blob: ead295a50ed29ce76769851c170d2235363f2c88 [file] [log] [blame]
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferGL.h: Defines the class interface for RenderbufferGL.
#ifndef LIBANGLE_RENDERER_GL_RENDERBUFFERGL_H_
#define LIBANGLE_RENDERER_GL_RENDERBUFFERGL_H_
#include "libANGLE/renderer/RenderbufferImpl.h"
namespace gl
{
class TextureCapsMap;
}
namespace rx
{
class BlitGL;
class FunctionsGL;
class StateManagerGL;
struct WorkaroundsGL;
class RenderbufferGL : public RenderbufferImpl
{
public:
RenderbufferGL(const gl::RenderbufferState &state,
const FunctionsGL *functions,
const WorkaroundsGL &workarounds,
StateManagerGL *stateManager,
BlitGL *blitter,
const gl::TextureCapsMap &textureCaps);
~RenderbufferGL() override;
gl::Error setStorage(const gl::Context *context,
GLenum internalformat,
size_t width,
size_t height) override;
gl::Error setStorageMultisample(const gl::Context *context,
size_t samples,
GLenum internalformat,
size_t width,
size_t height) override;
gl::Error setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) override;
gl::Error initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex) override;
GLuint getRenderbufferID() const;
private:
const FunctionsGL *mFunctions;
const WorkaroundsGL &mWorkarounds;
StateManagerGL *mStateManager;
BlitGL *mBlitter;
const gl::TextureCapsMap &mTextureCaps;
GLuint mRenderbufferID;
GLenum mNativeInternalFormat;
};
}
#endif // LIBANGLE_RENDERER_GL_RENDERBUFFERGL_H_