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/*
* Copyright (C) 2014 Google Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "third_party/blink/renderer/core/dom/events/tree_scope_event_context.h"
#include "third_party/blink/renderer/core/dom/events/event_path.h"
#include "third_party/blink/renderer/core/dom/events/window_event_context.h"
#include "third_party/blink/renderer/core/dom/shadow_root.h"
#include "third_party/blink/renderer/core/dom/static_node_list.h"
#include "third_party/blink/renderer/core/events/touch_event_context.h"
namespace blink {
bool TreeScopeEventContext::IsUnclosedTreeOf(
const TreeScopeEventContext& other) {
// Exclude closed nodes if necessary.
// If a node is in a closed shadow root, or in a tree whose ancestor has a
// closed shadow root, it should not be visible to nodes above the closed
// shadow root.
// (1) If |this| is an ancestor of |other| in tree-of-trees, include it.
if (IsInclusiveAncestorOf(other))
return true;
// (2) If no closed shadow root in ancestors of this, include it.
if (!ContainingClosedShadowTree())
return true;
// (3) If |this| is descendent of |other|, exclude if any closed shadow root
// in between.
if (IsDescendantOf(other))
return !ContainingClosedShadowTree()->IsDescendantOf(other);
// (4) |this| and |other| must be in exclusive branches.
#if DCHECK_IS_ON()
DCHECK(other.IsExclusivePartOf(*this));
#endif
return false;
}
HeapVector<Member<EventTarget>>& TreeScopeEventContext::EnsureEventPath(
EventPath& path) {
if (event_path_)
return *event_path_;
event_path_ = new HeapVector<Member<EventTarget>>();
LocalDOMWindow* window = path.GetWindowEventContext().Window();
event_path_->ReserveCapacity(path.size() + (window ? 1 : 0));
for (auto& context : path.NodeEventContexts()) {
if (context.GetTreeScopeEventContext().IsUnclosedTreeOf(*this))
event_path_->push_back(context.GetNode());
}
if (window)
event_path_->push_back(window);
return *event_path_;
}
TouchEventContext* TreeScopeEventContext::EnsureTouchEventContext() {
if (!touch_event_context_)
touch_event_context_ = TouchEventContext::Create();
return touch_event_context_.Get();
}
TreeScopeEventContext* TreeScopeEventContext::Create(TreeScope& tree_scope) {
return new TreeScopeEventContext(tree_scope);
}
TreeScopeEventContext::TreeScopeEventContext(TreeScope& tree_scope)
: tree_scope_(tree_scope),
containing_closed_shadow_tree_(nullptr),
pre_order_(-1),
post_order_(-1) {}
void TreeScopeEventContext::Trace(blink::Visitor* visitor) {
visitor->Trace(tree_scope_);
visitor->Trace(target_);
visitor->Trace(related_target_);
visitor->Trace(event_path_);
visitor->Trace(touch_event_context_);
visitor->Trace(containing_closed_shadow_tree_);
visitor->Trace(children_);
}
int TreeScopeEventContext::CalculateTreeOrderAndSetNearestAncestorClosedTree(
int order_number,
TreeScopeEventContext* nearest_ancestor_closed_tree_scope_event_context) {
pre_order_ = order_number;
containing_closed_shadow_tree_ =
(RootNode().IsShadowRoot() && !ToShadowRoot(RootNode()).IsOpenOrV0())
? this
: nearest_ancestor_closed_tree_scope_event_context;
for (const auto& context : children_) {
order_number = context->CalculateTreeOrderAndSetNearestAncestorClosedTree(
order_number + 1, ContainingClosedShadowTree());
}
post_order_ = order_number + 1;
return order_number + 1;
}
} // namespace blink