blob: 8ae707a226505b6e80bba45ecea82bc278b541fa [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2007 David Smith (catfish.man@gmail.com)
* Copyright (C) 2003-2013 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LayoutBlockFlow_h
#define LayoutBlockFlow_h
#include "core/CoreExport.h"
#include "core/layout/FloatingObjects.h"
#include "core/layout/LayoutBlock.h"
#include "core/layout/api/LineLayoutItem.h"
#include "core/layout/line/LineBoxList.h"
#include "core/layout/line/RootInlineBox.h"
#include "core/layout/line/TrailingObjects.h"
#include <memory>
namespace blink {
class BlockChildrenLayoutInfo;
class MarginInfo;
class LayoutInline;
class LineInfo;
class LineLayoutState;
class LineWidth;
class LayoutMultiColumnFlowThread;
class LayoutMultiColumnSpannerPlaceholder;
class LayoutRubyRun;
template <class Run> class BidiRunList;
enum IndentTextOrNot { DoNotIndentText, IndentText };
// LayoutBlockFlow is the class that implements a block container in CSS 2.1.
// http://www.w3.org/TR/CSS21/visuren.html#block-boxes
//
// LayoutBlockFlows are the only LayoutObject allowed to own floating objects
// (aka floats): http://www.w3.org/TR/CSS21/visuren.html#floats .
//
// Floats are inserted into |m_floatingObjects| (see FloatingObjects for more
// information on how floats are modelled) during layout. This happens either as
// part of laying out blocks (layoutBlockChildren) or line layout (LineBreaker
// class). This is because floats can be part of an inline or a block context.
//
// An interesting feature of floats is that they can intrude into the next
// block(s). This means that |m_floatingObjects| can potentially contain
// pointers to a previous sibling LayoutBlockFlow's float.
//
// LayoutBlockFlow is also the only LayoutObject to own a line box tree and
// perform inline layout. See LayoutBlockFlowLine.cpp for these parts.
//
// TODO(jchaffraix): We need some float and line box expert to expand on this.
//
// LayoutBlockFlow enforces the following invariant:
//
// All in-flow children (ie excluding floating and out-of-flow positioned) are
// either all blocks or all inline boxes.
//
// This is suggested by CSS to correctly the layout mixed inlines and blocks
// lines (http://www.w3.org/TR/CSS21/visuren.html#anonymous-block-level). See
// LayoutBlock::addChild about how the invariant is enforced.
class CORE_EXPORT LayoutBlockFlow : public LayoutBlock {
public:
explicit LayoutBlockFlow(ContainerNode*);
~LayoutBlockFlow() override;
static LayoutBlockFlow* createAnonymous(Document*);
bool beingDestroyed() const { return m_beingDestroyed; }
bool isLayoutBlockFlow() const final { return true; }
void layoutBlock(bool relayoutChildren) override;
void computeOverflow(LayoutUnit oldClientAfterEdge, bool recomputeFloats = false) override;
void deleteLineBoxTree();
LayoutUnit availableLogicalWidthForLine(LayoutUnit position, IndentTextOrNot indentText, LayoutUnit logicalHeight = LayoutUnit()) const
{
return (logicalRightOffsetForLine(position, indentText, logicalHeight) - logicalLeftOffsetForLine(position, indentText, logicalHeight)).clampNegativeToZero();
}
LayoutUnit logicalRightOffsetForLine(LayoutUnit position, IndentTextOrNot indentText, LayoutUnit logicalHeight = LayoutUnit()) const
{
return logicalRightOffsetForLine(position, logicalRightOffsetForContent(), indentText, logicalHeight);
}
LayoutUnit logicalLeftOffsetForLine(LayoutUnit position, IndentTextOrNot indentText, LayoutUnit logicalHeight = LayoutUnit()) const
{
return logicalLeftOffsetForLine(position, logicalLeftOffsetForContent(), indentText, logicalHeight);
}
LayoutUnit startOffsetForLine(LayoutUnit position, IndentTextOrNot indentText, LayoutUnit logicalHeight = LayoutUnit()) const
{
return style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, indentText, logicalHeight)
: logicalWidth() - logicalRightOffsetForLine(position, indentText, logicalHeight);
}
LayoutUnit endOffsetForLine(LayoutUnit position, IndentTextOrNot indentText, LayoutUnit logicalHeight = LayoutUnit()) const
{
return !style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(position, indentText, logicalHeight)
: logicalWidth() - logicalRightOffsetForLine(position, indentText, logicalHeight);
}
const LineBoxList& lineBoxes() const { return m_lineBoxes; }
LineBoxList* lineBoxes() { return &m_lineBoxes; }
InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
LayoutUnit logicalLeftSelectionOffset(const LayoutBlock* rootBlock, LayoutUnit position) const override;
LayoutUnit logicalRightSelectionOffset(const LayoutBlock* rootBlock, LayoutUnit position) const override;
RootInlineBox* createAndAppendRootInlineBox();
// Return the number of lines in *this* block flow. Does not recurse into block flow children.
// Will start counting from the first line, and stop counting right after |stopRootInlineBox|,
// if specified.
int lineCount(const RootInlineBox* stopRootInlineBox = nullptr) const;
int firstLineBoxBaseline() const override;
int inlineBlockBaseline(LineDirectionMode) const override;
void removeFloatingObjectsFromDescendants();
void markAllDescendantsWithFloatsForLayout(LayoutBox* floatToRemove = nullptr, bool inLayout = true);
void markSiblingsWithFloatsForLayout(LayoutBox* floatToRemove = nullptr);
bool containsFloats() const { return m_floatingObjects && !m_floatingObjects->set().isEmpty(); }
bool containsFloat(LayoutBox*) const;
void removeFloatingObjects();
LayoutBoxModelObject* virtualContinuation() const final { return continuation(); }
bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
using LayoutBoxModelObject::continuation;
using LayoutBoxModelObject::setContinuation;
LayoutInline* inlineElementContinuation() const;
void addChild(LayoutObject* newChild, LayoutObject* beforeChild = nullptr) override;
void removeChild(LayoutObject*) override;
void moveAllChildrenIncludingFloatsTo(LayoutBlock* toBlock, bool fullRemoveInsert);
void childBecameFloatingOrOutOfFlow(LayoutBox* child);
void collapseAnonymousBlockChild(LayoutBlockFlow* child);
bool generatesLineBoxesForInlineChild(LayoutObject*);
LayoutUnit logicalTopForFloat(const FloatingObject& floatingObject) const { return isHorizontalWritingMode() ? floatingObject.y() : floatingObject.x(); }
LayoutUnit logicalBottomForFloat(const FloatingObject& floatingObject) const { return isHorizontalWritingMode() ? floatingObject.maxY() : floatingObject.maxX(); }
LayoutUnit logicalLeftForFloat(const FloatingObject& floatingObject) const { return isHorizontalWritingMode() ? floatingObject.x() : floatingObject.y(); }
LayoutUnit logicalRightForFloat(const FloatingObject& floatingObject) const { return isHorizontalWritingMode() ? floatingObject.maxX() : floatingObject.maxY(); }
LayoutUnit logicalWidthForFloat(const FloatingObject& floatingObject) const { return isHorizontalWritingMode() ? floatingObject.width() : floatingObject.height(); }
void setLogicalTopForFloat(FloatingObject& floatingObject, LayoutUnit logicalTop)
{
if (isHorizontalWritingMode())
floatingObject.setY(logicalTop);
else
floatingObject.setX(logicalTop);
}
void setLogicalLeftForFloat(FloatingObject& floatingObject, LayoutUnit logicalLeft)
{
if (isHorizontalWritingMode())
floatingObject.setX(logicalLeft);
else
floatingObject.setY(logicalLeft);
}
void setLogicalHeightForFloat(FloatingObject& floatingObject, LayoutUnit logicalHeight)
{
if (isHorizontalWritingMode())
floatingObject.setHeight(logicalHeight);
else
floatingObject.setWidth(logicalHeight);
}
void setLogicalWidthForFloat(FloatingObject& floatingObject, LayoutUnit logicalWidth)
{
if (isHorizontalWritingMode())
floatingObject.setWidth(logicalWidth);
else
floatingObject.setHeight(logicalWidth);
}
LayoutUnit startAlignedOffsetForLine(LayoutUnit position, IndentTextOrNot);
void setStaticInlinePositionForChild(LayoutBox&, LayoutUnit inlinePosition);
void updateStaticInlinePositionForChild(LayoutBox&, LayoutUnit logicalTop, IndentTextOrNot = DoNotIndentText);
static bool shouldSkipCreatingRunsForObject(LineLayoutItem obj)
{
return obj.isFloating() || (obj.isOutOfFlowPositioned() && !obj.style()->isOriginalDisplayInlineType() && !obj.container().isLayoutInline());
}
LayoutMultiColumnFlowThread* multiColumnFlowThread() const { return m_rareData ? m_rareData->m_multiColumnFlowThread : 0; }
void resetMultiColumnFlowThread()
{
if (m_rareData)
m_rareData->m_multiColumnFlowThread = nullptr;
}
void addOverflowFromInlineChildren();
// FIXME: This should be const to avoid a const_cast, but can modify child dirty bits and LayoutTextCombine
void computeInlinePreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth);
bool allowsPaginationStrut() const;
// Pagination strut caused by the first line or child block inside this block-level object.
//
// When the first piece of content (first child block or line) inside an object wants to insert
// a soft page or column break, rather than setting a pagination strut on itself it normally
// propagates the strut to its containing block (|this|), as long as our implementation can
// handle it. The idea is that we want to push the entire object to the next page or column
// along with the child content that caused the break, instead of leaving unusable space at the
// beginning of the object at the end of one column or page and just push the first line or
// block to the next column or page. That would waste space in the container for no good
// reason, and it would also be a spec violation, since there is no break opportunity defined
// between the content logical top of an object and its first child or line (only *between*
// blocks or lines).
LayoutUnit paginationStrutPropagatedFromChild() const { return m_rareData ? m_rareData->m_paginationStrutPropagatedFromChild : LayoutUnit(); }
void setPaginationStrutPropagatedFromChild(LayoutUnit);
void positionSpannerDescendant(LayoutMultiColumnSpannerPlaceholder& child);
bool avoidsFloats() const override;
using LayoutBoxModelObject::moveChildrenTo;
void moveChildrenTo(LayoutBoxModelObject* toBoxModelObject, LayoutObject* startChild, LayoutObject* endChild, LayoutObject* beforeChild, bool fullRemoveInsert = false) override;
LayoutUnit xPositionForFloatIncludingMargin(const FloatingObject& child) const
{
if (isHorizontalWritingMode())
return child.x() + child.layoutObject()->marginLeft();
return child.x() + marginBeforeForChild(*child.layoutObject());
}
DISABLE_CFI_PERF
LayoutUnit yPositionForFloatIncludingMargin(const FloatingObject& child) const
{
if (isHorizontalWritingMode())
return child.y() + marginBeforeForChild(*child.layoutObject());
return child.y() + child.layoutObject()->marginTop();
}
LayoutPoint flipFloatForWritingModeForChild(const FloatingObject&, const LayoutPoint&) const;
const char* name() const override { return "LayoutBlockFlow"; }
FloatingObject* insertFloatingObject(LayoutBox&);
// Called from lineWidth, to position the floats added in the last line.
// Returns true if and only if it has positioned any floats.
bool positionNewFloats(LineWidth* = nullptr);
LayoutUnit nextFloatLogicalBottomBelow(LayoutUnit) const;
LayoutUnit nextFloatLogicalBottomBelowForBlock(LayoutUnit) const;
FloatingObject* lastFloatFromPreviousLine() const
{
return containsFloats() ? m_floatingObjects->set().last().get() : nullptr;
}
void setShouldDoFullPaintInvalidationForFirstLine();
void simplifiedNormalFlowInlineLayout();
bool recalcInlineChildrenOverflowAfterStyleChange();
PositionWithAffinity positionForPoint(const LayoutPoint&) override;
LayoutUnit lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::FloatLeftRight) const;
bool hasOverhangingFloats() const { return parent() && containsFloats() && lowestFloatLogicalBottom() > logicalHeight(); }
bool isOverhangingFloat(const FloatingObject& floatObject) const { return logicalBottomForFloat(floatObject) > logicalHeight(); }
// This function is only public so we can call it from NGBox while we're
// still working on LayoutNG.
void updateIsSelfCollapsing() { m_isSelfCollapsing = checkIfIsSelfCollapsingBlock(); }
#ifndef NDEBUG
void showLineTreeAndMark(const InlineBox* = nullptr, const char* = nullptr, const InlineBox* = nullptr, const char* = nullptr, const LayoutObject* = nullptr) const;
#endif
protected:
void rebuildFloatsFromIntruding();
void layoutInlineChildren(bool relayoutChildren, LayoutUnit afterEdge);
void addLowestFloatFromChildren(LayoutBlockFlow*);
void createFloatingObjects();
void willBeDestroyed() override;
void styleWillChange(StyleDifference, const ComputedStyle& newStyle) override;
void styleDidChange(StyleDifference, const ComputedStyle* oldStyle) override;
void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, LayoutBox&);
void addOverflowFromFloats();
void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const override;
void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;
void absoluteQuads(Vector<FloatQuad>&) const override;
LayoutObject* hoverAncestor() const final;
LayoutUnit logicalRightOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, IndentTextOrNot applyTextIndent, LayoutUnit logicalHeight = LayoutUnit()) const
{
return adjustLogicalRightOffsetForLine(logicalRightFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
}
LayoutUnit logicalLeftOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, IndentTextOrNot applyTextIndent, LayoutUnit logicalHeight = LayoutUnit()) const
{
return adjustLogicalLeftOffsetForLine(logicalLeftFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent);
}
virtual LayoutObject* layoutSpecialExcludedChild(bool /*relayoutChildren*/, SubtreeLayoutScope&);
bool updateLogicalWidthAndColumnWidth() override;
void setLogicalLeftForChild(LayoutBox& child, LayoutUnit logicalLeft);
void setLogicalTopForChild(LayoutBox& child, LayoutUnit logicalTop);
void determineLogicalLeftPositionForChild(LayoutBox& child);
void addOutlineRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, IncludeBlockVisualOverflowOrNot) const override;
bool paintedOutputOfObjectHasNoEffectRegardlessOfSize() const override;
PaintInvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&) override;
void invalidateDisplayItemClients(PaintInvalidationReason) const override;
Node* nodeForHitTest() const final;
bool hitTestChildren(HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
LayoutSize accumulateInFlowPositionOffsets() const override;
private:
bool layoutBlockFlow(bool relayoutChildren, LayoutUnit& pageLogicalHeight, SubtreeLayoutScope&);
void layoutBlockChildren(bool relayoutChildren, SubtreeLayoutScope&, LayoutUnit beforeEdge, LayoutUnit afterEdge);
void markDescendantsWithFloatsForLayoutIfNeeded(LayoutBlockFlow& child, LayoutUnit newLogicalTop, LayoutUnit previousFloatLogicalBottom);
bool positionAndLayoutOnceIfNeeded(LayoutBox& child, LayoutUnit newLogicalTop, BlockChildrenLayoutInfo&);
// Handle breaking policy before the child, and insert a forced break in front of it if needed.
// Returns true if a forced break was inserted.
bool insertForcedBreakBeforeChildIfNeeded(LayoutBox& child, BlockChildrenLayoutInfo&);
void layoutBlockChild(LayoutBox& child, BlockChildrenLayoutInfo&);
void adjustPositionedBlock(LayoutBox& child, const BlockChildrenLayoutInfo&);
void adjustFloatingBlock(const MarginInfo&);
LayoutPoint computeLogicalLocationForFloat(const FloatingObject&, LayoutUnit logicalTopOffset) const;
void removeFloatingObject(LayoutBox*);
void removeFloatingObjectsBelow(FloatingObject*, int logicalOffset);
LayoutUnit getClearDelta(LayoutBox* child, LayoutUnit yPos);
bool hasOverhangingFloat(LayoutBox*);
void addIntrudingFloats(LayoutBlockFlow* prev, LayoutUnit xoffset, LayoutUnit yoffset);
void addOverhangingFloats(LayoutBlockFlow* child, bool makeChildPaintOtherFloats);
bool hitTestFloats(HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset);
void clearFloats(EClear);
LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const;
LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const;
LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit* heightRemaining) const;
LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit* heightRemaining) const;
LayoutUnit adjustLogicalRightOffsetForLine(LayoutUnit offsetFromFloats, IndentTextOrNot applyTextIndent) const;
LayoutUnit adjustLogicalLeftOffsetForLine(LayoutUnit offsetFromFloats, IndentTextOrNot applyTextIndent) const;
virtual RootInlineBox* createRootInlineBox(); // Subclassed by SVG
void dirtyLinesFromChangedChild(LayoutObject* child, MarkingBehavior markingBehaviour = MarkContainerChain) final { m_lineBoxes.dirtyLinesFromChangedChild(LineLayoutItem(this), LineLayoutItem(child), markingBehaviour == MarkContainerChain); }
bool isPagedOverflow(const ComputedStyle&);
enum FlowThreadType {
NoFlowThread,
MultiColumnFlowThread,
PagedFlowThread
};
FlowThreadType getFlowThreadType(const ComputedStyle&);
LayoutMultiColumnFlowThread* createMultiColumnFlowThread(FlowThreadType);
void createOrDestroyMultiColumnFlowThreadIfNeeded(const ComputedStyle* oldStyle);
// Merge children of |siblingThatMayBeDeleted| into this object if possible, and delete
// |siblingThatMayBeDeleted|. Returns true if we were able to merge. In that case,
// |siblingThatMayBeDeleted| will be dead. We'll only be able to merge if both blocks are
// anonymous.
bool mergeSiblingContiguousAnonymousBlock(LayoutBlockFlow* siblingThatMayBeDeleted);
// Reparent subsequent or preceding adjacent floating or out-of-flow siblings into this object.
void reparentSubsequentFloatingOrOutOfFlowSiblings();
void reparentPrecedingFloatingOrOutOfFlowSiblings();
void makeChildrenInlineIfPossible();
void makeChildrenNonInline(LayoutObject* insertionPoint = nullptr);
void childBecameNonInline(LayoutObject* child) final;
void updateLogicalWidthForAlignment(const ETextAlign&, const RootInlineBox*, BidiRun* trailingSpaceRun, LayoutUnit& logicalLeft, LayoutUnit& totalLogicalWidth, LayoutUnit& availableLogicalWidth, unsigned expansionOpportunityCount);
void checkForPaginationLogicalHeightChange(LayoutUnit& pageLogicalHeight, bool& pageLogicalHeightChanged, bool& hasSpecifiedPageLogicalHeight);
bool shouldBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_lineBreakToAvoidWidow >= 0; }
void clearShouldBreakAtLineToAvoidWidow() const;
int lineBreakToAvoidWidow() const { return m_rareData ? m_rareData->m_lineBreakToAvoidWidow : -1; }
void setBreakAtLineToAvoidWidow(int);
void clearDidBreakAtLineToAvoidWidow();
void setDidBreakAtLineToAvoidWidow();
bool didBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_didBreakAtLineToAvoidWidow; }
public:
struct FloatWithRect {
DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
FloatWithRect(LayoutBox* f)
: object(f)
, rect(f->frameRect())
, everHadLayout(f->everHadLayout())
{
rect.expand(f->marginBoxOutsets());
}
LayoutBox* object;
LayoutRect rect;
bool everHadLayout;
};
// MarginValues holds the margins in the block direction
// used during collapsing margins computation.
// CSS mandates to keep track of both positive and negative margins:
// "When two or more margins collapse, the resulting margin width is the
// maximum of the collapsing margins' widths. In the case of negative
// margins, the maximum of the absolute values of the negative adjoining
// margins is deducted from the maximum of the positive adjoining margins.
// If there are no positive margins, the maximum of the absolute values of
// the adjoining margins is deducted from zero."
// https://drafts.csswg.org/css2/box.html#collapsing-margins
class MarginValues {
DISALLOW_NEW();
public:
MarginValues(LayoutUnit beforePos, LayoutUnit beforeNeg, LayoutUnit afterPos, LayoutUnit afterNeg)
: m_positiveMarginBefore(beforePos)
, m_negativeMarginBefore(beforeNeg)
, m_positiveMarginAfter(afterPos)
, m_negativeMarginAfter(afterNeg)
{ }
LayoutUnit positiveMarginBefore() const { return m_positiveMarginBefore; }
LayoutUnit negativeMarginBefore() const { return m_negativeMarginBefore; }
LayoutUnit positiveMarginAfter() const { return m_positiveMarginAfter; }
LayoutUnit negativeMarginAfter() const { return m_negativeMarginAfter; }
void setPositiveMarginBefore(LayoutUnit pos) { m_positiveMarginBefore = pos; }
void setNegativeMarginBefore(LayoutUnit neg) { m_negativeMarginBefore = neg; }
void setPositiveMarginAfter(LayoutUnit pos) { m_positiveMarginAfter = pos; }
void setNegativeMarginAfter(LayoutUnit neg) { m_negativeMarginAfter = neg; }
private:
LayoutUnit m_positiveMarginBefore;
LayoutUnit m_negativeMarginBefore;
LayoutUnit m_positiveMarginAfter;
LayoutUnit m_negativeMarginAfter;
};
MarginValues marginValuesForChild(LayoutBox& child) const;
// Allocated only when some of these fields have non-default values
struct LayoutBlockFlowRareData {
WTF_MAKE_NONCOPYABLE(LayoutBlockFlowRareData); USING_FAST_MALLOC(LayoutBlockFlowRareData);
public:
LayoutBlockFlowRareData(const LayoutBlockFlow* block)
: m_margins(positiveMarginBeforeDefault(block), negativeMarginBeforeDefault(block), positiveMarginAfterDefault(block), negativeMarginAfterDefault(block))
, m_multiColumnFlowThread(nullptr)
, m_breakBefore(BreakAuto)
, m_breakAfter(BreakAuto)
, m_lineBreakToAvoidWidow(-1)
, m_didBreakAtLineToAvoidWidow(false)
, m_discardMarginBefore(false)
, m_discardMarginAfter(false)
{
}
static LayoutUnit positiveMarginBeforeDefault(const LayoutBlockFlow* block)
{
return block->marginBefore().clampNegativeToZero();
}
static LayoutUnit negativeMarginBeforeDefault(const LayoutBlockFlow* block)
{
return (-block->marginBefore()).clampNegativeToZero();
}
static LayoutUnit positiveMarginAfterDefault(const LayoutBlockFlow* block)
{
return block->marginAfter().clampNegativeToZero();
}
static LayoutUnit negativeMarginAfterDefault(const LayoutBlockFlow* block)
{
return (-block->marginAfter()).clampNegativeToZero();
}
MarginValues m_margins;
LayoutUnit m_paginationStrutPropagatedFromChild;
LayoutMultiColumnFlowThread* m_multiColumnFlowThread;
unsigned m_breakBefore : 4;
unsigned m_breakAfter : 4;
int m_lineBreakToAvoidWidow;
bool m_didBreakAtLineToAvoidWidow : 1;
bool m_discardMarginBefore : 1;
bool m_discardMarginAfter : 1;
};
const FloatingObjects* floatingObjects() const { return m_floatingObjects.get(); }
static void setAncestorShouldPaintFloatingObject(const LayoutBox& floatBox);
protected:
LayoutUnit maxPositiveMarginBefore() const { return m_rareData ? m_rareData->m_margins.positiveMarginBefore() : LayoutBlockFlowRareData::positiveMarginBeforeDefault(this); }
LayoutUnit maxNegativeMarginBefore() const { return m_rareData ? m_rareData->m_margins.negativeMarginBefore() : LayoutBlockFlowRareData::negativeMarginBeforeDefault(this); }
LayoutUnit maxPositiveMarginAfter() const { return m_rareData ? m_rareData->m_margins.positiveMarginAfter() : LayoutBlockFlowRareData::positiveMarginAfterDefault(this); }
LayoutUnit maxNegativeMarginAfter() const { return m_rareData ? m_rareData->m_margins.negativeMarginAfter() : LayoutBlockFlowRareData::negativeMarginAfterDefault(this); }
void setMaxMarginBeforeValues(LayoutUnit pos, LayoutUnit neg);
void setMaxMarginAfterValues(LayoutUnit pos, LayoutUnit neg);
void setMustDiscardMarginBefore(bool = true);
void setMustDiscardMarginAfter(bool = true);
bool mustDiscardMarginBefore() const;
bool mustDiscardMarginAfter() const;
bool mustDiscardMarginBeforeForChild(const LayoutBox&) const;
bool mustDiscardMarginAfterForChild(const LayoutBox&) const;
bool mustSeparateMarginBeforeForChild(const LayoutBox&) const;
bool mustSeparateMarginAfterForChild(const LayoutBox&) const;
void initMaxMarginValues()
{
if (m_rareData) {
m_rareData->m_margins = MarginValues(LayoutBlockFlowRareData::positiveMarginBeforeDefault(this) , LayoutBlockFlowRareData::negativeMarginBeforeDefault(this),
LayoutBlockFlowRareData::positiveMarginAfterDefault(this), LayoutBlockFlowRareData::negativeMarginAfterDefault(this));
m_rareData->m_discardMarginBefore = false;
m_rareData->m_discardMarginAfter = false;
}
}
virtual ETextAlign textAlignmentForLine(bool endsWithSoftBreak) const;
private:
LayoutUnit collapsedMarginBefore() const final { return maxPositiveMarginBefore() - maxNegativeMarginBefore(); }
LayoutUnit collapsedMarginAfter() const final { return maxPositiveMarginAfter() - maxNegativeMarginAfter(); }
// Floats' margins do not collapse with page or column boundaries, and we therefore need to
// treat them specially in some cases.
LayoutUnit marginBeforeIfFloating() const { return isFloating() ? marginBefore() : LayoutUnit(); }
LayoutUnit collapseMargins(LayoutBox& child, MarginInfo&, bool childIsSelfCollapsing, bool childDiscardMarginBefore, bool childDiscardMarginAfter);
LayoutUnit clearFloatsIfNeeded(LayoutBox& child, MarginInfo&, LayoutUnit oldTopPosMargin, LayoutUnit oldTopNegMargin, LayoutUnit yPos, bool childIsSelfCollapsing, bool childDiscardMargin);
LayoutUnit estimateLogicalTopPosition(LayoutBox& child, const BlockChildrenLayoutInfo&, LayoutUnit& estimateWithoutPagination);
void marginBeforeEstimateForChild(LayoutBox&, LayoutUnit&, LayoutUnit&, bool&) const;
void handleAfterSideOfBlock(LayoutBox* lastChild, LayoutUnit top, LayoutUnit bottom, MarginInfo&);
void setCollapsedBottomMargin(const MarginInfo&);
// Apply any forced fragmentainer break that's set on the current class A break point.
LayoutUnit applyForcedBreak(LayoutUnit logicalOffset, EBreak);
void setBreakBefore(EBreak);
void setBreakAfter(EBreak);
EBreak breakBefore() const override;
EBreak breakAfter() const override;
LayoutUnit adjustBlockChildForPagination(LayoutUnit logicalTop, LayoutBox& child, BlockChildrenLayoutInfo&, bool atBeforeSideOfBlock);
// Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
void adjustLinePositionForPagination(RootInlineBox&, LayoutUnit& deltaOffset);
// If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
LayoutUnit adjustForUnsplittableChild(LayoutBox&, LayoutUnit logicalOffset) const;
// Used to store state between styleWillChange and styleDidChange
static bool s_canPropagateFloatIntoSibling;
LineBoxList m_lineBoxes; // All of the root line boxes created for this block flow. For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
LayoutBlockFlowRareData& ensureRareData();
bool isSelfCollapsingBlock() const override;
bool checkIfIsSelfCollapsingBlock() const;
protected:
std::unique_ptr<LayoutBlockFlowRareData> m_rareData;
std::unique_ptr<FloatingObjects> m_floatingObjects;
friend class MarginInfo;
friend class LineWidth; // needs to know FloatingObject
// LayoutRubyBase objects need to be able to split and merge, moving their children around
// (calling makeChildrenNonInline).
// TODO(mstensho): Try to get rid of this friendship.
friend class LayoutRubyBase;
// FIXME-BLOCKFLOW: These methods have implementations in
// LayoutBlockFlowLine. They should be moved to the proper header once the
// line layout code is separated from LayoutBlock and LayoutBlockFlow.
// START METHODS DEFINED IN LayoutBlockFlowLine
private:
InlineFlowBox* createLineBoxes(LineLayoutItem, const LineInfo&, InlineBox* childBox);
RootInlineBox* constructLine(BidiRunList<BidiRun>&, const LineInfo&);
void setMarginsForRubyRun(BidiRun*, LayoutRubyRun*, LayoutObject*, const LineInfo&);
void computeInlineDirectionPositionsForLine(RootInlineBox*, const LineInfo&, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&, WordMeasurements&);
BidiRun* computeInlineDirectionPositionsForSegment(RootInlineBox*, const LineInfo&, ETextAlign, LayoutUnit& logicalLeft,
LayoutUnit& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache&, WordMeasurements&);
void computeBlockDirectionPositionsForLine(RootInlineBox*, BidiRun*, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
void appendFloatingObjectToLastLine(FloatingObject&);
void appendFloatsToLastLine(LineLayoutState&, const InlineIterator& cleanLineStart, const InlineBidiResolver&, const BidiStatus& cleanLineBidiStatus);
// Helper function for layoutInlineChildren()
RootInlineBox* createLineBoxesFromBidiRuns(unsigned bidiLevel, BidiRunList<BidiRun>&, const InlineIterator& end, LineInfo&, VerticalPositionCache&, BidiRun* trailingSpaceRun, WordMeasurements&);
void layoutRunsAndFloats(LineLayoutState&);
const InlineIterator& restartLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight, FloatingObject* lastFloatFromPreviousLine, InlineBidiResolver&, const InlineIterator&);
void layoutRunsAndFloatsInRange(LineLayoutState&, InlineBidiResolver&,
const InlineIterator& cleanLineStart, const BidiStatus& cleanLineBidiStatus);
void linkToEndLineIfNeeded(LineLayoutState&);
void markDirtyFloatsForPaintInvalidation(Vector<FloatWithRect>& floats);
RootInlineBox* determineStartPosition(LineLayoutState&, InlineBidiResolver&);
void determineEndPosition(LineLayoutState&, RootInlineBox* startBox, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus);
bool lineBoxHasBRWithClearance(RootInlineBox*);
bool checkPaginationAndFloatsAtEndLine(LineLayoutState&);
bool matchedEndLine(LineLayoutState&, const InlineBidiResolver&, const InlineIterator& endLineStart, const BidiStatus& endLineStatus);
void deleteEllipsisLineBoxes();
void checkLinesForTextOverflow();
void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = nullptr);
// Positions new floats and also adjust all floats encountered on the line if any of them
// have to move to the next page/column.
void positionDialog();
// END METHODS DEFINED IN LayoutBlockFlowLine
};
DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutBlockFlow, isLayoutBlockFlow());
} // namespace blink
#endif // LayoutBlockFlow_h