| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_BASE_H_ |
| #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_BASE_H_ |
| |
| #include "base/macros.h" |
| #include "ui/accessibility/ax_enums.h" |
| #include "ui/accessibility/platform/ax_platform_node.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace ui { |
| |
| struct AXNodeData; |
| class AXPlatformNodeDelegate; |
| |
| class AX_EXPORT AXPlatformNodeBase : public AXPlatformNode { |
| public: |
| virtual void Init(AXPlatformNodeDelegate* delegate); |
| |
| // These are simple wrappers to our delegate. |
| const AXNodeData& GetData() const; |
| gfx::Rect GetBoundsInScreen() const; |
| gfx::NativeViewAccessible GetParent(); |
| int GetChildCount(); |
| gfx::NativeViewAccessible ChildAtIndex(int index); |
| |
| // This needs to be implemented for each platform. |
| virtual int GetIndexInParent() = 0; |
| |
| // AXPlatformNode. |
| void Destroy() override; |
| gfx::NativeViewAccessible GetNativeViewAccessible() override; |
| AXPlatformNodeDelegate* GetDelegate() const override; |
| |
| // Helpers. |
| AXPlatformNodeBase* GetPreviousSibling(); |
| AXPlatformNodeBase* GetNextSibling(); |
| bool IsDescendant(AXPlatformNodeBase* descendant); |
| |
| bool HasBoolAttribute(ui::AXBoolAttribute attr) const; |
| bool GetBoolAttribute(ui::AXBoolAttribute attr) const; |
| bool GetBoolAttribute(ui::AXBoolAttribute attr, bool* value) const; |
| |
| bool HasFloatAttribute(ui::AXFloatAttribute attr) const; |
| float GetFloatAttribute(ui::AXFloatAttribute attr) const; |
| bool GetFloatAttribute(ui::AXFloatAttribute attr, float* value) const; |
| |
| bool HasIntAttribute(ui::AXIntAttribute attribute) const; |
| int GetIntAttribute(ui::AXIntAttribute attribute) const; |
| bool GetIntAttribute(ui::AXIntAttribute attribute, int* value) const; |
| |
| bool HasStringAttribute( |
| ui::AXStringAttribute attribute) const; |
| const std::string& GetStringAttribute(ui::AXStringAttribute attribute) const; |
| bool GetStringAttribute(ui::AXStringAttribute attribute, |
| std::string* value) const; |
| bool GetString16Attribute(ui::AXStringAttribute attribute, |
| base::string16* value) const; |
| base::string16 GetString16Attribute( |
| ui::AXStringAttribute attribute) const; |
| |
| bool HasIntListAttribute(ui::AXIntListAttribute attribute) const; |
| const std::vector<int32_t>& GetIntListAttribute( |
| ui::AXIntListAttribute attribute) const; |
| |
| bool GetIntListAttribute(ui::AXIntListAttribute attribute, |
| std::vector<int32_t>* value) const; |
| |
| // Returns the table or ARIA grid if inside one. |
| AXPlatformNodeBase* GetTable() const; |
| |
| // If inside a table or ARIA grid, returns the cell found at the given index. |
| // Indices are in row major order and each cell is counted once regardless of |
| // its span. |
| AXPlatformNodeBase* GetTableCell(int index) const; |
| |
| // If inside a table or ARIA grid, returns the cell at the given row and |
| // column (0-based). Works correctly with cells that span multiple rows or |
| // columns. |
| AXPlatformNodeBase* GetTableCell(int row, int column) const; |
| |
| // If inside a table or ARIA grid, returns the zero-based index of the cell. |
| // Indices are in row major order and each cell is counted once regardless of |
| // its span. Returns -1 if the cell is not found or if not inside a table. |
| int GetTableCellIndex() const; |
| |
| // If inside a table or ARIA grid, returns the physical column number for the |
| // current cell. In contrast to logical columns, physical columns always start |
| // from 0 and have no gaps in their numbering. Logical columns can be set |
| // using aria-colindex. |
| int GetTableColumn() const; |
| |
| // If inside a table or ARIA grid, returns the number of physical columns, |
| // otherwise returns 0. |
| int GetTableColumnCount() const; |
| |
| // If inside a table or ARIA grid, returns the number of physical columns that |
| // this cell spans. If not a cell, returns 0. |
| int GetTableColumnSpan() const; |
| |
| // If inside a table or ARIA grid, returns the physical row number for the |
| // current cell. In contrast to logical rows, physical rows always start from |
| // 0 and have no gaps in their numbering. Logical rows can be set using |
| // aria-rowindex. |
| int GetTableRow() const; |
| |
| // If inside a table or ARIA grid, returns the number of physical rows, |
| // otherwise returns 0. |
| int GetTableRowCount() const; |
| |
| // If inside a table or ARIA grid, returns the number of physical rows that |
| // this cell spans. If not a cell, returns 0. |
| int GetTableRowSpan() const; |
| |
| // |
| // Delegate. This is a weak reference which owns |this|. |
| // |
| AXPlatformNodeDelegate* delegate_; |
| |
| protected: |
| AXPlatformNodeBase(); |
| ~AXPlatformNodeBase() override; |
| |
| bool IsTextOnlyObject() const; |
| bool IsNativeTextControl() const; |
| bool IsSimpleTextControl() const; |
| bool IsRichTextControl(); |
| bool IsRangeValueSupported() const; |
| |
| // Get the range value text, which might come from aria-valuetext or |
| // a floating-point value. This is different from the value string |
| // attribute used in input controls such as text boxes and combo boxes. |
| base::string16 GetRangeValueText(); |
| |
| // |GetInnerText| recursively includes all the text from descendants such as |
| // text found in any embedded object. |
| base::string16 GetInnerText(); |
| |
| // Cast a gfx::NativeViewAccessible to an AXPlatformNodeBase if it is one, |
| // or return NULL if it's not an instance of this class. |
| static AXPlatformNodeBase* FromNativeViewAccessible( |
| gfx::NativeViewAccessible accessible); |
| |
| virtual void Dispose(); |
| |
| // Sets the text selection in this object if possible. |
| bool SetTextSelection(int start_offset, int end_offset); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(AXPlatformNodeBase); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_BASE_H_ |