blob: 061ab535aa98a8c98f40d4e930ff7072664d4f76 [file] [log] [blame]
// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins-async.h"
#include "src/builtins/builtins-utils.h"
#include "src/builtins/builtins.h"
#include "src/code-factory.h"
#include "src/code-stub-assembler.h"
#include "src/frames-inl.h"
namespace v8 {
namespace internal {
Node* AsyncBuiltinsAssembler::Await(
Node* context, Node* generator, Node* value, Node* outer_promise,
const NodeGenerator1& create_closure_context, int on_resolve_context_index,
int on_reject_context_index, bool is_catchable) {
// Let promiseCapability be ! NewPromiseCapability(%Promise%).
Node* const wrapped_value = AllocateAndInitJSPromise(context);
// Perform ! Call(promiseCapability.[[Resolve]], undefined, « promise »).
InternalResolvePromise(context, wrapped_value, value);
Node* const native_context = LoadNativeContext(context);
Node* const closure_context = create_closure_context(native_context);
Node* const map = LoadContextElement(
native_context, Context::STRICT_FUNCTION_WITHOUT_PROTOTYPE_MAP_INDEX);
// Load and allocate on_resolve closure
Node* const on_resolve_shared_fun =
LoadContextElement(native_context, on_resolve_context_index);
CSA_SLOW_ASSERT(
this, HasInstanceType(on_resolve_shared_fun, SHARED_FUNCTION_INFO_TYPE));
Node* const on_resolve = AllocateFunctionWithMapAndContext(
map, on_resolve_shared_fun, closure_context);
// Load and allocate on_reject closure
Node* const on_reject_shared_fun =
LoadContextElement(native_context, on_reject_context_index);
CSA_SLOW_ASSERT(
this, HasInstanceType(on_reject_shared_fun, SHARED_FUNCTION_INFO_TYPE));
Node* const on_reject = AllocateFunctionWithMapAndContext(
map, on_reject_shared_fun, closure_context);
Node* const throwaway_promise =
AllocateAndInitJSPromise(context, wrapped_value);
// The Promise will be thrown away and not handled, but it shouldn't trigger
// unhandled reject events as its work is done
PromiseSetHasHandler(throwaway_promise);
Label do_perform_promise_then(this);
GotoUnless(IsDebugActive(), &do_perform_promise_then);
{
Label common(this);
GotoUnless(HasInstanceType(value, JS_PROMISE_TYPE), &common);
{
// Mark the reject handler callback to be a forwarding edge, rather
// than a meaningful catch handler
Node* const key =
HeapConstant(factory()->promise_forwarding_handler_symbol());
CallRuntime(Runtime::kSetProperty, on_reject, key, TrueConstant(),
SmiConstant(STRICT));
if (!is_catchable) {
PromiseSetHasHandler(value);
}
}
Goto(&common);
Bind(&common);
// Mark the dependency to outer Promise in case the throwaway Promise is
// found on the Promise stack
CSA_SLOW_ASSERT(this, HasInstanceType(outer_promise, JS_PROMISE_TYPE));
Node* const key = HeapConstant(factory()->promise_handled_by_symbol());
CallRuntime(Runtime::kSetProperty, throwaway_promise, key, outer_promise,
SmiConstant(STRICT));
}
Goto(&do_perform_promise_then);
Bind(&do_perform_promise_then);
InternalPerformPromiseThen(context, wrapped_value, on_resolve, on_reject,
throwaway_promise, UndefinedConstant(),
UndefinedConstant());
return wrapped_value;
}
} // namespace internal
} // namespace v8