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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_
#define UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/geometry/insets.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/label.h"
#include "ui/views/window/non_client_view.h"
namespace views {
class BubbleBorder;
class ImageView;
// The non-client frame view of bubble-styled widgets.
class VIEWS_EXPORT BubbleFrameView : public NonClientFrameView,
public ButtonListener {
public:
// Internal class name.
static const char kViewClassName[];
BubbleFrameView(const gfx::Insets& title_margins,
const gfx::Insets& content_margins);
~BubbleFrameView() override;
static std::unique_ptr<Label> CreateDefaultTitleLabel(
const base::string16& title_text);
// Creates a close button used in the corner of the dialog.
static Button* CreateCloseButton(ButtonListener* listener);
// NonClientFrameView:
gfx::Rect GetBoundsForClientView() const override;
gfx::Rect GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const override;
bool GetClientMask(const gfx::Size& size, gfx::Path* path) const override;
int NonClientHitTest(const gfx::Point& point) override;
void GetWindowMask(const gfx::Size& size, gfx::Path* window_mask) override;
void ResetWindowControls() override;
void UpdateWindowIcon() override;
void UpdateWindowTitle() override;
void SizeConstraintsChanged() override;
// Sets a custom view to be the dialog title instead of the |default_title_|
// label. If there is an existing title view it will be deleted.
void SetTitleView(std::unique_ptr<View> title_view);
// View:
const char* GetClassName() const override;
gfx::Insets GetInsets() const override;
gfx::Size CalculatePreferredSize() const override;
gfx::Size GetMinimumSize() const override;
gfx::Size GetMaximumSize() const override;
void Layout() override;
void OnPaint(gfx::Canvas* canvas) override;
void PaintChildren(const ui::PaintContext& context) override;
void OnThemeChanged() override;
void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
void ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) override;
// ButtonListener:
void ButtonPressed(Button* sender, const ui::Event& event) override;
// Use bubble_border() and SetBubbleBorder(), not border() and SetBorder().
BubbleBorder* bubble_border() const { return bubble_border_; }
void SetBubbleBorder(std::unique_ptr<BubbleBorder> border);
const View* title() const {
return custom_title_ ? custom_title_ : default_title_;
}
View* title() {
return const_cast<View*>(
static_cast<const BubbleFrameView*>(this)->title());
}
gfx::Insets content_margins() const { return content_margins_; }
void SetFootnoteView(View* view);
// Given the size of the contents and the rect to point at, returns the bounds
// of the bubble window. The bubble's arrow location may change if the bubble
// does not fit on the monitor and |adjust_if_offscreen| is true.
gfx::Rect GetUpdatedWindowBounds(const gfx::Rect& anchor_rect,
const gfx::Size& client_size,
bool adjust_if_offscreen);
bool close_button_clicked() const { return close_button_clicked_; }
Button* GetCloseButtonForTest() { return close_; }
protected:
// Returns the available screen bounds if the frame were to show in |rect|.
virtual gfx::Rect GetAvailableScreenBounds(const gfx::Rect& rect) const;
bool IsCloseButtonVisible() const;
gfx::Rect GetCloseButtonMirroredBounds() const;
private:
FRIEND_TEST_ALL_PREFIXES(BubbleFrameViewTest, GetBoundsForClientView);
FRIEND_TEST_ALL_PREFIXES(BubbleFrameViewTest, RemoveFootnoteView);
FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CloseReasons);
FRIEND_TEST_ALL_PREFIXES(BubbleDialogDelegateTest, CloseMethods);
// Mirrors the bubble's arrow location on the |vertical| or horizontal axis,
// if the generated window bounds don't fit in the monitor bounds.
void MirrorArrowIfOffScreen(bool vertical,
const gfx::Rect& anchor_rect,
const gfx::Size& client_size);
// Adjust the bubble's arrow offsets if the generated window bounds don't fit
// in the monitor bounds.
void OffsetArrowIfOffScreen(const gfx::Rect& anchor_rect,
const gfx::Size& client_size);
// Calculates the size needed to accommodate the given client area.
gfx::Size GetSizeForClientSize(const gfx::Size& client_size) const;
// The bubble border.
BubbleBorder* bubble_border_;
// Margins around the title label.
gfx::Insets title_margins_;
// Margins between the content and the inside of the border, in pixels.
gfx::Insets content_margins_;
// The optional title icon.
views::ImageView* title_icon_;
// One of these fields is used as the dialog title. If SetTitleView is called
// the custom title view is stored in |custom_title_| and this class assumes
// ownership. Otherwise |default_title_| is used.
Label* default_title_;
View* custom_title_;
// The optional close button (the X).
Button* close_;
// A view to contain the footnote view, if it exists.
View* footnote_container_;
// Whether the close button was clicked.
bool close_button_clicked_;
DISALLOW_COPY_AND_ASSIGN(BubbleFrameView);
};
} // namespace views
#endif // UI_VIEWS_BUBBLE_BUBBLE_FRAME_VIEW_H_