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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/inspector/WorkerInspectorController.h"
#include "core/CoreProbeSink.h"
#include "core/inspector/InspectorLogAgent.h"
#include "core/inspector/InspectorNetworkAgent.h"
#include "core/inspector/InspectorTraceEvents.h"
#include "core/inspector/WorkerThreadDebugger.h"
#include "core/inspector/protocol/Protocol.h"
#include "core/loader/WorkerFetchContext.h"
#include "core/probe/CoreProbes.h"
#include "core/workers/WorkerBackingThread.h"
#include "core/workers/WorkerGlobalScope.h"
#include "core/workers/WorkerReportingProxy.h"
#include "core/workers/WorkerThread.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/WebThreadSupportingGC.h"
namespace blink {
WorkerInspectorController* WorkerInspectorController::Create(
WorkerThread* thread) {
WorkerThreadDebugger* debugger =
WorkerThreadDebugger::From(thread->GetIsolate());
return debugger ? new WorkerInspectorController(thread, debugger) : nullptr;
}
WorkerInspectorController::WorkerInspectorController(
WorkerThread* thread,
WorkerThreadDebugger* debugger)
: debugger_(debugger), thread_(thread), probe_sink_(new CoreProbeSink()) {
probe_sink_->addInspectorTraceEvents(new InspectorTraceEvents());
}
WorkerInspectorController::~WorkerInspectorController() {
DCHECK(!thread_);
}
void WorkerInspectorController::ConnectFrontend(int session_id) {
if (sessions_.find(session_id) != sessions_.end())
return;
InspectorSession* session = new InspectorSession(
this, probe_sink_.Get(), session_id, debugger_->GetV8Inspector(),
debugger_->ContextGroupId(thread_), nullptr);
session->Append(
new InspectorLogAgent(thread_->GetConsoleMessageStorage(), nullptr));
if (thread_->GlobalScope()->IsWorkerGlobalScope() &&
RuntimeEnabledFeatures::OffMainThreadFetchEnabled()) {
DCHECK(ToWorkerGlobalScope(thread_->GlobalScope())->GetFetchContext());
session->Append(InspectorNetworkAgent::CreateForWorker(
ToWorkerGlobalScope(thread_->GlobalScope())));
}
if (sessions_.IsEmpty())
thread_->GetWorkerBackingThread().BackingThread().AddTaskObserver(this);
sessions_.insert(session_id, session);
}
void WorkerInspectorController::DisconnectFrontend(int session_id) {
auto it = sessions_.find(session_id);
if (it == sessions_.end())
return;
it->value->Dispose();
sessions_.erase(it);
if (sessions_.IsEmpty())
thread_->GetWorkerBackingThread().BackingThread().RemoveTaskObserver(this);
}
void WorkerInspectorController::DispatchMessageFromFrontend(
int session_id,
const String& message) {
auto it = sessions_.find(session_id);
if (it == sessions_.end())
return;
String method;
if (!protocol::DispatcherBase::getCommandName(message, &method))
return;
it->value->DispatchProtocolMessage(method, message);
}
void WorkerInspectorController::Dispose() {
Vector<int> ids;
CopyKeysToVector(sessions_, ids);
for (int session_id : ids)
DisconnectFrontend(session_id);
thread_ = nullptr;
}
void WorkerInspectorController::FlushProtocolNotifications() {
for (auto& it : sessions_)
it.value->flushProtocolNotifications();
}
void WorkerInspectorController::SendProtocolMessage(int session_id,
int call_id,
const String& response,
const String& state) {
// Worker messages are wrapped, no need to handle callId or state.
thread_->GetWorkerReportingProxy().PostMessageToPageInspector(session_id,
response);
}
void WorkerInspectorController::WillProcessTask() {}
void WorkerInspectorController::DidProcessTask() {
for (auto& it : sessions_)
it.value->flushProtocolNotifications();
}
DEFINE_TRACE(WorkerInspectorController) {
visitor->Trace(probe_sink_);
visitor->Trace(sessions_);
}
} // namespace blink