
const AssemblerOptions& options, Schedule* schedule = nullptr);
// Run just the register allocator phases.
V8_EXPORT_PRIVATE static bool AllocateRegistersForTesting(
const RegisterConfiguration* config, InstructionSequence* sequence,
bool run_verifier);
private:
DISALLOW_IMPLICIT_CONSTRUCTORS(Pipeline);
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_PIPELINE_H_