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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_INTERPRETER_BYTECODE_GENERATOR_H_
#define V8_INTERPRETER_BYTECODE_GENERATOR_H_
#include "src/ast/ast.h"
#include "src/interpreter/bytecode-array-builder.h"
#include "src/interpreter/bytecode-label.h"
#include "src/interpreter/bytecode-register.h"
#include "src/interpreter/bytecodes.h"
namespace v8 {
namespace internal {
class CompilationInfo;
namespace interpreter {
class LoopBuilder;
class BytecodeGenerator final : public AstVisitor<BytecodeGenerator> {
public:
explicit BytecodeGenerator(CompilationInfo* info);
void GenerateBytecode(uintptr_t stack_limit);
Handle<BytecodeArray> FinalizeBytecode(Isolate* isolate);
#define DECLARE_VISIT(type) void Visit##type(type* node);
AST_NODE_LIST(DECLARE_VISIT)
#undef DECLARE_VISIT
// Visiting function for declarations list and statements are overridden.
void VisitDeclarations(Declaration::List* declarations);
void VisitStatements(ZoneList<Statement*>* statments);
private:
class ContextScope;
class ControlScope;
class ControlScopeForBreakable;
class ControlScopeForIteration;
class ControlScopeForTopLevel;
class ControlScopeForTryCatch;
class ControlScopeForTryFinally;
class ExpressionResultScope;
class EffectResultScope;
class GlobalDeclarationsBuilder;
class RegisterAllocationScope;
class TestResultScope;
class ValueResultScope;
enum class TestFallthrough { kThen, kElse, kNone };
void GenerateBytecodeBody();
void AllocateDeferredConstants(Isolate* isolate);
DEFINE_AST_VISITOR_SUBCLASS_MEMBERS();
// Dispatched from VisitBinaryOperation.
void VisitArithmeticExpression(BinaryOperation* binop);
void VisitCommaExpression(BinaryOperation* binop);
void VisitLogicalOrExpression(BinaryOperation* binop);
void VisitLogicalAndExpression(BinaryOperation* binop);
// Dispatched from VisitUnaryOperation.
void VisitVoid(UnaryOperation* expr);
void VisitTypeOf(UnaryOperation* expr);
void VisitNot(UnaryOperation* expr);
void VisitDelete(UnaryOperation* expr);
// Used by flow control routines to evaluate loop condition.
void VisitCondition(Expression* expr);
// Visit the arguments expressions in |args| and store them in |args_regs|,
// growing |args_regs| for each argument visited.
void VisitArguments(ZoneList<Expression*>* args, RegisterList* arg_regs);
// Visit a keyed super property load. The optional
// |opt_receiver_out| register will have the receiver stored to it
// if it's a valid register. The loaded value is placed in the
// accumulator.
void VisitKeyedSuperPropertyLoad(Property* property,
Register opt_receiver_out);
// Visit a named super property load. The optional
// |opt_receiver_out| register will have the receiver stored to it
// if it's a valid register. The loaded value is placed in the
// accumulator.
void VisitNamedSuperPropertyLoad(Property* property,
Register opt_receiver_out);
void VisitPropertyLoad(Register obj, Property* expr);
void VisitPropertyLoadForRegister(Register obj, Property* expr,
Register destination);
void BuildVariableLoad(Variable* variable, FeedbackSlot slot,
HoleCheckMode hole_check_mode,
TypeofMode typeof_mode = NOT_INSIDE_TYPEOF);
void BuildVariableLoadForAccumulatorValue(
Variable* variable, FeedbackSlot slot, HoleCheckMode hole_check_mode,
TypeofMode typeof_mode = NOT_INSIDE_TYPEOF);
void BuildVariableAssignment(Variable* variable, Token::Value op,
FeedbackSlot slot,
HoleCheckMode hole_check_mode);
void BuildReturn();
void BuildAsyncReturn();
void BuildReThrow();
void BuildAbort(BailoutReason bailout_reason);
void BuildThrowIfHole(Handle<String> name);
void BuildThrowReferenceError(Handle<String> name);
void BuildHoleCheckForVariableAssignment(Variable* variable, Token::Value op);
// Build jump to targets[value], where
// start_index <= value < start_index + size.
void BuildIndexedJump(Register value, size_t start_index, size_t size,
ZoneVector<BytecodeLabel>& targets);
void BuildNewLocalActivationContext();
void BuildLocalActivationContextInitialization();
void BuildNewLocalBlockContext(Scope* scope);
void BuildNewLocalCatchContext(Variable* variable, Scope* scope);
void BuildNewLocalWithContext(Scope* scope);
void VisitGeneratorPrologue();
void VisitArgumentsObject(Variable* variable);
void VisitRestArgumentsArray(Variable* rest);
void VisitCallSuper(Call* call);
void VisitClassLiteralProperties(ClassLiteral* expr, Register constructor,
Register prototype);
void BuildClassLiteralNameProperty(ClassLiteral* expr, Register constructor);
void VisitThisFunctionVariable(Variable* variable);
void VisitNewTargetVariable(Variable* variable);
void VisitBlockDeclarationsAndStatements(Block* stmt);
void VisitFunctionClosureForContext();
void VisitSetHomeObject(Register value, Register home_object,
LiteralProperty* property, int slot_number = 0);
void VisitObjectLiteralAccessor(Register home_object,
ObjectLiteralProperty* property,
Register value_out);
void VisitForInAssignment(Expression* expr, FeedbackSlot slot);
void VisitModuleNamespaceImports();
// Visit the header/body of a loop iteration.
void VisitIterationHeader(IterationStatement* stmt,
LoopBuilder* loop_builder);
void VisitIterationBody(IterationStatement* stmt, LoopBuilder* loop_builder);
// Visit a statement and switch scopes, the context is in the accumulator.
void VisitInScope(Statement* stmt, Scope* scope);
void BuildPushUndefinedIntoRegisterList(RegisterList* reg_list);
// Visitors for obtaining expression result in the accumulator, in a
// register, or just getting the effect.
void VisitForAccumulatorValue(Expression* expr);
void VisitForAccumulatorValueOrTheHole(Expression* expr);
MUST_USE_RESULT Register VisitForRegisterValue(Expression* expr);
void VisitForRegisterValue(Expression* expr, Register destination);
void VisitAndPushIntoRegisterList(Expression* expr, RegisterList* reg_list);
void VisitForEffect(Expression* expr);
void VisitForTest(Expression* expr, BytecodeLabels* then_labels,
BytecodeLabels* else_labels, TestFallthrough fallthrough);
// Returns the runtime function id for a store to super for the function's
// language mode.
inline Runtime::FunctionId StoreToSuperRuntimeId();
inline Runtime::FunctionId StoreKeyedToSuperRuntimeId();
inline BytecodeArrayBuilder* builder() const { return builder_; }
inline Zone* zone() const { return zone_; }
inline DeclarationScope* scope() const { return scope_; }
inline CompilationInfo* info() const { return info_; }
inline ControlScope* execution_control() const { return execution_control_; }
inline void set_execution_control(ControlScope* scope) {
execution_control_ = scope;
}
inline ContextScope* execution_context() const { return execution_context_; }
inline void set_execution_context(ContextScope* context) {
execution_context_ = context;
}
inline void set_execution_result(ExpressionResultScope* execution_result) {
execution_result_ = execution_result;
}
ExpressionResultScope* execution_result() const { return execution_result_; }
BytecodeRegisterAllocator* register_allocator() const {
return builder()->register_allocator();
}
GlobalDeclarationsBuilder* globals_builder() { return globals_builder_; }
inline LanguageMode language_mode() const;
int feedback_index(FeedbackSlot slot) const;
Handle<Name> home_object_symbol() const { return home_object_symbol_; }
Handle<Name> iterator_symbol() const { return iterator_symbol_; }
Handle<Name> prototype_string() const { return prototype_string_; }
Handle<FixedArray> empty_fixed_array() const { return empty_fixed_array_; }
const AstRawString* undefined_string() const { return undefined_string_; }
Zone* zone_;
BytecodeArrayBuilder* builder_;
CompilationInfo* info_;
DeclarationScope* scope_;
GlobalDeclarationsBuilder* globals_builder_;
ZoneVector<GlobalDeclarationsBuilder*> global_declarations_;
ZoneVector<std::pair<FunctionLiteral*, size_t>> function_literals_;
ZoneVector<std::pair<NativeFunctionLiteral*, size_t>>
native_function_literals_;
ZoneVector<std::pair<ObjectLiteral*, size_t>> object_literals_;
ZoneVector<std::pair<ArrayLiteral*, size_t>> array_literals_;
ControlScope* execution_control_;
ContextScope* execution_context_;
ExpressionResultScope* execution_result_;
ZoneVector<BytecodeLabel> generator_resume_points_;
Register generator_state_;
int loop_depth_;
Handle<Name> home_object_symbol_;
Handle<Name> iterator_symbol_;
Handle<Name> prototype_string_;
Handle<FixedArray> empty_fixed_array_;
const AstRawString* undefined_string_;
};
} // namespace interpreter
} // namespace internal
} // namespace v8
#endif // V8_INTERPRETER_BYTECODE_GENERATOR_H_