blob: 9aba7f3322156ed470d717050bea835906f977d7 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/ipc/service/vda_video_decoder.h"
#include <string.h>
#include <utility>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/logging.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "gpu/config/gpu_info.h"
#include "gpu/config/gpu_preferences.h"
#include "media/base/bitstream_buffer.h"
#include "media/base/decoder_buffer.h"
#include "media/base/media_log.h"
#include "media/base/video_codecs.h"
#include "media/base/video_types.h"
#include "media/base/video_util.h"
#include "media/gpu/gpu_video_accelerator_util.h"
#include "media/gpu/gpu_video_decode_accelerator_factory.h"
#include "media/video/picture.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gl/gl_image.h"
namespace media {
namespace {
// Generates nonnegative bitstream buffer IDs, which are assumed to be unique.
int32_t NextID(int32_t* counter) {
int32_t value = *counter;
*counter = (*counter + 1) & 0x3FFFFFFF;
return value;
}
scoped_refptr<CommandBufferHelper> CreateCommandBufferHelper(
VdaVideoDecoder::GetStubCB get_stub_cb) {
gpu::CommandBufferStub* stub = std::move(get_stub_cb).Run();
if (!stub) {
DVLOG(1) << "Failed to obtain command buffer stub";
return nullptr;
}
return CommandBufferHelper::Create(stub);
}
bool BindImage(scoped_refptr<CommandBufferHelper> command_buffer_helper,
uint32_t client_texture_id,
uint32_t texture_target,
const scoped_refptr<gl::GLImage>& image,
bool can_bind_to_sampler) {
return command_buffer_helper->BindImage(client_texture_id, image.get(),
can_bind_to_sampler);
}
std::unique_ptr<VideoDecodeAccelerator> CreateAndInitializeVda(
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
scoped_refptr<CommandBufferHelper> command_buffer_helper,
VideoDecodeAccelerator::Client* client,
MediaLog* media_log,
const VideoDecodeAccelerator::Config& config) {
std::unique_ptr<GpuVideoDecodeAcceleratorFactory> factory =
GpuVideoDecodeAcceleratorFactory::Create(
base::BindRepeating(&CommandBufferHelper::GetGLContext,
command_buffer_helper),
base::BindRepeating(&CommandBufferHelper::MakeContextCurrent,
command_buffer_helper),
base::BindRepeating(&BindImage, command_buffer_helper));
// Note: GpuVideoDecodeAcceleratorFactory may create and initialize more than
// one VDA. It is therefore important that VDAs do not call client methods
// from Initialize().
return factory->CreateVDA(client, config, gpu_workarounds, gpu_preferences,
media_log);
}
bool IsProfileSupported(
const VideoDecodeAccelerator::SupportedProfiles& supported_profiles,
VideoCodecProfile profile,
gfx::Size coded_size) {
for (const auto& supported_profile : supported_profiles) {
if (supported_profile.profile == profile &&
!supported_profile.encrypted_only &&
gfx::Rect(supported_profile.max_resolution)
.Contains(gfx::Rect(coded_size)) &&
gfx::Rect(coded_size)
.Contains(gfx::Rect(supported_profile.min_resolution))) {
return true;
}
}
return false;
}
} // namespace
// static
std::unique_ptr<VdaVideoDecoder, std::default_delete<VideoDecoder>>
VdaVideoDecoder::Create(
scoped_refptr<base::SingleThreadTaskRunner> parent_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner,
std::unique_ptr<MediaLog> media_log,
const gfx::ColorSpace& target_color_space,
const gpu::GpuPreferences& gpu_preferences,
const gpu::GpuDriverBugWorkarounds& gpu_workarounds,
GetStubCB get_stub_cb) {
// Constructed in a variable to avoid _CheckUniquePtr() PRESUBMIT.py regular
// expressions, which do not understand custom deleters.
// TODO(sandersd): Extend base::WrapUnique() to handle this.
std::unique_ptr<VdaVideoDecoder, std::default_delete<VideoDecoder>> ptr(
new VdaVideoDecoder(
std::move(parent_task_runner), std::move(gpu_task_runner),
std::move(media_log), target_color_space,
base::BindOnce(&PictureBufferManager::Create),
base::BindOnce(&CreateCommandBufferHelper, std::move(get_stub_cb)),
base::BindOnce(&CreateAndInitializeVda, gpu_preferences,
gpu_workarounds),
GpuVideoAcceleratorUtil::ConvertGpuToMediaDecodeCapabilities(
GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities(
gpu_preferences, gpu_workarounds))));
return ptr;
}
VdaVideoDecoder::VdaVideoDecoder(
scoped_refptr<base::SingleThreadTaskRunner> parent_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> gpu_task_runner,
std::unique_ptr<MediaLog> media_log,
const gfx::ColorSpace& target_color_space,
CreatePictureBufferManagerCB create_picture_buffer_manager_cb,
CreateCommandBufferHelperCB create_command_buffer_helper_cb,
CreateAndInitializeVdaCB create_and_initialize_vda_cb,
const VideoDecodeAccelerator::Capabilities& vda_capabilities)
: parent_task_runner_(std::move(parent_task_runner)),
gpu_task_runner_(std::move(gpu_task_runner)),
media_log_(std::move(media_log)),
target_color_space_(target_color_space),
create_command_buffer_helper_cb_(
std::move(create_command_buffer_helper_cb)),
create_and_initialize_vda_cb_(std::move(create_and_initialize_vda_cb)),
vda_capabilities_(vda_capabilities),
timestamps_(128),
gpu_weak_this_factory_(this),
parent_weak_this_factory_(this) {
DVLOG(1) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK_EQ(vda_capabilities_.flags, 0U);
DCHECK(media_log_);
gpu_weak_this_ = gpu_weak_this_factory_.GetWeakPtr();
parent_weak_this_ = parent_weak_this_factory_.GetWeakPtr();
picture_buffer_manager_ =
std::move(create_picture_buffer_manager_cb)
.Run(base::BindRepeating(&VdaVideoDecoder::ReusePictureBuffer,
gpu_weak_this_));
}
void VdaVideoDecoder::Destroy() {
DVLOG(1) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
// TODO(sandersd): The documentation says that Destroy() fires any pending
// callbacks.
// Prevent any more callbacks to this thread.
parent_weak_this_factory_.InvalidateWeakPtrs();
// Pass ownership of the destruction process over to the GPU thread.
gpu_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::DestroyOnGpuThread, gpu_weak_this_));
}
void VdaVideoDecoder::DestroyOnGpuThread() {
DVLOG(2) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
// VDA destruction is likely to result in reentrant calls to
// NotifyEndOfBitstreamBuffer(). Invalidating |gpu_weak_vda_| ensures that we
// don't call back into |vda_| during its destruction.
gpu_weak_vda_factory_ = nullptr;
vda_ = nullptr;
media_log_ = nullptr;
delete this;
}
VdaVideoDecoder::~VdaVideoDecoder() {
DVLOG(1) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(!gpu_weak_vda_);
}
std::string VdaVideoDecoder::GetDisplayName() const {
DVLOG(3) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
return "VdaVideoDecoder";
}
void VdaVideoDecoder::Initialize(
const VideoDecoderConfig& config,
bool low_delay,
CdmContext* cdm_context,
const InitCB& init_cb,
const OutputCB& output_cb,
const WaitingForDecryptionKeyCB& waiting_for_decryption_key_cb) {
DVLOG(1) << __func__ << "(" << config.AsHumanReadableString() << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK(config.IsValidConfig());
DCHECK(init_cb_.is_null());
DCHECK(flush_cb_.is_null());
DCHECK(reset_cb_.is_null());
DCHECK(decode_cbs_.empty());
if (has_error_) {
parent_task_runner_->PostTask(FROM_HERE, base::BindOnce(init_cb, false));
return;
}
bool reinitializing = config_.IsValidConfig();
// Store |init_cb| ASAP so that EnterErrorState() can use it. Leave |config_|
// alone for now so that the checks can inspect it.
init_cb_ = init_cb;
output_cb_ = output_cb;
// Verify that the configuration is supported.
if (reinitializing && config.codec() != config_.codec()) {
MEDIA_LOG(ERROR, media_log_) << "Codec cannot be changed";
EnterErrorState();
return;
}
if (!IsProfileSupported(vda_capabilities_.supported_profiles,
config.profile(), config.coded_size())) {
MEDIA_LOG(INFO, media_log_) << "Unsupported profile";
EnterErrorState();
return;
}
// TODO(sandersd): Change this to a capability if any VDA starts supporting
// alpha channels. This is believed to be impossible right now because VPx
// alpha channel data is passed in side data, which isn't sent to VDAs.
if (!IsOpaque(config.format())) {
MEDIA_LOG(INFO, media_log_) << "Alpha formats are not supported";
EnterErrorState();
return;
}
// Encrypted streams are not supported by design. To support encrypted stream,
// use a hardware VideoDecoder directly.
if (config.is_encrypted()) {
MEDIA_LOG(INFO, media_log_) << "Encrypted streams are not supported";
EnterErrorState();
return;
}
// The configuration is supported.
config_ = config;
if (reinitializing) {
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::InitializeDone,
parent_weak_this_, true));
return;
}
gpu_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::InitializeOnGpuThread, gpu_weak_this_));
}
void VdaVideoDecoder::InitializeOnGpuThread() {
DVLOG(2) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(!vda_);
// Set up |command_buffer_helper_|.
scoped_refptr<CommandBufferHelper> command_buffer_helper =
std::move(create_command_buffer_helper_cb_).Run();
if (!command_buffer_helper) {
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::InitializeDone,
parent_weak_this_, false));
return;
}
picture_buffer_manager_->Initialize(gpu_task_runner_, command_buffer_helper);
// Convert the configuration.
VideoDecodeAccelerator::Config vda_config;
vda_config.profile = config_.profile();
// vda_config.cdm_id = [Encrypted streams are not supported]
// vda_config.overlay_info = [Only used by AVDA]
vda_config.encryption_scheme = config_.encryption_scheme();
vda_config.is_deferred_initialization_allowed = false;
vda_config.initial_expected_coded_size = config_.coded_size();
vda_config.container_color_space = config_.color_space_info();
vda_config.target_color_space = target_color_space_;
vda_config.hdr_metadata = config_.hdr_metadata();
// vda_config.sps = [Only used by AVDA]
// vda_config.pps = [Only used by AVDA]
// vda_config.output_mode = [Only used by ARC]
// vda_config.supported_output_formats = [Only used by PPAPI]
// Create and initialize the VDA.
vda_ = std::move(create_and_initialize_vda_cb_)
.Run(command_buffer_helper, this, media_log_.get(), vda_config);
if (!vda_) {
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::InitializeDone,
parent_weak_this_, false));
return;
}
gpu_weak_vda_factory_.reset(
new base::WeakPtrFactory<VideoDecodeAccelerator>(vda_.get()));
gpu_weak_vda_ = gpu_weak_vda_factory_->GetWeakPtr();
vda_initialized_ = true;
decode_on_parent_thread_ = vda_->TryToSetupDecodeOnSeparateThread(
parent_weak_this_, parent_task_runner_);
parent_task_runner_->PostTask(FROM_HERE,
base::BindOnce(&VdaVideoDecoder::InitializeDone,
parent_weak_this_, true));
}
void VdaVideoDecoder::InitializeDone(bool status) {
DVLOG(1) << __func__ << "(" << status << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
if (has_error_)
return;
if (!status) {
// TODO(sandersd): This adds an unnecessary PostTask().
EnterErrorState();
return;
}
base::ResetAndReturn(&init_cb_).Run(true);
}
void VdaVideoDecoder::Decode(scoped_refptr<DecoderBuffer> buffer,
const DecodeCB& decode_cb) {
DVLOG(3) << __func__ << "(" << (buffer->end_of_stream() ? "EOS" : "") << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK(init_cb_.is_null());
DCHECK(flush_cb_.is_null());
DCHECK(reset_cb_.is_null());
DCHECK(buffer->end_of_stream() || !buffer->decrypt_config());
if (has_error_) {
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(decode_cb, DecodeStatus::DECODE_ERROR));
return;
}
// Convert EOS frame to Flush().
if (buffer->end_of_stream()) {
flush_cb_ = decode_cb;
gpu_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VideoDecodeAccelerator::Flush, gpu_weak_vda_));
return;
}
// Assign a bitstream buffer ID and record the decode request.
int32_t bitstream_buffer_id = NextID(&bitstream_buffer_id_);
timestamps_.Put(bitstream_buffer_id, buffer->timestamp());
decode_cbs_[bitstream_buffer_id] = decode_cb;
if (decode_on_parent_thread_) {
vda_->Decode(std::move(buffer), bitstream_buffer_id);
return;
}
gpu_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::DecodeOnGpuThread, gpu_weak_this_,
std::move(buffer), bitstream_buffer_id));
}
void VdaVideoDecoder::DecodeOnGpuThread(scoped_refptr<DecoderBuffer> buffer,
int32_t bitstream_id) {
DVLOG(3) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
if (!gpu_weak_vda_)
return;
vda_->Decode(std::move(buffer), bitstream_id);
}
void VdaVideoDecoder::Reset(const base::RepeatingClosure& reset_cb) {
DVLOG(2) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK(init_cb_.is_null());
// Note: |flush_cb_| may be non-null. If so, the flush can be completed by
// NotifyResetDone().
DCHECK(reset_cb_.is_null());
if (has_error_) {
parent_task_runner_->PostTask(FROM_HERE, reset_cb);
return;
}
reset_cb_ = reset_cb;
gpu_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VideoDecodeAccelerator::Reset, gpu_weak_vda_));
}
bool VdaVideoDecoder::NeedsBitstreamConversion() const {
DVLOG(3) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
// TODO(sandersd): Can we move bitstream conversion into VdaVideoDecoder and
// always return false?
return config_.codec() == kCodecH264 || config_.codec() == kCodecHEVC;
}
bool VdaVideoDecoder::CanReadWithoutStalling() const {
DVLOG(3) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
return picture_buffer_manager_->CanReadWithoutStalling();
}
int VdaVideoDecoder::GetMaxDecodeRequests() const {
DVLOG(3) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
return 4;
}
void VdaVideoDecoder::NotifyInitializationComplete(bool success) {
DVLOG(2) << __func__ << "(" << success << ")";
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
NOTIMPLEMENTED();
}
void VdaVideoDecoder::ProvidePictureBuffers(uint32_t requested_num_of_buffers,
VideoPixelFormat format,
uint32_t textures_per_buffer,
const gfx::Size& dimensions,
uint32_t texture_target) {
DVLOG(2) << __func__ << "(" << requested_num_of_buffers << ", " << format
<< ", " << textures_per_buffer << ", " << dimensions.ToString()
<< ", " << texture_target << ")";
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
gpu_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::ProvidePictureBuffersAsync,
gpu_weak_this_, requested_num_of_buffers, format,
textures_per_buffer, dimensions, texture_target));
}
void VdaVideoDecoder::ProvidePictureBuffersAsync(uint32_t count,
VideoPixelFormat pixel_format,
uint32_t planes,
gfx::Size texture_size,
GLenum texture_target) {
DVLOG(2) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK_GT(count, 0U);
if (!gpu_weak_vda_)
return;
// TODO(sandersd): VDAs should always be explicit.
if (pixel_format == PIXEL_FORMAT_UNKNOWN)
pixel_format = PIXEL_FORMAT_XRGB;
std::vector<PictureBuffer> picture_buffers =
picture_buffer_manager_->CreatePictureBuffers(
count, pixel_format, planes, texture_size, texture_target);
if (picture_buffers.empty()) {
parent_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::EnterErrorState, parent_weak_this_));
return;
}
DCHECK(gpu_weak_vda_);
vda_->AssignPictureBuffers(std::move(picture_buffers));
}
void VdaVideoDecoder::DismissPictureBuffer(int32_t picture_buffer_id) {
DVLOG(2) << __func__ << "(" << picture_buffer_id << ")";
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
if (!picture_buffer_manager_->DismissPictureBuffer(picture_buffer_id)) {
parent_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::EnterErrorState, parent_weak_this_));
return;
}
}
void VdaVideoDecoder::PictureReady(const Picture& picture) {
DVLOG(3) << __func__ << "(" << picture.picture_buffer_id() << ")";
DCHECK(vda_initialized_);
if (parent_task_runner_->BelongsToCurrentThread()) {
if (!parent_weak_this_)
return;
// Note: This optimization is only correct if the output callback does not
// reentrantly call Decode(). MojoVideoDecoderService is safe, but there is
// no guarantee in the media::VideoDecoder interface definition.
PictureReadyOnParentThread(picture);
return;
}
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::PictureReadyOnParentThread,
parent_weak_this_, picture));
}
void VdaVideoDecoder::PictureReadyOnParentThread(Picture picture) {
DVLOG(3) << __func__ << "(" << picture.picture_buffer_id() << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
if (has_error_)
return;
// Substitute the container's visible rect if the VDA didn't specify one.
gfx::Rect visible_rect = picture.visible_rect();
if (visible_rect.IsEmpty())
visible_rect = config_.visible_rect();
// Look up the decode timestamp.
int32_t bitstream_buffer_id = picture.bitstream_buffer_id();
const auto timestamp_it = timestamps_.Peek(bitstream_buffer_id);
if (timestamp_it == timestamps_.end()) {
DLOG(ERROR) << "Unknown bitstream buffer " << bitstream_buffer_id;
EnterErrorState();
return;
}
// Create a VideoFrame for the picture.
scoped_refptr<VideoFrame> frame = picture_buffer_manager_->CreateVideoFrame(
picture, timestamp_it->second, visible_rect,
GetNaturalSize(visible_rect, config_.GetPixelAspectRatio()));
if (!frame) {
EnterErrorState();
return;
}
output_cb_.Run(std::move(frame));
}
void VdaVideoDecoder::NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) {
DVLOG(3) << __func__ << "(" << bitstream_buffer_id << ")";
DCHECK(vda_initialized_);
if (parent_task_runner_->BelongsToCurrentThread()) {
if (!parent_weak_this_)
return;
// Note: This optimization is only correct if the decode callback does not
// reentrantly call Decode(). MojoVideoDecoderService is safe, but there is
// no guarantee in the media::VideoDecoder interface definition.
NotifyEndOfBitstreamBufferOnParentThread(bitstream_buffer_id);
return;
}
parent_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::NotifyEndOfBitstreamBufferOnParentThread,
parent_weak_this_, bitstream_buffer_id));
}
void VdaVideoDecoder::NotifyEndOfBitstreamBufferOnParentThread(
int32_t bitstream_buffer_id) {
DVLOG(3) << __func__ << "(" << bitstream_buffer_id << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
if (has_error_)
return;
// Look up the decode callback.
const auto decode_cb_it = decode_cbs_.find(bitstream_buffer_id);
if (decode_cb_it == decode_cbs_.end()) {
DLOG(ERROR) << "Unknown bitstream buffer " << bitstream_buffer_id;
EnterErrorState();
return;
}
// Run a local copy in case the decode callback modifies |decode_cbs_|.
DecodeCB decode_cb = decode_cb_it->second;
decode_cbs_.erase(decode_cb_it);
decode_cb.Run(DecodeStatus::OK);
}
void VdaVideoDecoder::NotifyFlushDone() {
DVLOG(2) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::NotifyFlushDoneOnParentThread,
parent_weak_this_));
}
void VdaVideoDecoder::NotifyFlushDoneOnParentThread() {
DVLOG(2) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
if (has_error_)
return;
// Protect against incorrect calls from the VDA.
if (flush_cb_.is_null())
return;
DCHECK(decode_cbs_.empty());
base::ResetAndReturn(&flush_cb_).Run(DecodeStatus::OK);
}
void VdaVideoDecoder::NotifyResetDone() {
DVLOG(2) << __func__;
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::NotifyResetDoneOnParentThread,
parent_weak_this_));
}
void VdaVideoDecoder::NotifyResetDoneOnParentThread() {
DVLOG(2) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
if (has_error_)
return;
// If NotifyFlushDone() has not been called yet, it never will be.
//
// We use an on-stack WeakPtr to detect Destroy() being called. A correct
// client should not call Decode() or Reset() while there is a reset pending,
// but we should handle that safely as well.
//
// TODO(sandersd): This is similar to DestroyCallbacks(); see about merging
// them.
base::WeakPtr<VdaVideoDecoder> weak_this = parent_weak_this_;
std::map<int32_t, DecodeCB> local_decode_cbs = decode_cbs_;
decode_cbs_.clear();
for (const auto& it : local_decode_cbs) {
it.second.Run(DecodeStatus::ABORTED);
if (!weak_this)
return;
}
if (weak_this && !flush_cb_.is_null())
base::ResetAndReturn(&flush_cb_).Run(DecodeStatus::ABORTED);
if (weak_this)
base::ResetAndReturn(&reset_cb_).Run();
}
void VdaVideoDecoder::NotifyError(VideoDecodeAccelerator::Error error) {
DVLOG(1) << __func__ << "(" << error << ")";
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
DCHECK(vda_initialized_);
// Invalidate |gpu_weak_vda_| so that we won't make any more |vda_| calls.
gpu_weak_vda_factory_ = nullptr;
parent_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&VdaVideoDecoder::NotifyErrorOnParentThread,
parent_weak_this_, error));
}
void VdaVideoDecoder::NotifyErrorOnParentThread(
VideoDecodeAccelerator::Error error) {
DVLOG(1) << __func__ << "(" << error << ")";
DCHECK(parent_task_runner_->BelongsToCurrentThread());
MEDIA_LOG(ERROR, media_log_) << "VDA Error " << error;
EnterErrorState();
}
void VdaVideoDecoder::ReusePictureBuffer(int32_t picture_buffer_id) {
DVLOG(3) << __func__ << "(" << picture_buffer_id << ")";
DCHECK(gpu_task_runner_->BelongsToCurrentThread());
if (!gpu_weak_vda_)
return;
vda_->ReusePictureBuffer(picture_buffer_id);
}
void VdaVideoDecoder::EnterErrorState() {
DVLOG(1) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK(parent_weak_this_);
if (has_error_)
return;
// Start rejecting client calls immediately.
has_error_ = true;
// Destroy callbacks aynchronously to avoid calling them on a client stack.
parent_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&VdaVideoDecoder::DestroyCallbacks, parent_weak_this_));
}
void VdaVideoDecoder::DestroyCallbacks() {
DVLOG(3) << __func__;
DCHECK(parent_task_runner_->BelongsToCurrentThread());
DCHECK(parent_weak_this_);
DCHECK(has_error_);
// We use an on-stack WeakPtr to detect Destroy() being called. Note that any
// calls to Initialize(), Decode(), or Reset() are asynchronously rejected
// when |has_error_| is set.
base::WeakPtr<VdaVideoDecoder> weak_this = parent_weak_this_;
std::map<int32_t, DecodeCB> local_decode_cbs = decode_cbs_;
decode_cbs_.clear();
for (const auto& it : local_decode_cbs) {
it.second.Run(DecodeStatus::DECODE_ERROR);
if (!weak_this)
return;
}
if (weak_this && !flush_cb_.is_null())
base::ResetAndReturn(&flush_cb_).Run(DecodeStatus::DECODE_ERROR);
// Note: |reset_cb_| cannot return failure, so the client won't actually find
// out about the error until another operation is attempted.
if (weak_this && !reset_cb_.is_null())
base::ResetAndReturn(&reset_cb_).Run();
if (weak_this && !init_cb_.is_null())
base::ResetAndReturn(&init_cb_).Run(false);
}
} // namespace media