blob: 2141c4f5d38601d2c0b4ded86aa3a2ad1f4f3dcd [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The bulk of this file is support code; sorry about that. Here's an overview
// to hopefully help readers of this code:
// - RenderingHelper is charged with interacting with X11/{EGL/GLES2,GLX/GL} or
// Win/EGL.
// - ClientState is an enum for the state of the decode client used by the test.
// - ClientStateNotification is a barrier abstraction that allows the test code
// to be written sequentially and wait for the decode client to see certain
// state transitions.
// - GLRenderingVDAClient is a VideoDecodeAccelerator::Client implementation
// - Finally actual TEST cases are at the bottom of this file, using the above
// infrastructure.
#include <fcntl.h>
#include <stddef.h>
#include <stdint.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <algorithm>
#include <map>
#include <memory>
#include <tuple>
#include <utility>
#include "base/at_exit.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/command_line.h"
#include "base/files/file.h"
#include "base/files/file_util.h"
#include "base/format_macros.h"
#include "base/location.h"
#include "base/macros.h"
#include "base/md5.h"
#include "base/message_loop/message_loop.h"
#include "base/process/process_handle.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_split.h"
#include "base/strings/stringize_macros.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "base/synchronization/condition_variable.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/test/launcher/unit_test_launcher.h"
#include "base/test/scoped_task_environment.h"
#include "base/test/test_suite.h"
#include "base/threading/thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "build/build_config.h"
#include "gpu/config/gpu_driver_bug_workarounds.h"
#include "gpu/config/gpu_preferences.h"
#include "media/base/test_data_util.h"
#include "media/base/video_frame.h"
#include "media/gpu/buildflags.h"
#include "media/gpu/fake_video_decode_accelerator.h"
#include "media/gpu/format_utils.h"
#include "media/gpu/gpu_video_decode_accelerator_factory.h"
#include "media/gpu/test/rendering_helper.h"
#include "media/gpu/test/texture_ref.h"
#include "media/gpu/test/video_accelerator_unittest_helpers.h"
#include "media/gpu/test/video_decode_accelerator_unittest_helpers.h"
#include "media/gpu/test/video_frame_validator.h"
#include "media/video/h264_parser.h"
#include "mojo/core/embedder/embedder.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/codec/png_codec.h"
#include "ui/gl/gl_image.h"
#if defined(OS_WIN)
#include "base/win/windows_version.h"
#include "media/gpu/windows/dxva_video_decode_accelerator_win.h"
#endif // defined(OS_WIN)
#if BUILDFLAG(USE_VAAPI)
#include "media/gpu/vaapi/vaapi_wrapper.h"
#endif // BUILDFLAG(USE_VAAPI)
#if defined(OS_CHROMEOS)
#include "ui/ozone/public/ozone_platform.h"
#endif // defined(OS_CHROMEOS)
namespace media {
namespace {
// Values optionally filled in from flags; see main() below.
// The syntax of multiple test videos is:
// test-video1;test-video2;test-video3
// where only the first video is required and other optional videos would be
// decoded by concurrent decoders.
// The syntax of each test-video is:
// filename:width:height:numframes:numfragments:minFPSwithRender:minFPSnoRender
// where only the first field is required. Value details:
// - |filename| must be an h264 Annex B (NAL) stream or an IVF VP8/9 stream.
// - |width| and |height| are in pixels.
// - |numframes| is the number of picture frames in the file.
// - |numfragments| NALU (h264) or frame (VP8/9) count in the stream.
// - |minFPSwithRender| and |minFPSnoRender| are minimum frames/second speeds
// expected to be achieved with and without rendering to the screen, resp.
// (the latter tests just decode speed).
// - |profile| is the VideoCodecProfile set during Initialization.
// An empty value for a numeric field means "ignore".
const base::FilePath::CharType* g_test_video_data =
// FILE_PATH_LITERAL("test-25fps.vp8:320:240:250:250:50:175:11");
FILE_PATH_LITERAL("test-25fps.h264:320:240:250:258:50:175:1");
// The file path of the test output log. This is used to communicate the test
// results to CrOS autotests. We can enable the log and specify the filename by
// the "--output_log" switch.
const base::FilePath::CharType* g_output_log = NULL;
// The value is set by the switch "--rendering_fps".
double g_rendering_fps = 60;
bool g_use_gl_renderer = true;
// The value is set by the switch "--num_play_throughs". The video will play
// the specified number of times. In different test cases, we have different
// values for |num_play_throughs|. This setting will override the value. A
// special value "0" means no override.
size_t g_num_play_throughs = 0;
// Fake decode
bool g_fake_decoder = 0;
// Test buffer import into VDA, providing buffers allocated by us, instead of
// requesting the VDA itself to allocate buffers.
bool g_test_import = false;
// VideoFrameValidator flags.
// If this is set to non-zero, g_test_import becomes true.
uint32_t g_frame_validator_flags = 0;
// This is the location of the test files. If empty, they're in the current
// working directory.
base::FilePath g_test_file_path;
// The location to output bad thumbnail image. If empty or invalid, fallback to
// the original location.
base::FilePath g_thumbnail_output_dir;
// Environment to store rendering thread.
media::test::VideoDecodeAcceleratorTestEnvironment* g_env;
constexpr size_t kMaxResetAfterFrameNum = 100;
constexpr size_t kMaxFramesToDelayReuse = 64;
const base::TimeDelta kReuseDelay = base::TimeDelta::FromSeconds(1);
// Simulate WebRTC and call VDA::Decode 30 times per second.
constexpr size_t kWebRtcDecodeCallsPerSecond = 30;
// Simulate an adjustment to a larger number of pictures to make sure the
// decoder supports an upwards adjustment.
constexpr size_t kExtraPictureBuffers = 2;
constexpr size_t kNoMidStreamReset = std::numeric_limits<size_t>::max();
const gfx::Size kThumbnailsPageSize(1600, 1200);
const gfx::Size kThumbnailSize(160, 120);
// We assert a minimal number of concurrent decoders we expect to succeed.
// Different platforms can support more concurrent decoders, so we don't assert
// failure above this.
constexpr size_t kMinSupportedNumConcurrentDecoders = 3;
// Magic constants for differentiating the reasons for NotifyResetDone being
// called.
enum ResetPoint {
// Reset() right after calling Flush() (before getting NotifyFlushDone()).
RESET_BEFORE_NOTIFY_FLUSH_DONE,
// Reset() just after calling Decode() with a fragment containing config info.
RESET_AFTER_FIRST_CONFIG_INFO,
// Reset() just after finishing Initialize().
START_OF_STREAM_RESET,
// Reset() after a specific number of Decode() are executed.
MID_STREAM_RESET,
// Reset() after NotifyFlushDone().
END_OF_STREAM_RESET,
// This is the state that Reset() by RESET_AFTER_FIRST_CONFIG_INFO
// is executed().
DONE_RESET_AFTER_FIRST_CONFIG_INFO,
};
// State of the GLRenderingVDAClient below. Order matters here as the test
// makes assumptions about it.
enum ClientState {
CS_CREATED = 0,
CS_DECODER_SET = 1,
CS_INITIALIZED = 2,
CS_FLUSHING = 3,
CS_FLUSHED = 4,
CS_RESETTING = 5,
CS_RESET = 6,
CS_ERROR = 7,
CS_DESTROYED = 8,
CS_MAX, // Must be last entry.
};
struct TestVideoFile {
explicit TestVideoFile(base::FilePath::StringType file_name)
: file_name(file_name),
width(0),
height(0),
num_frames(0),
num_fragments(0),
min_fps_render(0),
min_fps_no_render(0),
profile(VIDEO_CODEC_PROFILE_UNKNOWN),
reset_after_frame_num(std::numeric_limits<size_t>::max()) {}
base::FilePath::StringType file_name;
int width;
int height;
size_t num_frames;
size_t num_fragments;
double min_fps_render;
double min_fps_no_render;
VideoCodecProfile profile;
size_t reset_after_frame_num;
std::string data_str;
};
base::FilePath GetTestDataFile(const base::FilePath& input_file) {
if (input_file.IsAbsolute())
return input_file;
// input_file needs to be existed, otherwise base::MakeAbsoluteFilePath will
// return an empty base::FilePath.
base::FilePath abs_path =
base::MakeAbsoluteFilePath(g_test_file_path.Append(input_file));
LOG_IF(ERROR, abs_path.empty())
<< g_test_file_path.Append(input_file).value().c_str()
<< " is not an existing path.";
return abs_path;
}
// Client that can accept callbacks from a VideoDecodeAccelerator and is used by
// the TESTs below.
class GLRenderingVDAClient
: public VideoDecodeAccelerator::Client,
public base::SupportsWeakPtr<GLRenderingVDAClient> {
public:
// |window_id| the window_id of the client, which is used to identify the
// rendering area in the |rendering_helper_|.
// |num_in_flight_decodes| is the number of concurrent in-flight Decode()
// calls per decoder.
// |num_play_throughs| indicates how many times to play through the video.
// |reset_point| indicates the timing of executing Reset().
// |reset_after_frame_num| can be a frame number >=0 indicating a mid-stream
// Reset() should be done. This member argument is only meaningful and must
// not be less than 0 if |reset_point| == MID_STREAM_RESET.
// Unless |reset_point| == MID_STREAM_RESET, it must be kNoMidStreamReset.
// |delete_decoder_state| indicates when the underlying decoder should be
// Destroy()'d and deleted and can take values: N<0: delete after -N Decode()
// calls have been made, N>=0 means interpret as ClientState.
// Both |reset_after_frame_num| & |delete_decoder_state| apply only to the
// last play-through (governed by |num_play_throughs|).
// |frame_size| is the frame size of the video file.
// |profile| is video codec profile of the video file.
// |fake_decoder| indicates decoder_ would be fake_video_decode_accelerator.
// After |delay_reuse_after_frame_num| frame has been delivered, the client
// will start delaying the call to ReusePictureBuffer() for kReuseDelay.
// |decode_calls_per_second| is the number of VDA::Decode calls per second.
// If |decode_calls_per_second| > 0, |num_in_flight_decodes| must be 1.
// |num_frames| is the number of frames that must be verified to be decoded
// during the test.
struct Config {
size_t window_id = 0;
size_t num_in_flight_decodes = 1;
size_t num_play_throughs = 1;
ResetPoint reset_point = END_OF_STREAM_RESET;
size_t reset_after_frame_num = kNoMidStreamReset;
// TODO(hiroh): Refactor as delete_decoder_state can be enum class.
// This can be set to not only ClientState, but also an integer in
// TearDownTiming test case.
int delete_decoder_state = CS_RESET;
gfx::Size frame_size;
VideoCodecProfile profile = VIDEO_CODEC_PROFILE_UNKNOWN;
bool fake_decoder = false;
size_t delay_reuse_after_frame_num = std::numeric_limits<size_t>::max();
size_t decode_calls_per_second = 0;
size_t num_frames = 0;
};
// Doesn't take ownership of |rendering_helper| or |note|, which must outlive
// |*this|.
GLRenderingVDAClient(
Config config,
std::string encoded_data,
RenderingHelper* rendering_helper,
std::unique_ptr<media::test::VideoFrameValidator> video_frame_validator,
ClientStateNotification<ClientState>* note);
~GLRenderingVDAClient() override;
void CreateAndStartDecoder();
// VideoDecodeAccelerator::Client implementation.
// The heart of the Client.
void ProvidePictureBuffers(uint32_t requested_num_of_buffers,
VideoPixelFormat format,
uint32_t textures_per_buffer,
const gfx::Size& dimensions,
uint32_t texture_target) override;
void DismissPictureBuffer(int32_t picture_buffer_id) override;
void PictureReady(const Picture& picture) override;
// Simple state changes.
void NotifyEndOfBitstreamBuffer(int32_t bitstream_buffer_id) override;
void NotifyFlushDone() override;
void NotifyResetDone() override;
void NotifyError(VideoDecodeAccelerator::Error error) override;
void OutputFrameDeliveryTimes(base::File* output);
std::vector<media::test::VideoFrameValidator::MismatchedFrameInfo>
GetMismatchedFramesInfo();
// Simple getters for inspecting the state of the Client.
size_t num_done_bitstream_buffers() { return num_done_bitstream_buffers_; }
size_t num_skipped_fragments() {
return encoded_data_helper_->num_skipped_fragments();
}
size_t num_queued_fragments() { return num_queued_fragments_; }
size_t num_decoded_frames() { return num_decoded_frames_; }
double frames_per_second();
// Return the median of the decode time of all decoded frames.
base::TimeDelta decode_time_median();
bool decoder_deleted() { return !decoder_.get(); }
private:
typedef std::map<int32_t, scoped_refptr<media::test::TextureRef>>
TextureRefMap;
void SetState(ClientState new_state);
void FinishInitialization();
void ReturnPicture(int32_t picture_buffer_id);
bool IsLastPlayThrough() {
return config_.num_play_throughs - completed_play_throughs_ == 1;
}
// Delete the associated decoder helper.
void DeleteDecoder();
// Reset the associated decoder after flushing.
void ResetDecoderAfterFlush();
// Request decode of the next fragment in the encoded data.
void DecodeNextFragment();
const Config config_;
RenderingHelper* const rendering_helper_;
gfx::Size frame_size_;
size_t outstanding_decodes_;
int next_bitstream_buffer_id_;
ClientStateNotification<ClientState>* const note_;
std::unique_ptr<VideoDecodeAccelerator> decoder_;
base::WeakPtr<VideoDecodeAccelerator> weak_vda_;
std::unique_ptr<base::WeakPtrFactory<VideoDecodeAccelerator>>
weak_vda_ptr_factory_;
std::unique_ptr<GpuVideoDecodeAcceleratorFactory> vda_factory_;
size_t completed_play_throughs_;
ResetPoint reset_point_;
ClientState state_;
size_t num_queued_fragments_;
size_t num_decoded_frames_;
size_t num_done_bitstream_buffers_;
size_t frame_index_;
base::TimeTicks initialize_done_ticks_;
GLenum texture_target_;
VideoPixelFormat pixel_format_;
std::vector<base::TimeTicks> frame_delivery_times_;
// A map from bitstream buffer id to the decode start time of the buffer.
std::map<int, base::TimeTicks> decode_start_time_;
// The decode time of all decoded frames.
std::vector<base::TimeDelta> decode_time_;
// A map of the textures that are currently active for the decoder, i.e.,
// have been created via AssignPictureBuffers() and not dismissed via
// DismissPictureBuffer(). The keys in the map are the IDs of the
// corresponding picture buffers, and the values are TextureRefs to the
// textures.
TextureRefMap active_textures_;
// A map of the textures that are still pending in the renderer.
// The texture might be sent multiple times to the renderer in the case of VP9
// show_existing_frame feature, so we track it by multimap.
// We check this to ensure all frames are rendered before entering the
// CS_RESET_State.
std::multimap<int32_t, scoped_refptr<media::test::TextureRef>>
pending_textures_;
int32_t next_picture_buffer_id_;
const std::unique_ptr<media::test::EncodedDataHelper> encoded_data_helper_;
const std::unique_ptr<media::test::VideoFrameValidator>
video_frame_validator_;
base::WeakPtr<GLRenderingVDAClient> weak_this_;
base::WeakPtrFactory<GLRenderingVDAClient> weak_this_factory_;
DISALLOW_IMPLICIT_CONSTRUCTORS(GLRenderingVDAClient);
};
static bool DummyBindImage(uint32_t client_texture_id,
uint32_t texture_target,
const scoped_refptr<gl::GLImage>& image,
bool can_bind_to_sampler) {
return true;
}
GLRenderingVDAClient::GLRenderingVDAClient(
Config config,
std::string encoded_data,
RenderingHelper* rendering_helper,
std::unique_ptr<media::test::VideoFrameValidator> video_frame_validator,
ClientStateNotification<ClientState>* note)
: config_(std::move(config)),
rendering_helper_(rendering_helper),
frame_size_(config_.frame_size),
outstanding_decodes_(0),
next_bitstream_buffer_id_(0),
note_(note),
completed_play_throughs_(0),
reset_point_(config_.reset_point),
state_(CS_CREATED),
num_queued_fragments_(0),
num_decoded_frames_(0),
num_done_bitstream_buffers_(0),
frame_index_(0),
texture_target_(0),
pixel_format_(PIXEL_FORMAT_UNKNOWN),
next_picture_buffer_id_(1),
encoded_data_helper_(std::make_unique<media::test::EncodedDataHelper>(
std::move(encoded_data),
config_.profile)),
video_frame_validator_(std::move(video_frame_validator)),
weak_this_factory_(this) {
DCHECK_NE(config.profile, VIDEO_CODEC_PROFILE_UNKNOWN);
LOG_ASSERT(config_.num_in_flight_decodes > 0);
LOG_ASSERT(config_.num_play_throughs > 0);
// |num_in_flight_decodes_| is unsupported if |decode_calls_per_second_| > 0.
if (config_.decode_calls_per_second > 0)
LOG_ASSERT(1 == config_.num_in_flight_decodes);
weak_this_ = weak_this_factory_.GetWeakPtr();
if (config_.reset_point == MID_STREAM_RESET) {
EXPECT_NE(config_.reset_after_frame_num, kNoMidStreamReset)
<< "reset_ater_frame_num_ must not be kNoMidStreamReset "
<< "when reset_point = MID_STREAM_RESET";
} else {
EXPECT_EQ(config_.reset_after_frame_num, kNoMidStreamReset);
}
}
GLRenderingVDAClient::~GLRenderingVDAClient() {
DeleteDecoder(); // Clean up in case of expected error.
LOG_ASSERT(decoder_deleted());
SetState(CS_DESTROYED);
}
void GLRenderingVDAClient::CreateAndStartDecoder() {
LOG_ASSERT(decoder_deleted());
LOG_ASSERT(!decoder_.get());
VideoDecodeAccelerator::Config vda_config(config_.profile);
if (config_.fake_decoder) {
decoder_.reset(new FakeVideoDecodeAccelerator(
frame_size_, base::Bind([]() { return true; })));
LOG_ASSERT(decoder_->Initialize(vda_config, this));
} else {
if (!vda_factory_) {
if (g_use_gl_renderer) {
vda_factory_ = GpuVideoDecodeAcceleratorFactory::Create(
base::Bind(&RenderingHelper::GetGLContext,
base::Unretained(rendering_helper_)),
base::Bind([]() { return true; }), base::Bind(&DummyBindImage));
} else {
vda_factory_ = GpuVideoDecodeAcceleratorFactory::CreateWithNoGL();
}
LOG_ASSERT(vda_factory_);
}
if (g_test_import) {
vda_config.output_mode =
VideoDecodeAccelerator::Config::OutputMode::IMPORT;
}
gpu::GpuDriverBugWorkarounds workarounds;
gpu::GpuPreferences gpu_preferences;
decoder_ =
vda_factory_->CreateVDA(this, vda_config, workarounds, gpu_preferences);
}
LOG_ASSERT(decoder_) << "Failed creating a VDA";
decoder_->TryToSetupDecodeOnSeparateThread(
weak_this_, base::ThreadTaskRunnerHandle::Get());
weak_vda_ptr_factory_.reset(
new base::WeakPtrFactory<VideoDecodeAccelerator>(decoder_.get()));
weak_vda_ = weak_vda_ptr_factory_->GetWeakPtr();
SetState(CS_DECODER_SET);
FinishInitialization();
}
void GLRenderingVDAClient::ProvidePictureBuffers(
uint32_t requested_num_of_buffers,
VideoPixelFormat pixel_format,
uint32_t textures_per_buffer,
const gfx::Size& dimensions,
uint32_t texture_target) {
if (decoder_deleted())
return;
LOG_ASSERT(textures_per_buffer == 1u);
std::vector<PictureBuffer> buffers;
requested_num_of_buffers += static_cast<uint32_t>(kExtraPictureBuffers);
if (pixel_format == PIXEL_FORMAT_UNKNOWN)
pixel_format = PIXEL_FORMAT_ARGB;
LOG_ASSERT((pixel_format_ == PIXEL_FORMAT_UNKNOWN) ||
(pixel_format_ == pixel_format));
pixel_format_ = pixel_format;
frame_size_ = dimensions;
texture_target_ = texture_target;
for (uint32_t i = 0; i < requested_num_of_buffers; ++i) {
auto texture_ref = rendering_helper_->CreateTexture(
texture_target_, g_test_import, pixel_format, dimensions);
LOG_ASSERT(texture_ref);
int32_t picture_buffer_id = next_picture_buffer_id_++;
int irrelevant_id = picture_buffer_id;
LOG_ASSERT(
active_textures_.insert(std::make_pair(picture_buffer_id, texture_ref))
.second);
PictureBuffer::TextureIds texture_ids(1, texture_ref->texture_id());
buffers.push_back(PictureBuffer(picture_buffer_id, dimensions,
PictureBuffer::TextureIds{irrelevant_id++},
texture_ids, texture_target, pixel_format));
}
decoder_->AssignPictureBuffers(buffers);
if (g_test_import) {
for (const auto& buffer : buffers) {
TextureRefMap::iterator texture_it = active_textures_.find(buffer.id());
ASSERT_NE(active_textures_.end(), texture_it);
const gfx::GpuMemoryBufferHandle& handle =
texture_it->second->ExportGpuMemoryBufferHandle();
LOG_ASSERT(!handle.is_null()) << "Failed producing GMB handle";
decoder_->ImportBufferForPicture(buffer.id(), pixel_format, handle);
}
}
}
void GLRenderingVDAClient::DismissPictureBuffer(int32_t picture_buffer_id) {
LOG_ASSERT(1U == active_textures_.erase(picture_buffer_id));
}
void GLRenderingVDAClient::PictureReady(const Picture& picture) {
if (decoder_deleted())
return;
// We shouldn't be getting pictures delivered after Reset has completed.
LOG_ASSERT(state_ < CS_RESET);
gfx::Rect visible_rect = picture.visible_rect();
if (!visible_rect.IsEmpty())
EXPECT_TRUE(gfx::Rect(frame_size_).Contains(visible_rect));
base::TimeTicks now = base::TimeTicks::Now();
frame_delivery_times_.push_back(now);
// Save the decode time of this picture.
std::map<int, base::TimeTicks>::iterator it =
decode_start_time_.find(picture.bitstream_buffer_id());
ASSERT_NE(decode_start_time_.end(), it);
decode_time_.push_back(now - it->second);
decode_start_time_.erase(it);
LOG_ASSERT(picture.bitstream_buffer_id() <= next_bitstream_buffer_id_);
++num_decoded_frames_;
// Mid-stream reset applies only to the last play-through per constructor
// comment.
if (IsLastPlayThrough() && reset_point_ == MID_STREAM_RESET &&
config_.reset_after_frame_num == num_decoded_frames_) {
decoder_->Reset();
// Re-start decoding from the beginning of the stream to avoid needing to
// know how to find I-frames and so on in this test.
encoded_data_helper_->Rewind();
}
TextureRefMap::iterator texture_it =
active_textures_.find(picture.picture_buffer_id());
ASSERT_NE(active_textures_.end(), texture_it);
scoped_refptr<VideoFrameTexture> video_frame_texture = new VideoFrameTexture(
texture_target_, texture_it->second->texture_id(),
base::Bind(&GLRenderingVDAClient::ReturnPicture, AsWeakPtr(),
picture.picture_buffer_id()));
pending_textures_.insert(*texture_it);
if (video_frame_validator_) {
auto video_frame = texture_it->second->CreateVideoFrame(visible_rect);
ASSERT_NE(video_frame.get(), nullptr);
video_frame_validator_->EvaluateVideoFrame(std::move(video_frame),
frame_index_);
frame_index_++;
}
rendering_helper_->ConsumeVideoFrame(config_.window_id,
std::move(video_frame_texture));
}
void GLRenderingVDAClient::ReturnPicture(int32_t picture_buffer_id) {
auto it = pending_textures_.find(picture_buffer_id);
LOG_ASSERT(it != pending_textures_.end());
pending_textures_.erase(it);
if (decoder_deleted())
return;
if (active_textures_.find(picture_buffer_id) == active_textures_.end()) {
// The picture associated with picture_buffer_id is dismissed.
// Do not execute ReusePictureBuffer().
return;
}
if (pending_textures_.empty() && state_ == CS_RESETTING) {
SetState(CS_RESET);
DeleteDecoder();
return;
}
if (num_decoded_frames_ > config_.delay_reuse_after_frame_num) {
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
base::BindOnce(&VideoDecodeAccelerator::ReusePictureBuffer, weak_vda_,
picture_buffer_id),
kReuseDelay);
} else {
decoder_->ReusePictureBuffer(picture_buffer_id);
}
}
void GLRenderingVDAClient::ResetDecoderAfterFlush() {
// SetState(CS_RESETTING) should be called before decoder_->Reset(), because
// VDA can call NotifyFlushDone() from Reset().
// TODO(johnylin): call SetState() before all decoder Flush() and Reset().
SetState(CS_RESETTING);
// It is necessary to check decoder deleted here because it is possible to
// delete decoder in SetState() in some cases.
if (decoder_deleted())
return;
decoder_->Reset();
}
void GLRenderingVDAClient::NotifyEndOfBitstreamBuffer(
int32_t bitstream_buffer_id) {
if (decoder_deleted())
return;
// TODO(fischman): this test currently relies on this notification to make
// forward progress during a Reset(). But the VDA::Reset() API doesn't
// guarantee this, so stop relying on it (and remove the notifications from
// VaapiVideoDecodeAccelerator::FinishReset()).
LOG_ASSERT(outstanding_decodes_ != 0);
++num_done_bitstream_buffers_;
--outstanding_decodes_;
// Flush decoder after all BitstreamBuffers are processed.
if (encoded_data_helper_->ReachEndOfStream()) {
if (state_ != CS_FLUSHING) {
decoder_->Flush();
SetState(CS_FLUSHING);
if (reset_point_ == RESET_BEFORE_NOTIFY_FLUSH_DONE) {
SetState(CS_FLUSHED);
ResetDecoderAfterFlush();
}
}
} else if (config_.decode_calls_per_second == 0) {
DecodeNextFragment();
}
}
void GLRenderingVDAClient::NotifyFlushDone() {
if (decoder_deleted())
return;
if (reset_point_ == RESET_BEFORE_NOTIFY_FLUSH_DONE) {
// In ResetBeforeNotifyFlushDone case client is not necessary to wait for
// NotifyFlushDone(). But if client gets here, it should be always before
// NotifyResetDone().
ASSERT_EQ(state_, CS_RESETTING);
return;
}
// Check all the Decode()-ed frames are returned by PictureReady() in
// END_OF_STREAM_RESET case.
if (config_.reset_point == END_OF_STREAM_RESET)
EXPECT_EQ(num_decoded_frames_, config_.num_frames);
SetState(CS_FLUSHED);
ResetDecoderAfterFlush();
}
void GLRenderingVDAClient::NotifyResetDone() {
if (decoder_deleted())
return;
frame_index_ = 0;
switch (reset_point_) {
case DONE_RESET_AFTER_FIRST_CONFIG_INFO:
case MID_STREAM_RESET:
reset_point_ = END_OF_STREAM_RESET;
// Because VDA::Decode() is executed if |reset_point_| is
// MID_STREAM_RESET or RESET_AFTER_FIRST_CONFIG_INFO,
// NotifyEndOfBitstreamBuffer() will be invoked. Next VDA::Decode() is
// triggered from NotifyEndOfBitstreamBuffer().
return;
case START_OF_STREAM_RESET:
EXPECT_EQ(num_decoded_frames_, 0u);
EXPECT_EQ(encoded_data_helper_->AtHeadOfStream(), true);
reset_point_ = END_OF_STREAM_RESET;
for (size_t i = 0; i < config_.num_in_flight_decodes; ++i)
DecodeNextFragment();
return;
case END_OF_STREAM_RESET:
case RESET_BEFORE_NOTIFY_FLUSH_DONE:
break;
case RESET_AFTER_FIRST_CONFIG_INFO:
NOTREACHED();
break;
}
completed_play_throughs_++;
DCHECK_GE(config_.num_play_throughs, completed_play_throughs_);
if (completed_play_throughs_ < config_.num_play_throughs) {
encoded_data_helper_->Rewind();
FinishInitialization();
return;
}
// completed_play_throughs == config.num_play_throughs.
rendering_helper_->Flush(config_.window_id);
if (pending_textures_.empty()) {
SetState(CS_RESET);
DeleteDecoder();
}
}
void GLRenderingVDAClient::NotifyError(VideoDecodeAccelerator::Error error) {
SetState(CS_ERROR);
}
void GLRenderingVDAClient::OutputFrameDeliveryTimes(base::File* output) {
std::string s = base::StringPrintf("frame count: %" PRIuS "\n",
frame_delivery_times_.size());
output->WriteAtCurrentPos(s.data(), s.length());
base::TimeTicks t0 = initialize_done_ticks_;
for (size_t i = 0; i < frame_delivery_times_.size(); ++i) {
s = base::StringPrintf("frame %04" PRIuS ": %" PRId64 " us\n", i,
(frame_delivery_times_[i] - t0).InMicroseconds());
t0 = frame_delivery_times_[i];
output->WriteAtCurrentPos(s.data(), s.length());
}
}
std::vector<media::test::VideoFrameValidator::MismatchedFrameInfo>
GLRenderingVDAClient::GetMismatchedFramesInfo() {
if (!video_frame_validator_) {
return {};
}
return video_frame_validator_->GetMismatchedFramesInfo();
}
void GLRenderingVDAClient::SetState(ClientState new_state) {
note_->Notify(new_state);
state_ = new_state;
if (IsLastPlayThrough() && new_state == config_.delete_decoder_state) {
// If config_.delete_decoder_state is CS_RESET, IsLastPlayThrough() is
// false. But it does not matter, because DeleteDecoder() is executed after
// SetState(CS_RESET) in NotifyResetDone().
ASSERT_NE(config_.delete_decoder_state, CS_RESET);
LOG_ASSERT(!decoder_deleted());
DeleteDecoder();
}
}
void GLRenderingVDAClient::FinishInitialization() {
SetState(CS_INITIALIZED);
initialize_done_ticks_ = base::TimeTicks::Now();
EXPECT_EQ(encoded_data_helper_->AtHeadOfStream(), true);
num_decoded_frames_ = 0;
if (decoder_deleted())
return;
if (reset_point_ == START_OF_STREAM_RESET) {
decoder_->Reset();
return;
}
for (size_t i = 0; i < config_.num_in_flight_decodes; ++i)
DecodeNextFragment();
EXPECT_EQ(outstanding_decodes_, config_.num_in_flight_decodes);
}
void GLRenderingVDAClient::DeleteDecoder() {
if (decoder_deleted())
return;
weak_vda_ptr_factory_->InvalidateWeakPtrs();
decoder_.reset();
active_textures_.clear();
// Set state to CS_DESTROYED after decoder is deleted.
SetState(CS_DESTROYED);
}
void GLRenderingVDAClient::DecodeNextFragment() {
if (decoder_deleted())
return;
if (encoded_data_helper_->ReachEndOfStream())
return;
std::string next_fragment_bytes;
next_fragment_bytes = encoded_data_helper_->GetBytesForNextData();
size_t next_fragment_size = next_fragment_bytes.size();
if (next_fragment_size == 0)
return;
num_queued_fragments_++;
// Call Reset() just after Decode() if the fragment contains config info.
// This tests how the VDA behaves when it gets a reset request before it has
// a chance to ProvidePictureBuffers().
bool reset_here = false;
if (reset_point_ == RESET_AFTER_FIRST_CONFIG_INFO) {
reset_here = media::test::EncodedDataHelper::HasConfigInfo(
reinterpret_cast<const uint8_t*>(next_fragment_bytes.data()),
next_fragment_size, config_.profile);
// Set to DONE_RESET_AFTER_FIRST_CONFIG_INFO, to only Reset() for the first
// time.
if (reset_here)
reset_point_ = DONE_RESET_AFTER_FIRST_CONFIG_INFO;
}
// Populate the shared memory buffer w/ the fragment, duplicate its handle,
// and hand it off to the decoder.
base::SharedMemory shm;
LOG_ASSERT(shm.CreateAndMapAnonymous(next_fragment_size));
memcpy(shm.memory(), next_fragment_bytes.data(), next_fragment_size);
base::SharedMemoryHandle dup_handle = shm.handle().Duplicate();
LOG_ASSERT(dup_handle.IsValid());
// TODO(erikchen): This may leak the SharedMemoryHandle.
// https://crbug.com/640840.
BitstreamBuffer bitstream_buffer(next_bitstream_buffer_id_, dup_handle,
next_fragment_size);
decode_start_time_[next_bitstream_buffer_id_] = base::TimeTicks::Now();
// Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
decoder_->Decode(bitstream_buffer);
++outstanding_decodes_;
if (IsLastPlayThrough() &&
-config_.delete_decoder_state == next_bitstream_buffer_id_) {
DeleteDecoder();
}
if (reset_here) {
decoder_->Reset();
// Restart from the beginning to re-Decode() the SPS we just sent.
encoded_data_helper_->Rewind();
}
if (config_.decode_calls_per_second > 0) {
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
base::Bind(&GLRenderingVDAClient::DecodeNextFragment, AsWeakPtr()),
base::TimeDelta::FromSeconds(1) / config_.decode_calls_per_second);
} else {
// Unless DecodeNextFragment() is posted from the above PostDelayedTask(),
// all the DecodeNextFragment() will be executed from
// NotifyEndOfBitstreamBuffer(). The number of Decode()s in flight must be
// less than or equal to the specified times.
EXPECT_LE(outstanding_decodes_, config_.num_in_flight_decodes);
}
}
double GLRenderingVDAClient::frames_per_second() {
base::TimeDelta delta = frame_delivery_times_.back() - initialize_done_ticks_;
return num_decoded_frames_ / delta.InSecondsF();
}
base::TimeDelta GLRenderingVDAClient::decode_time_median() {
if (decode_time_.size() == 0)
return base::TimeDelta();
std::sort(decode_time_.begin(), decode_time_.end());
size_t index = decode_time_.size() / 2;
if (decode_time_.size() % 2 != 0)
return decode_time_[index];
return (decode_time_[index] + decode_time_[index - 1]) / 2;
}
class VideoDecodeAcceleratorTest : public ::testing::Test {
protected:
using TestFilesVector = std::vector<std::unique_ptr<TestVideoFile>>;
VideoDecodeAcceleratorTest();
void SetUp() override;
void TearDown() override;
// Parse |data| into its constituent parts, set the various output fields
// accordingly, and read in video stream. CHECK-fails on unexpected or
// missing required data. Unspecified optional fields are set to -1.
void ParseAndReadTestVideoData(base::FilePath::StringType data,
TestFilesVector* test_video_files);
// Update the parameters of |test_video_files| according to
// |num_concurrent_decoders| and |reset_point|. Ex: the expected number of
// frames should be adjusted if decoder is reset in the middle of the stream.
void UpdateTestVideoFileParams(size_t num_concurrent_decoders,
ResetPoint reset_point,
TestFilesVector* test_video_files);
void InitializeRenderingHelper(const RenderingHelperParams& helper_params);
void CreateAndStartDecoder(GLRenderingVDAClient* client,
ClientStateNotification<ClientState>* note);
// Wait until decode finishes and return the last state.
ClientState WaitUntilDecodeFinish(ClientStateNotification<ClientState>* note);
void WaitUntilIdle();
void OutputLogFile(const base::FilePath::CharType* log_path,
const std::string& content);
TestFilesVector test_video_files_;
RenderingHelper rendering_helper_;
protected:
// Must be static because this method may run after the destructor.
template <typename T>
static void Delete(T item) {
// |item| is cleared when the scope of this function is left.
}
using NotesVector =
std::vector<std::unique_ptr<ClientStateNotification<ClientState>>>;
using ClientsVector = std::vector<std::unique_ptr<GLRenderingVDAClient>>;
NotesVector notes_;
ClientsVector clients_;
private:
// Required for Thread to work. Not used otherwise.
base::ShadowingAtExitManager at_exit_manager_;
DISALLOW_COPY_AND_ASSIGN(VideoDecodeAcceleratorTest);
};
VideoDecodeAcceleratorTest::VideoDecodeAcceleratorTest() {}
void VideoDecodeAcceleratorTest::SetUp() {
ParseAndReadTestVideoData(g_test_video_data, &test_video_files_);
}
void VideoDecodeAcceleratorTest::TearDown() {
// |clients_| must be deleted first because |clients_| use |notes_|.
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE,
base::BindOnce(&Delete<ClientsVector>, base::Passed(&clients_)));
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE, base::BindOnce(&Delete<NotesVector>, base::Passed(&notes_)));
WaitUntilIdle();
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&Delete<TestFilesVector>, base::Passed(&test_video_files_)));
base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE, base::BindOnce(&RenderingHelper::UnInitialize,
base::Unretained(&rendering_helper_), &done));
done.Wait();
}
void VideoDecodeAcceleratorTest::ParseAndReadTestVideoData(
base::FilePath::StringType data,
TestFilesVector* test_video_files) {
std::vector<base::FilePath::StringType> entries =
base::SplitString(data, base::FilePath::StringType(1, ';'),
base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
LOG_ASSERT(entries.size() >= 1U) << data;
for (size_t index = 0; index < entries.size(); ++index) {
std::vector<base::FilePath::StringType> fields =
base::SplitString(entries[index], base::FilePath::StringType(1, ':'),
base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL);
LOG_ASSERT(fields.size() >= 1U) << entries[index];
LOG_ASSERT(fields.size() <= 8U) << entries[index];
std::unique_ptr<TestVideoFile> video_file =
std::make_unique<TestVideoFile>(fields[0]);
if (!fields[1].empty())
LOG_ASSERT(base::StringToInt(fields[1], &video_file->width));
if (!fields[2].empty())
LOG_ASSERT(base::StringToInt(fields[2], &video_file->height));
if (!fields[3].empty())
LOG_ASSERT(base::StringToSizeT(fields[3], &video_file->num_frames));
if (!fields[4].empty())
LOG_ASSERT(base::StringToSizeT(fields[4], &video_file->num_fragments));
if (!fields[5].empty()) {
std::string field(fields[5].begin(), fields[5].end());
LOG_ASSERT(base::StringToDouble(field, &video_file->min_fps_render));
}
if (!fields[6].empty()) {
std::string field(fields[5].begin(), fields[5].end());
LOG_ASSERT(base::StringToDouble(field, &video_file->min_fps_no_render));
}
// Default to H264 baseline if no profile provided.
int profile = static_cast<int>(H264PROFILE_BASELINE);
if (!fields[7].empty())
LOG_ASSERT(base::StringToInt(fields[7], &profile));
video_file->profile = static_cast<VideoCodecProfile>(profile);
// Read in the video data.
base::FilePath filepath(video_file->file_name);
LOG_ASSERT(base::ReadFileToString(GetTestDataFile(filepath),
&video_file->data_str))
<< "test_video_file: " << filepath.MaybeAsASCII();
test_video_files->push_back(std::move(video_file));
}
}
void VideoDecodeAcceleratorTest::UpdateTestVideoFileParams(
size_t num_concurrent_decoders,
ResetPoint reset_point,
TestFilesVector* test_video_files) {
for (size_t i = 0; i < test_video_files->size(); i++) {
TestVideoFile* video_file = (*test_video_files)[i].get();
if (reset_point == MID_STREAM_RESET) {
// Reset should not go beyond the last frame;
// reset in the middle of the stream for short videos.
video_file->reset_after_frame_num = kMaxResetAfterFrameNum;
if (video_file->num_frames <= video_file->reset_after_frame_num)
video_file->reset_after_frame_num = video_file->num_frames / 2;
video_file->num_frames += video_file->reset_after_frame_num;
} else {
video_file->reset_after_frame_num = kNoMidStreamReset;
}
if (video_file->min_fps_render != -1)
video_file->min_fps_render /= num_concurrent_decoders;
if (video_file->min_fps_no_render != -1)
video_file->min_fps_no_render /= num_concurrent_decoders;
}
}
void VideoDecodeAcceleratorTest::InitializeRenderingHelper(
const RenderingHelperParams& helper_params) {
base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&RenderingHelper::Initialize,
base::Unretained(&rendering_helper_), helper_params, &done));
done.Wait();
}
void VideoDecodeAcceleratorTest::CreateAndStartDecoder(
GLRenderingVDAClient* client,
ClientStateNotification<ClientState>* note) {
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE, base::BindOnce(&GLRenderingVDAClient::CreateAndStartDecoder,
base::Unretained(client)));
ASSERT_EQ(note->Wait(), CS_DECODER_SET);
}
ClientState VideoDecodeAcceleratorTest::WaitUntilDecodeFinish(
ClientStateNotification<ClientState>* note) {
ClientState state = CS_DESTROYED;
for (int i = 0; i < CS_MAX; i++) {
state = note->Wait();
if (state == CS_DESTROYED || state == CS_ERROR)
break;
}
return state;
}
void VideoDecodeAcceleratorTest::WaitUntilIdle() {
base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&base::WaitableEvent::Signal, base::Unretained(&done)));
done.Wait();
}
void VideoDecodeAcceleratorTest::OutputLogFile(
const base::FilePath::CharType* log_path,
const std::string& content) {
base::File file(base::FilePath(log_path),
base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
file.WriteAtCurrentPos(content.data(), content.length());
}
// Test parameters:
// - Number of concurrent decoders. The value takes effect when there is only
// one input stream; otherwise, one decoder per input stream will be
// instantiated.
// - Number of concurrent in-flight Decode() calls per decoder.
// - Number of play-throughs.
// - reset_after_frame_num: see GLRenderingVDAClient ctor.
// - delete_decoder_phase: see GLRenderingVDAClient ctor.
// - whether to test slow rendering by delaying ReusePictureBuffer().
// - whether the video frames are rendered as thumbnails.
class VideoDecodeAcceleratorParamTest
: public VideoDecodeAcceleratorTest,
public ::testing::WithParamInterface<std::tuple<size_t,
size_t,
size_t,
ResetPoint,
ClientState,
bool,
bool>> {};
// Wait for |note| to report a state and if it's not |expected_state| then
// assert |client| has deleted its decoder.
static void AssertWaitForStateOrDeleted(
ClientStateNotification<ClientState>* note,
GLRenderingVDAClient* client,
ClientState expected_state) {
// Skip waiting state if decoder of |client| is already deleted.
if (client->decoder_deleted())
return;
ClientState state = note->Wait();
if (state == expected_state)
return;
ASSERT_TRUE(client->decoder_deleted())
<< "Decoder not deleted but Wait() returned " << state
<< ", instead of " << expected_state;
}
std::unique_ptr<media::test::VideoFrameValidator>
CreateAndInitializeVideoFrameValidator(
const base::FilePath::StringType& video_file) {
// Initialize prefix of yuv files.
base::FilePath prefix_output_yuv;
base::FilePath filepath(video_file);
if (g_frame_validator_flags & test::VideoFrameValidator::OUTPUTYUV) {
if (!g_thumbnail_output_dir.empty() &&
base::DirectoryExists(g_thumbnail_output_dir)) {
prefix_output_yuv = g_thumbnail_output_dir.Append(filepath.BaseName());
} else {
prefix_output_yuv = GetTestDataFile(filepath);
}
}
#if defined(USE_VAAPI)
bool linear = false;
#else
bool linear = true;
#endif
return media::test::VideoFrameValidator::Create(
g_frame_validator_flags, prefix_output_yuv,
filepath.AddExtension(FILE_PATH_LITERAL(".frames.md5")), linear);
}
// Fails on Win only. crbug.com/849368
#if defined(OS_WIN)
#define MAYBE_TestSimpleDecode DISABLED_TestSimpleDecode
#else
#define MAYBE_TestSimpleDecode TestSimpleDecode
#endif
// Test the most straightforward case possible: data is decoded from a single
// chunk and rendered to the screen.
TEST_P(VideoDecodeAcceleratorParamTest, MAYBE_TestSimpleDecode) {
size_t num_concurrent_decoders = std::get<0>(GetParam());
const size_t num_in_flight_decodes = std::get<1>(GetParam());
size_t num_play_throughs = std::get<2>(GetParam());
const ResetPoint reset_point = std::get<3>(GetParam());
const int delete_decoder_state = std::get<4>(GetParam());
bool test_reuse_delay = std::get<5>(GetParam());
const bool render_as_thumbnails = std::get<6>(GetParam());
// We cannot render thumbnails without GL
if (!g_use_gl_renderer && render_as_thumbnails) {
LOG(WARNING) << "Skipping thumbnail test because GL is deactivated by "
"--disable_rendering";
return;
}
if (test_video_files_.size() > 1)
num_concurrent_decoders = test_video_files_.size();
if (g_num_play_throughs > 0)
num_play_throughs = g_num_play_throughs;
UpdateTestVideoFileParams(num_concurrent_decoders, reset_point,
&test_video_files_);
notes_.resize(num_concurrent_decoders);
clients_.resize(num_concurrent_decoders);
bool use_video_frame_validator = g_frame_validator_flags != 0;
if (use_video_frame_validator) {
LOG(INFO) << "Using Frame Validator..";
#if !defined(OS_CHROMEOS)
LOG(FATAL) << "FrameValidator (g_frame_validator) cannot be used on "
<< "non-Chrome OS platform.";
return;
#endif // !defined(OS_CHROMEOS)
}
// First kick off all the decoders.
for (size_t index = 0; index < num_concurrent_decoders; ++index) {
TestVideoFile* video_file =
test_video_files_[index % test_video_files_.size()].get();
std::unique_ptr<ClientStateNotification<ClientState>> note =
std::make_unique<ClientStateNotification<ClientState>>();
notes_[index] = std::move(note);
size_t delay_reuse_after_frame_num = std::numeric_limits<size_t>::max();
if (test_reuse_delay &&
kMaxFramesToDelayReuse * 2 < video_file->num_frames) {
delay_reuse_after_frame_num =
video_file->num_frames - kMaxFramesToDelayReuse;
}
GLRenderingVDAClient::Config config;
config.window_id = index;
config.num_in_flight_decodes = num_in_flight_decodes;
config.num_play_throughs = num_play_throughs;
config.reset_point = reset_point;
config.reset_after_frame_num = video_file->reset_after_frame_num;
config.delete_decoder_state = delete_decoder_state;
config.frame_size = gfx::Size(video_file->width, video_file->height);
config.profile = video_file->profile;
config.fake_decoder = g_fake_decoder;
config.delay_reuse_after_frame_num = delay_reuse_after_frame_num;
config.num_frames = video_file->num_frames;
std::unique_ptr<media::test::VideoFrameValidator> video_frame_validator;
if (use_video_frame_validator) {
video_frame_validator =
CreateAndInitializeVideoFrameValidator(video_file->file_name);
ASSERT_NE(video_frame_validator.get(), nullptr);
}
clients_[index] = std::make_unique<GLRenderingVDAClient>(
std::move(config), video_file->data_str, &rendering_helper_,
std::move(video_frame_validator), notes_[index].get());
}
RenderingHelperParams helper_params;
helper_params.rendering_fps = g_rendering_fps;
helper_params.render_as_thumbnails = render_as_thumbnails;
helper_params.num_windows = num_concurrent_decoders;
if (render_as_thumbnails) {
// Only one decoder is supported with thumbnail rendering
LOG_ASSERT(num_concurrent_decoders == 1U);
helper_params.thumbnails_page_size = kThumbnailsPageSize;
helper_params.thumbnail_size = kThumbnailSize;
}
InitializeRenderingHelper(helper_params);
for (size_t index = 0; index < num_concurrent_decoders; ++index) {
CreateAndStartDecoder(clients_[index].get(), notes_[index].get());
}
// Then wait for all the decodes to finish.
// Only check performance & correctness later if we play through only once.
bool skip_performance_and_correctness_checks = num_play_throughs > 1;
for (size_t i = 0; i < num_concurrent_decoders; ++i) {
ClientStateNotification<ClientState>* note = notes_[i].get();
ClientState state = note->Wait();
EXPECT_TRUE(delete_decoder_state != CS_DECODER_SET ||
state == CS_DESTROYED);
if (delete_decoder_state != CS_DECODER_SET && state != CS_INITIALIZED) {
skip_performance_and_correctness_checks = true;
// We expect initialization to fail only when more than the supported
// number of decoders is instantiated. Assert here that something else
// didn't trigger failure.
ASSERT_GT(num_concurrent_decoders,
static_cast<size_t>(kMinSupportedNumConcurrentDecoders));
continue;
}
for (size_t n = 0; n < num_play_throughs; ++n) {
// For play-throughs other than the first, we expect initialization to
// succeed unconditionally.
if (n > 0) {
ASSERT_NO_FATAL_FAILURE(AssertWaitForStateOrDeleted(
note, clients_[i].get(), CS_INITIALIZED));
}
// InitializeDone kicks off decoding inside the client, so we just need to
// wait for Flush.
ASSERT_NO_FATAL_FAILURE(
AssertWaitForStateOrDeleted(note, clients_[i].get(), CS_FLUSHING));
ASSERT_NO_FATAL_FAILURE(
AssertWaitForStateOrDeleted(note, clients_[i].get(), CS_FLUSHED));
// FlushDone requests Reset().
ASSERT_NO_FATAL_FAILURE(
AssertWaitForStateOrDeleted(note, clients_[i].get(), CS_RESETTING));
}
ASSERT_NO_FATAL_FAILURE(
AssertWaitForStateOrDeleted(note, clients_[i].get(), CS_RESET));
// ResetDone requests Destroy().
ASSERT_NO_FATAL_FAILURE(
AssertWaitForStateOrDeleted(note, clients_[i].get(), CS_DESTROYED));
}
// Finally assert that decoding went as expected.
for (size_t i = 0;
i < num_concurrent_decoders && !skip_performance_and_correctness_checks;
++i) {
// We can only make performance/correctness assertions if the decoder was
// allowed to finish.
if (delete_decoder_state < CS_FLUSHED)
continue;
GLRenderingVDAClient* client = clients_[i].get();
TestVideoFile* video_file =
test_video_files_[i % test_video_files_.size()].get();
if (video_file->num_frames > 0) {
// Expect the decoded frames may be more than the video frames as frames
// could still be returned until resetting done.
if (reset_point == MID_STREAM_RESET)
EXPECT_GE(client->num_decoded_frames(), video_file->num_frames);
// In ResetBeforeNotifyFlushDone case the decoded frames may be less than
// the video frames because decoder is reset before flush done.
else if (reset_point != RESET_BEFORE_NOTIFY_FLUSH_DONE)
EXPECT_EQ(client->num_decoded_frames(), video_file->num_frames);
}
if (reset_point == END_OF_STREAM_RESET) {
EXPECT_EQ(video_file->num_fragments, client->num_skipped_fragments() +
client->num_queued_fragments());
EXPECT_EQ(client->num_done_bitstream_buffers(),
client->num_queued_fragments());
}
LOG(INFO) << "Decoder " << i << " fps: " << client->frames_per_second();
if (!render_as_thumbnails) {
double min_fps = g_rendering_fps == 0 ? video_file->min_fps_no_render
: video_file->min_fps_render;
if (min_fps > 0 && !test_reuse_delay)
EXPECT_GT(client->frames_per_second(), min_fps);
}
}
if (render_as_thumbnails) {
std::vector<unsigned char> rgba;
base::WaitableEvent done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
g_env->GetRenderingTaskRunner()->PostTask(
FROM_HERE,
base::Bind(&RenderingHelper::GetThumbnailsAsRGBA,
base::Unretained(&rendering_helper_), &rgba, &done));
done.Wait();
std::vector<unsigned char> rgb;
EXPECT_EQ(media::test::ConvertRGBAToRGB(rgba, &rgb), true)
<< "RGBA frame had incorrect alpha";
std::string md5_string = base::MD5String(
base::StringPiece(reinterpret_cast<char*>(&rgb[0]), rgb.size()));
base::FilePath filepath(test_video_files_[0]->file_name);
auto golden_md5s = media::test::ReadGoldenThumbnailMD5s(
filepath.AddExtension(FILE_PATH_LITERAL(".md5")));
bool is_valid_thumbnail = base::ContainsValue(golden_md5s, md5_string);
// Convert raw RGBA into PNG for export.
std::vector<unsigned char> png;
gfx::PNGCodec::Encode(&rgba[0], gfx::PNGCodec::FORMAT_RGBA,
kThumbnailsPageSize, kThumbnailsPageSize.width() * 4,
true, std::vector<gfx::PNGCodec::Comment>(), &png);
if (!g_thumbnail_output_dir.empty() &&
base::DirectoryExists(g_thumbnail_output_dir)) {
// Write thumbnails image to where --thumbnail_output_dir assigned.
filepath = g_thumbnail_output_dir.Append(filepath.BaseName());
} else {
// Fallback to write to test data directory.
// Note: test data directory is not writable by vda_unittest while
// running by autotest. It should assign its resultsdir as output
// directory.
filepath = GetTestDataFile(filepath);
}
if (is_valid_thumbnail) {
filepath =
filepath.AddExtension(FILE_PATH_LITERAL(".good_thumbnails.png"));
LOG(INFO) << "Write good thumbnails image to: "
<< filepath.value().c_str();
} else {
filepath =
filepath.AddExtension(FILE_PATH_LITERAL(".bad_thumbnails.png"));
LOG(INFO) << "Write bad thumbnails image to: "
<< filepath.value().c_str();
}
int num_bytes =
base::WriteFile(filepath, reinterpret_cast<char*>(&png[0]), png.size());
LOG_ASSERT(num_bytes != -1);
EXPECT_EQ(static_cast<size_t>(num_bytes), png.size());
EXPECT_EQ(is_valid_thumbnail, true)
<< "Unknown thumbnails MD5: " << md5_string;
}
for (size_t i = 0; i < num_concurrent_decoders; ++i) {
auto mismatched_frames = clients_[i]->GetMismatchedFramesInfo();
for (const auto& info : mismatched_frames) {
LOG(ERROR) << "Frame " << std::setw(4) << info.frame_index << " "
<< info.computed_md5 << " (expected: " << info.expected_md5
<< " )";
}
EXPECT_TRUE(mismatched_frames.empty())
<< "# of MD5 mismatched frames (Decoder #" << i
<< " ): " << mismatched_frames.size();
}
// Output the frame delivery time to file
// We can only make performance/correctness assertions if the decoder was
// allowed to finish.
if (g_output_log != NULL && delete_decoder_state >= CS_FLUSHED) {
base::File output_file(
base::FilePath(g_output_log),
base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE);
for (size_t i = 0; i < num_concurrent_decoders; ++i) {
clients_[i]->OutputFrameDeliveryTimes(&output_file);
}
}
};
// Test that replay after EOS works fine.
INSTANTIATE_TEST_CASE_P(
ReplayAfterEOS,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1, 1, 4, END_OF_STREAM_RESET, CS_RESET, false, false)));
// Test that Reset() before the first Decode() works fine.
INSTANTIATE_TEST_CASE_P(ResetBeforeDecode,
VideoDecodeAcceleratorParamTest,
::testing::Values(std::make_tuple(1,
1,
1,
START_OF_STREAM_RESET,
CS_RESET,
false,
false)));
// Test Reset() immediately after Decode() containing config info.
INSTANTIATE_TEST_CASE_P(
ResetAfterFirstConfigInfo,
VideoDecodeAcceleratorParamTest,
::testing::Values(std::make_tuple(1,
1,
1,
RESET_AFTER_FIRST_CONFIG_INFO,
CS_RESET,
false,
false)));
// Test Reset() immediately after Flush() and before NotifyFlushDone().
INSTANTIATE_TEST_CASE_P(
ResetBeforeNotifyFlushDone,
VideoDecodeAcceleratorParamTest,
::testing::Values(std::make_tuple(1,
1,
1,
RESET_BEFORE_NOTIFY_FLUSH_DONE,
CS_RESET,
false,
false)));
// Test that Reset() mid-stream works fine and doesn't affect decoding even when
// Decode() calls are made during the reset.
INSTANTIATE_TEST_CASE_P(
MidStreamReset,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1, 1, 1, MID_STREAM_RESET, CS_RESET, false, false)));
INSTANTIATE_TEST_CASE_P(
SlowRendering,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, true, false)));
// Test that Destroy() mid-stream works fine (primarily this is testing that no
// crashes occur).
INSTANTIATE_TEST_CASE_P(
TearDownTiming,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
CS_DECODER_SET,
false,
false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
CS_INITIALIZED,
false,
false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
CS_FLUSHING,
false,
false),
std::make_tuple(1, 1, 1, END_OF_STREAM_RESET, CS_FLUSHED, false, false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
CS_RESETTING,
false,
false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
static_cast<ClientState>(-1),
false,
false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
static_cast<ClientState>(-10),
false,
false),
std::make_tuple(1,
1,
1,
END_OF_STREAM_RESET,
static_cast<ClientState>(-100),
false,
false)));
// Test that decoding various variation works with multiple in-flight decodes.
INSTANTIATE_TEST_CASE_P(
DecodeVariations,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
std::make_tuple(1, 10, 1, END_OF_STREAM_RESET, CS_RESET, false, false),
// Tests queuing.
std::make_tuple(1,
15,
1,
END_OF_STREAM_RESET,
CS_RESET,
false,
false)));
// Find out how many concurrent decoders can go before we exhaust system
// resources.
INSTANTIATE_TEST_CASE_P(
ResourceExhaustion,
VideoDecodeAcceleratorParamTest,
::testing::Values(std::make_tuple(kMinSupportedNumConcurrentDecoders,
1,
1,
END_OF_STREAM_RESET,
CS_RESET,
false,
false),
std::make_tuple(kMinSupportedNumConcurrentDecoders + 1,
1,
1,
END_OF_STREAM_RESET,
CS_RESET,
false,
false)));
// Allow MAYBE macro substitution.
#define WRAPPED_INSTANTIATE_TEST_CASE_P(a, b, c) \
INSTANTIATE_TEST_CASE_P(a, b, c)
#if defined(OS_WIN)
// There are no reference images for windows.
#define MAYBE_Thumbnail DISABLED_Thumbnail
#else
#define MAYBE_Thumbnail Thumbnail
#endif
// Thumbnailing test
WRAPPED_INSTANTIATE_TEST_CASE_P(
MAYBE_Thumbnail,
VideoDecodeAcceleratorParamTest,
::testing::Values(
std::make_tuple(1, 1, 1, END_OF_STREAM_RESET, CS_RESET, false, true)));
// Measure the median of the decode time when VDA::Decode is called 30 times per
// second.
TEST_F(VideoDecodeAcceleratorTest, TestDecodeTimeMedian) {
notes_.push_back(std::make_unique<ClientStateNotification<ClientState>>());
const TestVideoFile* video_file = test_video_files_[0].get();
GLRenderingVDAClient::Config config;
EXPECT_EQ(video_file->reset_after_frame_num, kNoMidStreamReset);
config.frame_size = gfx::Size(video_file->width, video_file->height);
config.profile = video_file->profile;
config.fake_decoder = g_fake_decoder;
config.decode_calls_per_second = kWebRtcDecodeCallsPerSecond;
config.num_frames = video_file->num_frames;
clients_.push_back(std::make_unique<GLRenderingVDAClient>(
std::move(config), video_file->data_str, &rendering_helper_, nullptr,
notes_[0].get()));
RenderingHelperParams helper_params;
helper_params.num_windows = 1;
InitializeRenderingHelper(helper_params);
CreateAndStartDecoder(clients_[0].get(), notes_[0].get());
ClientState last_state = WaitUntilDecodeFinish(notes_[0].get());
EXPECT_NE(CS_ERROR, last_state);
base::TimeDelta decode_time_median = clients_[0]->decode_time_median();
std::string output_string =
base::StringPrintf("Decode time median: %" PRId64 " us",
decode_time_median.InMicroseconds());
LOG(INFO) << output_string;
if (g_output_log != NULL)
OutputLogFile(g_output_log, output_string);
}
// This test passes as long as there is no crash. If VDA notifies an error, it
// is not considered as a failure because the input may be unsupported or
// corrupted videos.
TEST_F(VideoDecodeAcceleratorTest, NoCrash) {
notes_.push_back(std::make_unique<ClientStateNotification<ClientState>>());
const TestVideoFile* video_file = test_video_files_[0].get();
GLRenderingVDAClient::Config config;
EXPECT_EQ(video_file->reset_after_frame_num, kNoMidStreamReset);
config.frame_size = gfx::Size(video_file->width, video_file->height);
config.profile = video_file->profile;
config.fake_decoder = g_fake_decoder;
config.num_frames = video_file->num_frames;
clients_.push_back(std::make_unique<GLRenderingVDAClient>(
std::move(config), video_file->data_str, &rendering_helper_, nullptr,
notes_[0].get()));
RenderingHelperParams helper_params;
helper_params.num_windows = 1;
InitializeRenderingHelper(helper_params);
CreateAndStartDecoder(clients_[0].get(), notes_[0].get());
WaitUntilDecodeFinish(notes_[0].get());
}
#if defined(OS_CHROMEOS)
// This is the case only for generating md5 values of video frames on stream.
// This is disabled by default. To run this, you should run this test with
// --gtest_filter=VideoDecodeAcceleratorTest.DISABLED_GenMD5 and
// --gtest_also_run_disabled_tests
TEST_F(VideoDecodeAcceleratorTest, DISABLED_GenMD5) {
g_frame_validator_flags = test::VideoFrameValidator::GENMD5;
g_test_import = true;
ASSERT_EQ(test_video_files_.size(), 1u);
notes_.push_back(std::make_unique<ClientStateNotification<ClientState>>());
const TestVideoFile* video_file = test_video_files_[0].get();
GLRenderingVDAClient::Config config;
config.frame_size = gfx::Size(video_file->width, video_file->height);
config.profile = video_file->profile;
config.fake_decoder = g_fake_decoder;
config.num_frames = video_file->num_frames;
auto video_frame_validator =
CreateAndInitializeVideoFrameValidator(video_file->file_name);
clients_.push_back(std::make_unique<GLRenderingVDAClient>(
std::move(config), video_file->data_str, &rendering_helper_,
std::move(video_frame_validator), notes_[0].get()));
RenderingHelperParams helper_params;
helper_params.num_windows = 1;
InitializeRenderingHelper(helper_params);
CreateAndStartDecoder(clients_[0].get(), notes_[0].get());
ClientState last_state = WaitUntilDecodeFinish(notes_[0].get());
EXPECT_NE(CS_ERROR, last_state);
g_test_import = false;
g_frame_validator_flags = 0;
}
#endif
// TODO(fischman, vrk): add more tests! In particular:
// - Test life-cycle: Seek/Stop/Pause/Play for a single decoder.
// - Test alternate configurations
// - Test failure conditions.
// - Test frame size changes mid-stream
class VDATestSuite : public base::TestSuite {
public:
VDATestSuite(int argc, char** argv) : base::TestSuite(argc, argv) {}
int Run() {
#if defined(OS_WIN) || defined(OS_CHROMEOS)
// For windows the decoding thread initializes the media foundation decoder
// which uses COM. We need the thread to be a UI thread.
// On Ozone, the backend initializes the event system using a UI
// thread.
base::test::ScopedTaskEnvironment scoped_task_environment(
base::test::ScopedTaskEnvironment::MainThreadType::UI);
#else
base::test::ScopedTaskEnvironment scoped_task_environment;
#endif // OS_WIN || OS_CHROMEOS
media::g_env =
reinterpret_cast<media::test::VideoDecodeAcceleratorTestEnvironment*>(
testing::AddGlobalTestEnvironment(
new media::test::VideoDecodeAcceleratorTestEnvironment(
g_use_gl_renderer)));
#if defined(OS_CHROMEOS)
ui::OzonePlatform::InitParams params;
params.single_process = false;
ui::OzonePlatform::InitializeForUI(params);
#endif
#if BUILDFLAG(USE_VAAPI)
media::VaapiWrapper::PreSandboxInitialization();
#elif defined(OS_WIN)
media::DXVAVideoDecodeAccelerator::PreSandboxInitialization();
#endif
return base::TestSuite::Run();
}
};
} // namespace
} // namespace media
int main(int argc, char** argv) {
mojo::core::Init();
media::VDATestSuite test_suite(argc, argv);
// Needed to enable DVLOG through --vmodule.
logging::LoggingSettings settings;
settings.logging_dest = logging::LOG_TO_SYSTEM_DEBUG_LOG;
LOG_ASSERT(logging::InitLogging(settings));
const base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess();
DCHECK(cmd_line);
base::CommandLine::SwitchMap switches = cmd_line->GetSwitches();
for (base::CommandLine::SwitchMap::const_iterator it = switches.begin();
it != switches.end(); ++it) {
if (it->first == "test_video_data") {
media::g_test_video_data = it->second.c_str();
continue;
}
// The output log for VDA performance test.
if (it->first == "output_log") {
media::g_output_log = it->second.c_str();
continue;
}
if (it->first == "rendering_fps") {
// On Windows, CommandLine::StringType is wstring. We need to convert
// it to std::string first
std::string input(it->second.begin(), it->second.end());
LOG_ASSERT(base::StringToDouble(input, &media::g_rendering_fps));
continue;
}
if (it->first == "disable_rendering") {
media::g_use_gl_renderer = false;
continue;
}
if (it->first == "num_play_throughs") {
std::string input(it->second.begin(), it->second.end());
LOG_ASSERT(base::StringToSizeT(input, &media::g_num_play_throughs));
continue;
}
if (it->first == "fake_decoder") {
media::g_fake_decoder = true;
continue;
}
if (it->first == "v" || it->first == "vmodule")
continue;
if (it->first == "ozone-platform" || it->first == "ozone-use-surfaceless")
continue;
if (it->first == "test_import") {
media::g_test_import = true;
continue;
}
if (it->first == "frame_validator") {
#if defined(OS_CHROMEOS)
auto flags = base::SplitString(it->second, ",", base::TRIM_WHITESPACE,
base::SPLIT_WANT_NONEMPTY);
for (auto& f : flags) {
if (f == "check") {
media::g_frame_validator_flags |=
media::test::VideoFrameValidator::CHECK;
} else if (f == "dump") {
media::g_frame_validator_flags |=
media::test::VideoFrameValidator::OUTPUTYUV;
} else {
LOG(FATAL) << "Unknown flag: " << f;
}
}
media::g_test_import = true;
#endif
continue;
}
if (it->first == "use-test-data-path") {
media::g_test_file_path = media::GetTestDataFilePath("");
continue;
}
if (it->first == "thumbnail_output_dir") {
media::g_thumbnail_output_dir = base::FilePath(it->second.c_str());
}
}
base::ShadowingAtExitManager at_exit_manager;
return base::LaunchUnitTestsSerially(
argc, argv,
base::Bind(&media::VDATestSuite::Run, base::Unretained(&test_suite)));
}