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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NGFloatsUtils_h
#define NGFloatsUtils_h
#include "core/CoreExport.h"
#include "platform/LayoutUnit.h"
#include "platform/wtf/RefPtr.h"
#include "platform/wtf/Vector.h"
namespace blink {
class NGConstraintSpace;
class NGExclusionSpace;
struct NGPositionedFloat;
struct NGUnpositionedFloat;
// Returns the inline size (relative to {@code parent_space}) of the
// unpositioned float. If the float is in a different writing mode, this will
// perform a layout.
CORE_EXPORT LayoutUnit
ComputeInlineSizeForUnpositionedFloat(const NGConstraintSpace& parent_space,
NGUnpositionedFloat* unpositioned_float);
// Positions {@code unpositioned_float} into {@code new_parent_space}.
// @returns A positioned float.
CORE_EXPORT NGPositionedFloat
PositionFloat(LayoutUnit origin_block_offset,
LayoutUnit parent_bfc_block_offset,
NGUnpositionedFloat*,
const NGConstraintSpace& parent_space,
NGExclusionSpace* exclusion_space);
// Positions the list of {@code unpositioned_floats}. Adds them as exclusions to
// {@code space}.
CORE_EXPORT const Vector<NGPositionedFloat> PositionFloats(
LayoutUnit origin_block_offset,
LayoutUnit container_block_offset,
const Vector<RefPtr<NGUnpositionedFloat>>& unpositioned_floats,
const NGConstraintSpace& space,
NGExclusionSpace* exclusion_space);
} // namespace blink
#endif // NGFloatsUtils_h