commit | d8b2821a636809da26ef711620e8e17276bc3e4c | [log] [tgz] |
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author | kbr@google.com <kbr@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Oct 02 21:26:35 2009 |
committer | kbr@google.com <kbr@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | Fri Oct 02 21:26:35 2009 |
tree | 3f8c8f38ea633c6b7c45627773e8ec8cb3257ff6 | |
parent | ae40b572f534c3438e9d28ee9cf837531476ff17 [diff] |
Ported Chrome's WebGL implementation to Mac OS X. Removed code which used the GPU to vertically flip the framebuffer. Updated GLEW to use standard dlopen / dlsym rather than deprecated mach-o/dyld functions; updated README.chromium. BUG=http://crbug.com/21852 TEST=none (runs existing WebGL tests; more coming) Review URL: http://codereview.chromium.org/256037 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@27902 0039d316-1c4b-4281-b951-d872f2087c98