blob: 1cde6075b45a049fbade41c251a3cd2d1370beb9 [file] [log] [blame]
<!doctype html>
<!--
Tests that screen taps aren't registered while in VR
-->
<html>
<head>
<link rel="stylesheet" type="text/css" href="../resources/webvr_e2e.css">
</head>
<body>
<canvas id="webgl-canvas"></canvas>
<script src="../../../../../../third_party/WebKit/LayoutTests/resources/testharness.js"></script>
<script src="../resources/webvr_e2e.js"></script>
<script src="../resources/webvr_boilerplate.js"></script>
<script>
var t = async_test("Screen taps not registered when in VR");
window.addEventListener("vrdisplaypresentchange",
() => {finishJavaScriptStep();}, false);
var numTaps = 0;
webglCanvas.addEventListener("click", () => {numTaps++;}, false);
function stepVerifyNoInitialTaps() {
t.step( () => {
assert_equals(numTaps, 0, "No initial taps");
});
finishJavaScriptStep();
}
function stepVerifyNoAdditionalTaps() {
t.step_func_done( () => {
// We expect 1 tap from entering VR
assert_equals(numTaps, 1,
"Only one tap registered after two taps given");
})();
}
</script>
</body>
</html>