| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/viz/service/display/skia_renderer.h" |
| |
| #include "base/bits.h" |
| #include "base/command_line.h" |
| #include "base/optional.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/base/math_util.h" |
| #include "cc/paint/render_surface_filters.h" |
| #include "components/viz/common/display/renderer_settings.h" |
| #include "components/viz/common/frame_sinks/copy_output_request.h" |
| #include "components/viz/common/quads/debug_border_draw_quad.h" |
| #include "components/viz/common/quads/picture_draw_quad.h" |
| #include "components/viz/common/quads/render_pass_draw_quad.h" |
| #include "components/viz/common/quads/solid_color_draw_quad.h" |
| #include "components/viz/common/quads/texture_draw_quad.h" |
| #include "components/viz/common/quads/tile_draw_quad.h" |
| #include "components/viz/common/quads/yuv_video_draw_quad.h" |
| #include "components/viz/common/resources/platform_color.h" |
| #include "components/viz/common/resources/resource_format_utils.h" |
| #include "components/viz/common/skia_helper.h" |
| #include "components/viz/service/display/output_surface.h" |
| #include "components/viz/service/display/output_surface_frame.h" |
| #include "components/viz/service/display/renderer_utils.h" |
| #include "components/viz/service/display/resource_fence.h" |
| #include "components/viz/service/display/resource_metadata.h" |
| #include "components/viz/service/display/skia_output_surface.h" |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "skia/ext/opacity_filter_canvas.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkColorSpaceXformCanvas.h" |
| #include "third_party/skia/include/core/SkMatrix.h" |
| #include "third_party/skia/include/core/SkOverdrawCanvas.h" |
| #include "third_party/skia/include/core/SkPath.h" |
| #include "third_party/skia/include/core/SkShader.h" |
| #include "third_party/skia/include/effects/SkOverdrawColorFilter.h" |
| #include "third_party/skia/include/effects/SkShaderMaskFilter.h" |
| #include "third_party/skia/include/gpu/GrBackendSurface.h" |
| #include "ui/gfx/geometry/axis_transform2d.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/skia_util.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace viz { |
| // Parameters needed to draw a RenderPassDrawQuad. |
| struct SkiaRenderer::DrawRenderPassDrawQuadParams { |
| // The "in" parameters that will be used when apply filters. |
| const cc::FilterOperations* filters = nullptr; |
| |
| // The "out" parameters returned by filters. |
| // A Skia image that should be sampled from instead of the original |
| // contents. |
| sk_sp<SkImage> filter_image; |
| gfx::Point src_offset; |
| gfx::RectF dst_rect; |
| gfx::RectF tex_coord_rect; |
| }; |
| |
| namespace { |
| |
| bool IsTextureResource(DisplayResourceProvider* resource_provider, |
| ResourceId resource_id) { |
| return !resource_provider->IsResourceSoftwareBacked(resource_id); |
| } |
| |
| } // namespace |
| |
| // Scoped helper class for building SkImage from resource id. |
| class SkiaRenderer::ScopedSkImageBuilder { |
| public: |
| ScopedSkImageBuilder(SkiaRenderer* skia_renderer, ResourceId resource_id); |
| ~ScopedSkImageBuilder() = default; |
| |
| const SkImage* sk_image() const { return sk_image_; } |
| |
| private: |
| base::Optional<DisplayResourceProvider::ScopedReadLockSkImage> lock_; |
| const SkImage* sk_image_ = nullptr; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScopedSkImageBuilder); |
| }; |
| |
| SkiaRenderer::ScopedSkImageBuilder::ScopedSkImageBuilder( |
| SkiaRenderer* skia_renderer, |
| ResourceId resource_id) { |
| if (!resource_id) |
| return; |
| auto* resource_provider = skia_renderer->resource_provider_; |
| if (!skia_renderer->is_using_ddl() || skia_renderer->non_root_surface_ || |
| !IsTextureResource(resource_provider, resource_id)) { |
| // TODO(penghuang): remove this code when DDL is used everywhere. |
| lock_.emplace(resource_provider, resource_id); |
| sk_image_ = lock_->sk_image(); |
| } else { |
| // Look up the image from promise_images_by resource_id and return the |
| // reference. If the resource_id doesn't exist, this statement will |
| // allocate it and return reference of it, and the reference will be used |
| // to store the new created image later. |
| auto& image = skia_renderer->promise_images_[resource_id]; |
| if (!image) { |
| auto metadata = |
| skia_renderer->lock_set_for_external_use_.LockResource(resource_id); |
| DCHECK(!metadata.mailbox.IsZero()); |
| image = skia_renderer->skia_output_surface_->MakePromiseSkImage( |
| std::move(metadata)); |
| LOG_IF(ERROR, !image) << "Failed to create the promise sk image."; |
| } |
| sk_image_ = image.get(); |
| } |
| } |
| |
| class SkiaRenderer::ScopedYUVSkImageBuilder { |
| public: |
| ScopedYUVSkImageBuilder(SkiaRenderer* skia_renderer, |
| const YUVVideoDrawQuad* quad) { |
| DCHECK(skia_renderer->is_using_ddl()); |
| DCHECK(IsTextureResource(skia_renderer->resource_provider_, |
| quad->y_plane_resource_id())); |
| DCHECK(IsTextureResource(skia_renderer->resource_provider_, |
| quad->u_plane_resource_id())); |
| DCHECK(IsTextureResource(skia_renderer->resource_provider_, |
| quad->v_plane_resource_id())); |
| DCHECK(quad->a_plane_resource_id() == kInvalidResourceId || |
| IsTextureResource(skia_renderer->resource_provider_, |
| quad->a_plane_resource_id())); |
| |
| YUVIds ids(quad->y_plane_resource_id(), quad->u_plane_resource_id(), |
| quad->v_plane_resource_id(), quad->a_plane_resource_id()); |
| auto& image = skia_renderer->yuv_promise_images_[std::move(ids)]; |
| |
| if (!image) { |
| auto yuv_color_space = kRec601_SkYUVColorSpace; |
| quad->video_color_space.ToSkYUVColorSpace(&yuv_color_space); |
| |
| const bool is_i420 = |
| quad->u_plane_resource_id() != quad->v_plane_resource_id(); |
| const bool has_alpha = quad->a_plane_resource_id() != kInvalidResourceId; |
| const size_t number_of_textures = (is_i420 ? 3 : 2) + (has_alpha ? 1 : 0); |
| std::vector<ResourceMetadata> metadatas; |
| metadatas.reserve(number_of_textures); |
| auto y_metadata = skia_renderer->lock_set_for_external_use_.LockResource( |
| quad->y_plane_resource_id()); |
| metadatas.push_back(std::move(y_metadata)); |
| auto u_metadata = skia_renderer->lock_set_for_external_use_.LockResource( |
| quad->u_plane_resource_id()); |
| metadatas.push_back(std::move(u_metadata)); |
| if (is_i420) { |
| auto v_metadata = |
| skia_renderer->lock_set_for_external_use_.LockResource( |
| quad->v_plane_resource_id()); |
| metadatas.push_back(std::move(v_metadata)); |
| } |
| |
| if (has_alpha) { |
| auto a_metadata = |
| skia_renderer->lock_set_for_external_use_.LockResource( |
| quad->a_plane_resource_id()); |
| metadatas.push_back(std::move(a_metadata)); |
| } |
| |
| image = skia_renderer->skia_output_surface_->MakePromiseSkImageFromYUV( |
| std::move(metadatas), yuv_color_space, has_alpha); |
| LOG_IF(ERROR, !image) << "Failed to create the promise sk yuva image."; |
| } |
| sk_image_ = image.get(); |
| } |
| |
| ~ScopedYUVSkImageBuilder() = default; |
| |
| const SkImage* sk_image() const { return sk_image_; } |
| |
| private: |
| std::unique_ptr<DisplayResourceProvider::ScopedReadLockSkImage> lock_; |
| SkImage* sk_image_ = nullptr; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScopedYUVSkImageBuilder); |
| }; |
| |
| SkiaRenderer::SkiaRenderer(const RendererSettings* settings, |
| OutputSurface* output_surface, |
| DisplayResourceProvider* resource_provider, |
| SkiaOutputSurface* skia_output_surface, |
| DrawMode mode) |
| : DirectRenderer(settings, output_surface, resource_provider), |
| draw_mode_(mode), |
| skia_output_surface_(skia_output_surface), |
| lock_set_for_external_use_(resource_provider) { |
| switch (draw_mode_) { |
| case DrawMode::GL: { |
| DCHECK(output_surface_); |
| context_provider_ = output_surface_->context_provider(); |
| const auto& context_caps = context_provider_->ContextCapabilities(); |
| use_swap_with_bounds_ = context_caps.swap_buffers_with_bounds; |
| if (context_caps.sync_query) { |
| sync_queries_ = |
| base::Optional<SyncQueryCollection>(context_provider_->ContextGL()); |
| } |
| break; |
| } |
| case DrawMode::VULKAN: { |
| DCHECK(output_surface_); |
| #if BUILDFLAG(ENABLE_VULKAN) |
| vulkan_context_provider_ = output_surface_->vulkan_context_provider(); |
| #endif |
| break; |
| } |
| case DrawMode::DDL: { |
| DCHECK(skia_output_surface_); |
| break; |
| } |
| } |
| } |
| |
| SkiaRenderer::~SkiaRenderer() = default; |
| |
| bool SkiaRenderer::CanPartialSwap() { |
| if (draw_mode_ != DrawMode::GL) |
| return false; |
| |
| DCHECK(context_provider_); |
| if (use_swap_with_bounds_) |
| return false; |
| |
| return context_provider_->ContextCapabilities().post_sub_buffer; |
| } |
| |
| void SkiaRenderer::BeginDrawingFrame() { |
| TRACE_EVENT0("viz", "SkiaRenderer::BeginDrawingFrame"); |
| if (draw_mode_ != DrawMode::GL) |
| return; |
| |
| // Copied from GLRenderer. |
| scoped_refptr<ResourceFence> read_lock_fence; |
| if (sync_queries_) { |
| read_lock_fence = sync_queries_->StartNewFrame(); |
| } else { |
| read_lock_fence = |
| base::MakeRefCounted<DisplayResourceProvider::SynchronousFence>( |
| context_provider_->ContextGL()); |
| } |
| resource_provider_->SetReadLockFence(read_lock_fence.get()); |
| |
| // Insert WaitSyncTokenCHROMIUM on quad resources prior to drawing the |
| // frame, so that drawing can proceed without GL context switching |
| // interruptions. |
| for (const auto& pass : *current_frame()->render_passes_in_draw_order) { |
| for (auto* quad : pass->quad_list) { |
| for (ResourceId resource_id : quad->resources) |
| resource_provider_->WaitSyncToken(resource_id); |
| } |
| } |
| } |
| |
| void SkiaRenderer::FinishDrawingFrame() { |
| TRACE_EVENT0("viz", "SkiaRenderer::FinishDrawingFrame"); |
| if (sync_queries_) { |
| sync_queries_->EndCurrentFrame(); |
| } |
| |
| if (settings_->show_overdraw_feedback) { |
| sk_sp<SkImage> image = overdraw_surface_->makeImageSnapshot(); |
| SkPaint paint; |
| static const SkPMColor colors[SkOverdrawColorFilter::kNumColors] = { |
| 0x00000000, 0x00000000, 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000, |
| }; |
| sk_sp<SkColorFilter> color_filter = SkOverdrawColorFilter::Make(colors); |
| paint.setColorFilter(color_filter); |
| root_surface_->getCanvas()->drawImage(image.get(), 0, 0, &paint); |
| root_surface_->getCanvas()->flush(); |
| } |
| non_root_surface_ = nullptr; |
| current_canvas_ = nullptr; |
| current_surface_ = nullptr; |
| |
| swap_buffer_rect_ = current_frame()->root_damage_rect; |
| |
| if (use_swap_with_bounds_) |
| swap_content_bounds_ = current_frame()->root_content_bounds; |
| } |
| |
| void SkiaRenderer::SwapBuffers(std::vector<ui::LatencyInfo> latency_info, |
| bool need_presentation_feedback) { |
| DCHECK(visible_); |
| TRACE_EVENT0("viz,benchmark", "SkiaRenderer::SwapBuffers"); |
| OutputSurfaceFrame output_frame; |
| output_frame.latency_info = std::move(latency_info); |
| output_frame.size = surface_size_for_swap_buffers(); |
| output_frame.need_presentation_feedback = need_presentation_feedback; |
| if (use_swap_with_bounds_) { |
| output_frame.content_bounds = std::move(swap_content_bounds_); |
| } else if (use_partial_swap_) { |
| swap_buffer_rect_.Intersect(gfx::Rect(surface_size_for_swap_buffers())); |
| output_frame.sub_buffer_rect = swap_buffer_rect_; |
| } else if (swap_buffer_rect_.IsEmpty() && allow_empty_swap_) { |
| output_frame.sub_buffer_rect = swap_buffer_rect_; |
| } |
| |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| skia_output_surface_->SkiaSwapBuffers(std::move(output_frame)); |
| break; |
| } |
| case DrawMode::VULKAN: { |
| #if BUILDFLAG(ENABLE_VULKAN) |
| // TODO(penghuang): remove it when SkiaRenderer and SkDDL are always used. |
| auto backend = root_surface_->getBackendRenderTarget( |
| SkSurface::kFlushRead_BackendHandleAccess); |
| GrVkImageInfo vk_image_info; |
| if (!backend.getVkImageInfo(&vk_image_info)) |
| NOTREACHED() << "Failed to get the image info."; |
| auto* vulkan_surface = output_surface_->GetVulkanSurface(); |
| auto* swap_chain = vulkan_surface->GetSwapChain(); |
| swap_chain->SetCurrentImageLayout(vk_image_info.fImageLayout); |
| output_surface_->SwapBuffers(std::move(output_frame)); |
| #endif |
| break; |
| } |
| case DrawMode::GL: { |
| output_surface_->SwapBuffers(std::move(output_frame)); |
| break; |
| } |
| } |
| |
| swap_buffer_rect_ = gfx::Rect(); |
| } |
| |
| bool SkiaRenderer::FlippedFramebuffer() const { |
| // TODO(weiliangc): Make sure flipped correctly for Windows. |
| // (crbug.com/644851) |
| return false; |
| } |
| |
| void SkiaRenderer::EnsureScissorTestEnabled() { |
| is_scissor_enabled_ = true; |
| } |
| |
| void SkiaRenderer::EnsureScissorTestDisabled() { |
| is_scissor_enabled_ = false; |
| } |
| |
| void SkiaRenderer::BindFramebufferToOutputSurface() { |
| DCHECK(!output_surface_->HasExternalStencilTest()); |
| non_root_surface_ = nullptr; |
| |
| // LegacyFontHost will get LCD text and skia figures out what type to use. |
| SkSurfaceProps surface_props = |
| SkSurfaceProps(0, SkSurfaceProps::kLegacyFontHost_InitType); |
| |
| // TODO(weiliangc): Set up correct can_use_lcd_text for SkSurfaceProps flags. |
| // How to setup is in ResourceProvider. (http://crbug.com/644851) |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| root_canvas_ = skia_output_surface_->BeginPaintCurrentFrame(); |
| DCHECK(root_canvas_); |
| break; |
| } |
| case DrawMode::VULKAN: { |
| #if BUILDFLAG(ENABLE_VULKAN) |
| auto* vulkan_surface = output_surface_->GetVulkanSurface(); |
| auto* swap_chain = vulkan_surface->GetSwapChain(); |
| VkImage image = swap_chain->GetCurrentImage(); |
| VkImageLayout image_layout = swap_chain->GetCurrentImageLayout(); |
| GrVkImageInfo vk_image_info; |
| vk_image_info.fImage = image; |
| vk_image_info.fAlloc = {VK_NULL_HANDLE, 0, 0, 0}; |
| vk_image_info.fImageLayout = image_layout; |
| vk_image_info.fImageTiling = VK_IMAGE_TILING_OPTIMAL; |
| vk_image_info.fFormat = VK_FORMAT_B8G8R8A8_UNORM; |
| vk_image_info.fLevelCount = 1; |
| GrBackendRenderTarget render_target( |
| current_frame()->device_viewport_size.width(), |
| current_frame()->device_viewport_size.height(), 0, 0, vk_image_info); |
| root_surface_ = SkSurface::MakeFromBackendRenderTarget( |
| GetGrContext(), render_target, kTopLeft_GrSurfaceOrigin, |
| kBGRA_8888_SkColorType, nullptr, &surface_props); |
| DCHECK(root_surface_); |
| root_canvas_ = root_surface_->getCanvas(); |
| #else |
| NOTREACHED(); |
| #endif |
| break; |
| } |
| case DrawMode::GL: { |
| auto* gr_context = GetGrContext(); |
| if (!root_canvas_ || root_canvas_->getGrContext() != gr_context || |
| gfx::SkISizeToSize(root_canvas_->getBaseLayerSize()) != |
| current_frame()->device_viewport_size) { |
| // Either no SkSurface setup yet, or new GrContext, need to create new |
| // surface. |
| GrGLFramebufferInfo framebuffer_info; |
| framebuffer_info.fFBOID = 0; |
| framebuffer_info.fFormat = GL_RGB8_OES; |
| GrBackendRenderTarget render_target( |
| current_frame()->device_viewport_size.width(), |
| current_frame()->device_viewport_size.height(), 0, 8, |
| framebuffer_info); |
| |
| root_surface_ = SkSurface::MakeFromBackendRenderTarget( |
| gr_context, render_target, kBottomLeft_GrSurfaceOrigin, |
| kRGB_888x_SkColorType, nullptr, &surface_props); |
| DCHECK(root_surface_); |
| root_canvas_ = root_surface_->getCanvas(); |
| } |
| break; |
| } |
| } |
| |
| current_canvas_ = root_canvas_; |
| current_surface_ = root_surface_.get(); |
| |
| if (settings_->show_overdraw_feedback) { |
| const auto& size = current_frame()->device_viewport_size; |
| overdraw_surface_ = root_canvas_->makeSurface( |
| SkImageInfo::MakeA8(size.width(), size.height())); |
| nway_canvas_ = std::make_unique<SkNWayCanvas>(size.width(), size.height()); |
| overdraw_canvas_ = |
| std::make_unique<SkOverdrawCanvas>(overdraw_surface_->getCanvas()); |
| nway_canvas_->addCanvas(overdraw_canvas_.get()); |
| nway_canvas_->addCanvas(root_canvas_); |
| current_canvas_ = nway_canvas_.get(); |
| current_surface_ = overdraw_surface_.get(); |
| } |
| } |
| |
| void SkiaRenderer::BindFramebufferToTexture(const RenderPassId render_pass_id) { |
| auto iter = render_pass_backings_.find(render_pass_id); |
| DCHECK(render_pass_backings_.end() != iter); |
| // This function is called after AllocateRenderPassResourceIfNeeded, so there |
| // should be backing ready. |
| RenderPassBacking& backing = iter->second; |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| non_root_surface_ = nullptr; |
| current_canvas_ = skia_output_surface_->BeginPaintRenderPass( |
| render_pass_id, backing.size, backing.format, backing.mipmap); |
| break; |
| } |
| case DrawMode::GL: // Fallthrough |
| case DrawMode::VULKAN: { |
| non_root_surface_ = backing.render_pass_surface; |
| current_surface_ = non_root_surface_.get(); |
| current_canvas_ = non_root_surface_->getCanvas(); |
| } |
| } |
| } |
| |
| void SkiaRenderer::SetScissorTestRect(const gfx::Rect& scissor_rect) { |
| is_scissor_enabled_ = true; |
| scissor_rect_ = scissor_rect; |
| } |
| |
| void SkiaRenderer::ClearCanvas(SkColor color) { |
| if (!current_canvas_) |
| return; |
| |
| if (is_scissor_enabled_) { |
| // Limit the clear with the scissor rect. |
| SkAutoCanvasRestore autoRestore(current_canvas_, true /* do_save */); |
| current_canvas_->clipRect(gfx::RectToSkRect(scissor_rect_)); |
| current_canvas_->clear(color); |
| } else { |
| current_canvas_->clear(color); |
| } |
| } |
| |
| void SkiaRenderer::ClearFramebuffer() { |
| if (current_frame()->current_render_pass->has_transparent_background) { |
| ClearCanvas(SkColorSetARGB(0, 0, 0, 0)); |
| } else { |
| #ifndef NDEBUG |
| // On DEBUG builds, opaque render passes are cleared to blue |
| // to easily see regions that were not drawn on the screen. |
| ClearCanvas(SkColorSetARGB(255, 0, 0, 255)); |
| #endif |
| } |
| } |
| |
| void SkiaRenderer::PrepareSurfaceForPass( |
| SurfaceInitializationMode initialization_mode, |
| const gfx::Rect& render_pass_scissor) { |
| switch (initialization_mode) { |
| case SURFACE_INITIALIZATION_MODE_PRESERVE: |
| EnsureScissorTestDisabled(); |
| return; |
| case SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR: |
| EnsureScissorTestDisabled(); |
| ClearFramebuffer(); |
| break; |
| case SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR: |
| SetScissorTestRect(render_pass_scissor); |
| ClearFramebuffer(); |
| break; |
| } |
| } |
| |
| void SkiaRenderer::DoDrawQuad(const DrawQuad* quad, |
| const gfx::QuadF* draw_region) { |
| if (!current_canvas_) |
| return; |
| base::Optional<SkAutoCanvasRestore> auto_canvas_restore; |
| if (draw_region || is_scissor_enabled_) { |
| auto_canvas_restore.emplace(current_canvas_, true /* do_save */); |
| if (is_scissor_enabled_) |
| current_canvas_->clipRect(gfx::RectToSkRect(scissor_rect_)); |
| } |
| TRACE_EVENT0("viz", "SkiaRenderer::DoDrawQuad"); |
| gfx::Transform contents_device_transform = |
| current_frame()->window_matrix * current_frame()->projection_matrix * |
| quad->shared_quad_state->quad_to_target_transform; |
| contents_device_transform.FlattenTo2d(); |
| SkMatrix sk_device_matrix; |
| gfx::TransformToFlattenedSkMatrix(contents_device_transform, |
| &sk_device_matrix); |
| current_canvas_->setMatrix(sk_device_matrix); |
| |
| current_paint_.reset(); |
| if (settings_->force_antialiasing || |
| !IsScaleAndIntegerTranslate(sk_device_matrix)) { |
| // TODO(danakj): Until we can enable AA only on exterior edges of the |
| // layer, disable AA if any interior edges are present. crbug.com/248175 |
| bool all_four_edges_are_exterior = |
| quad->IsTopEdge() && quad->IsLeftEdge() && quad->IsBottomEdge() && |
| quad->IsRightEdge(); |
| if (settings_->allow_antialiasing && |
| (settings_->force_antialiasing || all_four_edges_are_exterior)) |
| current_paint_.setAntiAlias(true); |
| current_paint_.setFilterQuality(kLow_SkFilterQuality); |
| } |
| |
| current_paint_.setAlpha(quad->shared_quad_state->opacity * 255); |
| current_paint_.setBlendMode( |
| static_cast<SkBlendMode>(quad->shared_quad_state->blend_mode)); |
| |
| if (draw_region) { |
| SkPath draw_region_clip_path; |
| SkPoint clip_points[4]; |
| QuadFToSkPoints(*draw_region, clip_points); |
| draw_region_clip_path.addPoly(clip_points, 4, true); |
| |
| current_canvas_->clipPath(draw_region_clip_path); |
| } |
| |
| switch (quad->material) { |
| case DrawQuad::DEBUG_BORDER: |
| DrawDebugBorderQuad(DebugBorderDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::PICTURE_CONTENT: |
| DrawPictureQuad(PictureDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::RENDER_PASS: |
| DrawRenderPassQuad(RenderPassDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::SOLID_COLOR: |
| DrawSolidColorQuad(SolidColorDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::TEXTURE_CONTENT: |
| DrawTextureQuad(TextureDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::TILED_CONTENT: |
| DrawTileQuad(TileDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::SURFACE_CONTENT: |
| // Surface content should be fully resolved to other quad types before |
| // reaching a direct renderer. |
| NOTREACHED(); |
| break; |
| case DrawQuad::YUV_VIDEO_CONTENT: |
| DrawYUVVideoQuad(YUVVideoDrawQuad::MaterialCast(quad)); |
| break; |
| case DrawQuad::INVALID: |
| case DrawQuad::STREAM_VIDEO_CONTENT: |
| DrawUnsupportedQuad(quad); |
| NOTREACHED(); |
| break; |
| } |
| |
| current_canvas_->resetMatrix(); |
| } |
| |
| void SkiaRenderer::DrawDebugBorderQuad(const DebugBorderDrawQuad* quad) { |
| // We need to apply the matrix manually to have pixel-sized stroke width. |
| SkPoint vertices[4]; |
| gfx::RectToSkRect(quad->rect).toQuad(vertices); |
| SkPoint transformed_vertices[4]; |
| current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, vertices, |
| 4); |
| current_canvas_->resetMatrix(); |
| |
| current_paint_.setColor(quad->color); |
| current_paint_.setAlpha(quad->shared_quad_state->opacity * |
| SkColorGetA(quad->color)); |
| current_paint_.setStyle(SkPaint::kStroke_Style); |
| current_paint_.setStrokeWidth(quad->width); |
| current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode, 4, |
| transformed_vertices, current_paint_); |
| } |
| |
| void SkiaRenderer::DrawPictureQuad(const PictureDrawQuad* quad) { |
| SkMatrix content_matrix; |
| content_matrix.setRectToRect(gfx::RectFToSkRect(quad->tex_coord_rect), |
| gfx::RectToSkRect(quad->rect), |
| SkMatrix::kFill_ScaleToFit); |
| current_canvas_->concat(content_matrix); |
| |
| const bool needs_transparency = |
| SkScalarRoundToInt(quad->shared_quad_state->opacity * 255) < 255; |
| const bool disable_image_filtering = |
| disable_picture_quad_image_filtering_ || quad->nearest_neighbor; |
| |
| TRACE_EVENT0("viz", "SkiaRenderer::DrawPictureQuad"); |
| |
| SkCanvas* raster_canvas = current_canvas_; |
| |
| std::unique_ptr<SkCanvas> color_transform_canvas; |
| // TODO(enne): color transform needs to be replicated in gles2_cmd_decoder |
| color_transform_canvas = SkCreateColorSpaceXformCanvas( |
| current_canvas_, gfx::ColorSpace::CreateSRGB().ToSkColorSpace()); |
| raster_canvas = color_transform_canvas.get(); |
| |
| base::Optional<skia::OpacityFilterCanvas> opacity_canvas; |
| if (needs_transparency || disable_image_filtering) { |
| // TODO(aelias): This isn't correct in all cases. We should detect these |
| // cases and fall back to a persistent bitmap backing |
| // (http://crbug.com/280374). |
| // TODO(vmpstr): Fold this canvas into playback and have raster source |
| // accept a set of settings on playback that will determine which canvas to |
| // apply. (http://crbug.com/594679) |
| opacity_canvas.emplace(raster_canvas, quad->shared_quad_state->opacity, |
| disable_image_filtering); |
| raster_canvas = &*opacity_canvas; |
| } |
| |
| // Treat all subnormal values as zero for performance. |
| cc::ScopedSubnormalFloatDisabler disabler; |
| |
| SkAutoCanvasRestore auto_canvas_restore(raster_canvas, true /* do_save */); |
| raster_canvas->translate(-quad->content_rect.x(), -quad->content_rect.y()); |
| raster_canvas->clipRect(gfx::RectToSkRect(quad->content_rect)); |
| raster_canvas->scale(quad->contents_scale, quad->contents_scale); |
| quad->display_item_list->Raster(raster_canvas); |
| } |
| |
| void SkiaRenderer::DrawSolidColorQuad(const SolidColorDrawQuad* quad) { |
| current_paint_.setColor(quad->color); |
| current_paint_.setAlpha(quad->shared_quad_state->opacity * |
| SkColorGetA(quad->color)); |
| current_canvas_->drawRect(gfx::RectToSkRect(quad->visible_rect), |
| current_paint_); |
| } |
| |
| void SkiaRenderer::DrawTextureQuad(const TextureDrawQuad* quad) { |
| ScopedSkImageBuilder builder(this, quad->resource_id()); |
| const SkImage* image = builder.sk_image(); |
| if (!image) |
| return; |
| gfx::RectF uv_rect = gfx::ScaleRect( |
| gfx::BoundingRect(quad->uv_top_left, quad->uv_bottom_right), |
| image->width(), image->height()); |
| gfx::RectF visible_uv_rect = cc::MathUtil::ScaleRectProportional( |
| uv_rect, gfx::RectF(quad->rect), gfx::RectF(quad->visible_rect)); |
| SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect); |
| SkRect quad_rect = gfx::RectToSkRect(quad->visible_rect); |
| |
| if (quad->y_flipped) |
| current_canvas_->scale(1, -1); |
| |
| bool blend_background = |
| quad->background_color != SK_ColorTRANSPARENT && !image->isOpaque(); |
| bool needs_layer = blend_background && (current_paint_.getAlpha() != 0xFF); |
| base::Optional<SkAutoCanvasRestore> auto_canvas_restore; |
| if (needs_layer) { |
| auto_canvas_restore.emplace(current_canvas_, false /* do_save */); |
| current_canvas_->saveLayerAlpha(&quad_rect, current_paint_.getAlpha()); |
| current_paint_.setAlpha(0xFF); |
| } |
| if (blend_background) { |
| SkPaint background_paint; |
| background_paint.setColor(quad->background_color); |
| current_canvas_->drawRect(quad_rect, background_paint); |
| } |
| current_paint_.setFilterQuality( |
| quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality); |
| current_canvas_->drawImageRect(image, sk_uv_rect, quad_rect, ¤t_paint_); |
| } |
| |
| void SkiaRenderer::DrawTileQuad(const TileDrawQuad* quad) { |
| // |resource_provider_| can be NULL in resourceless software draws, which |
| // should never produce tile quads in the first place. |
| DCHECK(resource_provider_); |
| ScopedSkImageBuilder builder(this, quad->resource_id()); |
| const SkImage* image = builder.sk_image(); |
| if (!image) |
| return; |
| gfx::RectF visible_tex_coord_rect = cc::MathUtil::ScaleRectProportional( |
| quad->tex_coord_rect, gfx::RectF(quad->rect), |
| gfx::RectF(quad->visible_rect)); |
| |
| SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); |
| current_paint_.setFilterQuality( |
| quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality); |
| current_canvas_->drawImageRect( |
| image, uv_rect, gfx::RectToSkRect(quad->visible_rect), ¤t_paint_); |
| } |
| |
| void SkiaRenderer::DrawYUVVideoQuad(const YUVVideoDrawQuad* quad) { |
| if (draw_mode_ != DrawMode::DDL) { |
| NOTIMPLEMENTED(); |
| return; |
| } |
| |
| DCHECK(resource_provider_); |
| ScopedYUVSkImageBuilder builder(this, quad); |
| const SkImage* image = builder.sk_image(); |
| if (!image) |
| return; |
| gfx::RectF visible_tex_coord_rect = cc::MathUtil::ScaleRectProportional( |
| quad->ya_tex_coord_rect, gfx::RectF(quad->rect), |
| gfx::RectF(quad->visible_rect)); |
| |
| SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); |
| // TODO(penghuang): figure out how to set correct filter quality. |
| current_paint_.setFilterQuality(kLow_SkFilterQuality); |
| current_canvas_->drawImageRect( |
| image, uv_rect, gfx::RectToSkRect(quad->visible_rect), ¤t_paint_); |
| } |
| |
| bool SkiaRenderer::CalculateRPDQParams(sk_sp<SkImage> content, |
| const RenderPassDrawQuad* quad, |
| DrawRenderPassDrawQuadParams* params) { |
| auto iter = render_pass_backings_.find(quad->render_pass_id); |
| DCHECK(render_pass_backings_.end() != iter); |
| if (params->filters == nullptr) { |
| return true; |
| } |
| |
| // This function is called after AllocateRenderPassResourceIfNeeded, so there |
| // should be backing ready. |
| RenderPassBacking& content_texture = iter->second; |
| DCHECK(!params->filters->IsEmpty()); |
| auto paint_filter = cc::RenderSurfaceFilters::BuildImageFilter( |
| *params->filters, gfx::SizeF(content_texture.size)); |
| auto filter = paint_filter ? paint_filter->cached_sk_filter_ : nullptr; |
| |
| // Apply filters to the content texture. |
| // TODO(xing.xu): Support SkColorFilter here. (https://crbug.com/823182) |
| |
| if (filter) { |
| gfx::Rect clip_rect = quad->shared_quad_state->clip_rect; |
| if (clip_rect.IsEmpty()) { |
| clip_rect = current_draw_rect_; |
| } |
| gfx::Transform transform = |
| quad->shared_quad_state->quad_to_target_transform; |
| gfx::QuadF clip_quad = gfx::QuadF(gfx::RectF(clip_rect)); |
| gfx::QuadF local_clip = |
| cc::MathUtil::InverseMapQuadToLocalSpace(transform, clip_quad); |
| |
| SkMatrix local_matrix; |
| local_matrix.setTranslate(quad->filters_origin.x(), |
| quad->filters_origin.y()); |
| local_matrix.postScale(quad->filters_scale.x(), quad->filters_scale.y()); |
| gfx::RectF dst_rect(params->filters |
| ? params->filters->MapRect(quad->rect, local_matrix) |
| : quad->rect); |
| |
| dst_rect.Intersect(local_clip.BoundingBox()); |
| // If we've been fully clipped out (by crop rect or clipping), there's |
| // nothing to draw. |
| if (dst_rect.IsEmpty()) |
| return false; |
| |
| SkIPoint offset; |
| SkIRect subset; |
| gfx::RectF src_rect(quad->rect); |
| // TODO(xing.xu): Support flip_texture. (https://crbug.com/822859) |
| params->filter_image = SkiaHelper::ApplyImageFilter( |
| content, src_rect, dst_rect, quad->filters_scale, std::move(filter), |
| &offset, &subset, quad->filters_origin); |
| if (!params->filter_image) |
| return false; |
| params->dst_rect = |
| gfx::RectF(src_rect.x() + offset.fX, src_rect.y() + offset.fY, |
| subset.width(), subset.height()); |
| params->src_offset.SetPoint(subset.x(), subset.y()); |
| gfx::RectF tex_rect = |
| gfx::RectF(gfx::PointF(params->src_offset), params->dst_rect.size()); |
| params->tex_coord_rect = tex_rect; |
| } |
| return true; |
| } |
| |
| const TileDrawQuad* SkiaRenderer::CanPassBeDrawnDirectly( |
| const RenderPass* pass) { |
| return DirectRenderer::CanPassBeDrawnDirectly(pass, is_using_vulkan(), |
| resource_provider_); |
| } |
| |
| void SkiaRenderer::DrawRenderPassQuad(const RenderPassDrawQuad* quad) { |
| auto bypass = render_pass_bypass_quads_.find(quad->render_pass_id); |
| // When Render Pass has a single quad inside we would draw that directly. |
| if (bypass != render_pass_bypass_quads_.end()) { |
| TileDrawQuad* tile_quad = &bypass->second; |
| ScopedSkImageBuilder builder(this, tile_quad->resource_id()); |
| sk_sp<SkImage> content_image = sk_ref_sp(builder.sk_image()); |
| DrawRenderPassQuadInternal(quad, content_image); |
| } else { |
| auto iter = render_pass_backings_.find(quad->render_pass_id); |
| DCHECK(render_pass_backings_.end() != iter); |
| // This function is called after AllocateRenderPassResourceIfNeeded, so |
| // there should be backing ready. |
| RenderPassBacking& backing = iter->second; |
| |
| sk_sp<SkImage> content_image; |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| content_image = skia_output_surface_->MakePromiseSkImageFromRenderPass( |
| quad->render_pass_id, backing.size, backing.format, backing.mipmap); |
| break; |
| } |
| case DrawMode::GL: // Fallthrough |
| case DrawMode::VULKAN: { |
| content_image = backing.render_pass_surface->makeImageSnapshot(); |
| } |
| } |
| |
| DrawRenderPassQuadInternal(quad, content_image); |
| } |
| } |
| |
| void SkiaRenderer::DrawRenderPassQuadInternal(const RenderPassDrawQuad* quad, |
| sk_sp<SkImage> content_image) { |
| DrawRenderPassDrawQuadParams params; |
| params.filters = FiltersForPass(quad->render_pass_id); |
| bool can_draw = CalculateRPDQParams(content_image, quad, ¶ms); |
| |
| if (!can_draw) |
| return; |
| |
| SkRect content_rect; |
| SkRect dest_visible_rect; |
| if (params.filter_image) { |
| content_rect = RectFToSkRect(params.tex_coord_rect); |
| dest_visible_rect = gfx::RectFToSkRect(params.dst_rect); |
| content_image = params.filter_image; |
| } else { |
| content_rect = RectFToSkRect(quad->tex_coord_rect); |
| dest_visible_rect = gfx::RectToSkRect(quad->visible_rect); |
| } |
| |
| // Prepare mask. |
| ScopedSkImageBuilder mask_image_builder(this, quad->mask_resource_id()); |
| const SkImage* mask_image = mask_image_builder.sk_image(); |
| DCHECK_EQ(!!quad->mask_resource_id(), !!mask_image); |
| SkMatrix mask_to_dest_matrix; |
| sk_sp<SkMaskFilter> mask_filter; |
| if (mask_image) { |
| // Scale normalized uv rect into absolute texel coordinates. |
| SkRect mask_rect = gfx::RectFToSkRect( |
| gfx::ScaleRect(quad->mask_uv_rect, quad->mask_texture_size.width(), |
| quad->mask_texture_size.height())); |
| mask_to_dest_matrix.setRectToRect(mask_rect, gfx::RectToSkRect(quad->rect), |
| SkMatrix::kFill_ScaleToFit); |
| mask_filter = |
| SkShaderMaskFilter::Make(mask_image->makeShader(&mask_to_dest_matrix)); |
| DCHECK(mask_filter); |
| } |
| |
| const cc::FilterOperations* background_filters = |
| BackgroundFiltersForPass(quad->render_pass_id); |
| // Without backdrop effect. |
| if (!ShouldApplyBackgroundFilters(quad, background_filters)) { |
| if (!mask_filter) { |
| // Not mask, so we just draw the context_image directly. |
| current_canvas_->drawImageRect(content_image, content_rect, |
| dest_visible_rect, ¤t_paint_); |
| return; |
| } |
| |
| // With mask, we need convert the content_image to a shader, and use |
| // drawRect() with the shader and the mask. |
| current_paint_.setMaskFilter(mask_filter); |
| // Convert the content_image to a shader, and use drawRect() with the |
| // shader. |
| SkMatrix content_to_dest_matrix; |
| content_to_dest_matrix.setRectToRect(content_rect, |
| gfx::RectToSkRect(quad->rect), |
| SkMatrix::kFill_ScaleToFit); |
| auto shader = content_image->makeShader(&content_to_dest_matrix); |
| current_paint_.setShader(std::move(shader)); |
| current_canvas_->drawRect(dest_visible_rect, current_paint_); |
| return; |
| } |
| |
| // Draw render pass with backdrop effects. |
| auto background_paint_filter = cc::RenderSurfaceFilters::BuildImageFilter( |
| *background_filters, |
| gfx::SizeF(content_image->width(), content_image->height())); |
| auto background_image_filter = |
| background_paint_filter ? background_paint_filter->cached_sk_filter_ |
| : nullptr; |
| DCHECK(background_image_filter); |
| SkMatrix content_to_dest_matrix; |
| content_to_dest_matrix.setRectToRect( |
| content_rect, gfx::RectToSkRect(quad->rect), SkMatrix::kFill_ScaleToFit); |
| SkMatrix local_matrix; |
| local_matrix.setTranslate(quad->filters_origin.x(), quad->filters_origin.y()); |
| local_matrix.postScale(quad->filters_scale.x(), quad->filters_scale.y()); |
| local_matrix.postConcat(content_to_dest_matrix); |
| background_image_filter = |
| background_image_filter->makeWithLocalMatrix(local_matrix); |
| |
| SkAutoCanvasRestore auto_canvas_restore(current_canvas_, true /* do_save */); |
| current_canvas_->clipRect(gfx::RectToSkRect(quad->rect)); |
| |
| SkPaint paint; |
| paint.setMaskFilter(mask_filter); |
| SkCanvas::SaveLayerRec rec(&dest_visible_rect, &paint, |
| background_image_filter.get(), |
| SkCanvas::kInitWithPrevious_SaveLayerFlag); |
| // Lift content in the current_canvas_ into a new layer with |
| // background_image_filter, and then paint content_image in the layer, |
| // and then the current_canvas_->restore() will drop the layer into the |
| // canvas. |
| SkAutoCanvasRestore auto_canvas_restore_for_save_layer(current_canvas_, |
| false /* do_save */); |
| current_canvas_->saveLayer(rec); |
| current_canvas_->drawImageRect(content_image, content_rect, dest_visible_rect, |
| ¤t_paint_); |
| } |
| |
| void SkiaRenderer::DrawUnsupportedQuad(const DrawQuad* quad) { |
| // TODO(weiliangc): Make sure unsupported quads work. (crbug.com/644851) |
| NOTIMPLEMENTED(); |
| #ifdef NDEBUG |
| current_paint_.setColor(SK_ColorWHITE); |
| #else |
| current_paint_.setColor(SK_ColorMAGENTA); |
| #endif |
| current_paint_.setAlpha(quad->shared_quad_state->opacity * 255); |
| current_canvas_->drawRect(gfx::RectToSkRect(quad->rect), current_paint_); |
| } |
| |
| void SkiaRenderer::CopyDrawnRenderPass( |
| std::unique_ptr<CopyOutputRequest> request) { |
| // TODO(weiliangc): Make copy request work. (crbug.com/644851) |
| TRACE_EVENT0("viz", "SkiaRenderer::CopyDrawnRenderPass"); |
| |
| gfx::Rect copy_rect = current_frame()->current_render_pass->output_rect; |
| if (request->has_area()) |
| copy_rect.Intersect(request->area()); |
| |
| if (copy_rect.IsEmpty()) |
| return; |
| |
| gfx::Rect window_copy_rect = MoveFromDrawToWindowSpace(copy_rect); |
| |
| if (request->result_format() != CopyOutputResult::Format::RGBA_BITMAP || |
| request->is_scaled() || |
| (request->has_result_selection() && |
| request->result_selection() == gfx::Rect(copy_rect.size()))) { |
| // TODO(crbug.com/644851): Complete the implementation for all request |
| // types, scaling, etc. |
| NOTIMPLEMENTED(); |
| return; |
| } |
| |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| if (settings_->show_overdraw_feedback) { |
| // TODO(crbug.com/889122): Overdraw currently requires calling flush on |
| // canvas on SkiaRenderer's thread. |
| return; |
| } |
| // Root framebuffer uses id 0 in SkiaOutputSurface. |
| RenderPassId render_pass_id = 0; |
| // If we are in child render pass and we don't have overdraw, copy the |
| // current render pass. |
| if (root_canvas_ != current_canvas_) |
| render_pass_id = current_frame()->current_render_pass->id; |
| skia_output_surface_->CopyOutput(render_pass_id, window_copy_rect, |
| std::move(request)); |
| break; |
| } |
| case DrawMode::GL: // Fallthrough |
| case DrawMode::VULKAN: { |
| sk_sp<SkImage> copy_image = |
| current_surface_->makeImageSnapshot()->makeSubset( |
| RectToSkIRect(window_copy_rect)); |
| |
| // Send copy request by copying into a bitmap. |
| SkBitmap bitmap; |
| copy_image->asLegacyBitmap(&bitmap); |
| request->SendResult( |
| std::make_unique<CopyOutputSkBitmapResult>(copy_rect, bitmap)); |
| } |
| } |
| } |
| |
| void SkiaRenderer::SetEnableDCLayers(bool enable) { |
| // TODO(crbug.com/678800): Part of surport overlay on Windows. |
| NOTIMPLEMENTED(); |
| } |
| |
| void SkiaRenderer::DidChangeVisibility() { |
| if (visible_) |
| output_surface_->EnsureBackbuffer(); |
| else |
| output_surface_->DiscardBackbuffer(); |
| } |
| |
| void SkiaRenderer::FinishDrawingQuadList() { |
| switch (draw_mode_) { |
| case DrawMode::DDL: { |
| gpu::SyncToken sync_token = skia_output_surface_->SubmitPaint(); |
| promise_images_.clear(); |
| yuv_promise_images_.clear(); |
| lock_set_for_external_use_.UnlockResources(sync_token); |
| break; |
| } |
| case DrawMode::GL: // Fallthrough |
| case DrawMode::VULKAN: { |
| current_canvas_->flush(); |
| break; |
| } |
| } |
| } |
| |
| void SkiaRenderer::GenerateMipmap() { |
| // TODO(reveman): Generates mipmaps for current canvas. (crbug.com/763664) |
| NOTIMPLEMENTED(); |
| } |
| |
| bool SkiaRenderer::ShouldApplyBackgroundFilters( |
| const RenderPassDrawQuad* quad, |
| const cc::FilterOperations* background_filters) const { |
| if (!background_filters) |
| return false; |
| DCHECK(!background_filters->IsEmpty()); |
| |
| // TODO(hendrikw): Look into allowing background filters to see pixels from |
| // other render targets. See crbug.com/314867. |
| |
| return true; |
| } |
| |
| GrContext* SkiaRenderer::GetGrContext() { |
| switch (draw_mode_) { |
| case DrawMode::DDL: |
| return nullptr; |
| case DrawMode::VULKAN: |
| #if BUILDFLAG(ENABLE_VULKAN) |
| return vulkan_context_provider_->GetGrContext(); |
| #else |
| NOTREACHED(); |
| return nullptr; |
| #endif |
| case DrawMode::GL: |
| return context_provider_->GrContext(); |
| } |
| } |
| |
| void SkiaRenderer::UpdateRenderPassTextures( |
| const RenderPassList& render_passes_in_draw_order, |
| const base::flat_map<RenderPassId, RenderPassRequirements>& |
| render_passes_in_frame) { |
| std::vector<RenderPassId> passes_to_delete; |
| for (const auto& pair : render_pass_backings_) { |
| auto render_pass_it = render_passes_in_frame.find(pair.first); |
| if (render_pass_it == render_passes_in_frame.end()) { |
| passes_to_delete.push_back(pair.first); |
| continue; |
| } |
| |
| const RenderPassRequirements& requirements = render_pass_it->second; |
| const RenderPassBacking& backing = pair.second; |
| bool size_appropriate = backing.size.width() >= requirements.size.width() && |
| backing.size.height() >= requirements.size.height(); |
| bool mipmap_appropriate = !requirements.mipmap || backing.mipmap; |
| if (!size_appropriate || !mipmap_appropriate) |
| passes_to_delete.push_back(pair.first); |
| } |
| |
| // Delete RenderPass backings from the previous frame that will not be used |
| // again. |
| for (size_t i = 0; i < passes_to_delete.size(); ++i) { |
| auto it = render_pass_backings_.find(passes_to_delete[i]); |
| render_pass_backings_.erase(it); |
| } |
| |
| if (is_using_ddl() && !passes_to_delete.empty()) { |
| skia_output_surface_->RemoveRenderPassResource(std::move(passes_to_delete)); |
| } |
| } |
| |
| void SkiaRenderer::AllocateRenderPassResourceIfNeeded( |
| const RenderPassId& render_pass_id, |
| const RenderPassRequirements& requirements) { |
| auto it = render_pass_backings_.find(render_pass_id); |
| if (it != render_pass_backings_.end()) |
| return; |
| |
| // TODO(penghuang): check supported format correctly. |
| gpu::Capabilities caps; |
| caps.texture_format_bgra8888 = true; |
| GrContext* gr_context = GetGrContext(); |
| switch (draw_mode_) { |
| case DrawMode::DDL: |
| break; |
| case DrawMode::VULKAN: { |
| // TODO(penghuang): check supported format correctly. |
| caps.texture_format_bgra8888 = true; |
| break; |
| } |
| case DrawMode::GL: { |
| caps.texture_format_bgra8888 = |
| context_provider_->ContextCapabilities().texture_format_bgra8888; |
| } |
| } |
| |
| render_pass_backings_.insert(std::pair<RenderPassId, RenderPassBacking>( |
| render_pass_id, |
| RenderPassBacking(gr_context, caps, requirements.size, |
| requirements.mipmap, |
| current_frame()->current_render_pass->color_space))); |
| } |
| |
| SkiaRenderer::RenderPassBacking::RenderPassBacking( |
| GrContext* gr_context, |
| const gpu::Capabilities& caps, |
| const gfx::Size& size, |
| bool mipmap, |
| const gfx::ColorSpace& color_space) |
| : size(size), mipmap(mipmap), color_space(color_space) { |
| if (color_space.IsHDR()) { |
| // If a platform does not support half-float renderbuffers then it should |
| // not should request HDR rendering. |
| // DCHECK(caps.texture_half_float_linear); |
| // DCHECK(caps.color_buffer_half_float_rgba); |
| format = RGBA_F16; |
| } else { |
| format = PlatformColor::BestSupportedTextureFormat(caps); |
| } |
| |
| // For DDL, we don't need create teh render_pass_surface here, and we will |
| // create the SkSurface by SkiaOutputSurface on Gpu thread. |
| if (!gr_context) |
| return; |
| |
| constexpr uint32_t flags = 0; |
| // LegacyFontHost will get LCD text and skia figures out what type to use. |
| SkSurfaceProps surface_props(flags, SkSurfaceProps::kLegacyFontHost_InitType); |
| int msaa_sample_count = 0; |
| SkColorType color_type = |
| ResourceFormatToClosestSkColorType(true /* gpu_compositing*/, format); |
| SkImageInfo image_info = SkImageInfo::Make( |
| size.width(), size.height(), color_type, kPremul_SkAlphaType, nullptr); |
| render_pass_surface = SkSurface::MakeRenderTarget( |
| gr_context, SkBudgeted::kNo, image_info, msaa_sample_count, |
| kTopLeft_GrSurfaceOrigin, &surface_props, mipmap); |
| } |
| |
| SkiaRenderer::RenderPassBacking::~RenderPassBacking() {} |
| |
| SkiaRenderer::RenderPassBacking::RenderPassBacking( |
| SkiaRenderer::RenderPassBacking&& other) |
| : size(other.size), |
| mipmap(other.mipmap), |
| color_space(other.color_space), |
| format(other.format) { |
| render_pass_surface = other.render_pass_surface; |
| other.render_pass_surface = nullptr; |
| } |
| |
| SkiaRenderer::RenderPassBacking& SkiaRenderer::RenderPassBacking::operator=( |
| SkiaRenderer::RenderPassBacking&& other) { |
| size = other.size; |
| mipmap = other.mipmap; |
| color_space = other.color_space; |
| format = other.format; |
| render_pass_surface = other.render_pass_surface; |
| other.render_pass_surface = nullptr; |
| return *this; |
| } |
| |
| bool SkiaRenderer::IsRenderPassResourceAllocated( |
| const RenderPassId& render_pass_id) const { |
| auto it = render_pass_backings_.find(render_pass_id); |
| return it != render_pass_backings_.end(); |
| } |
| |
| gfx::Size SkiaRenderer::GetRenderPassBackingPixelSize( |
| const RenderPassId& render_pass_id) { |
| auto it = render_pass_backings_.find(render_pass_id); |
| DCHECK(it != render_pass_backings_.end()); |
| return it->second.size; |
| } |
| |
| } // namespace viz |