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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "modules/webaudio/ChannelMergerNode.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/dom/ExceptionCode.h"
#include "core/dom/ExecutionContext.h"
#include "modules/webaudio/AudioNodeInput.h"
#include "modules/webaudio/AudioNodeOutput.h"
#include "modules/webaudio/BaseAudioContext.h"
#include "modules/webaudio/ChannelMergerOptions.h"
namespace blink {
ChannelMergerHandler::ChannelMergerHandler(AudioNode& node,
float sampleRate,
unsigned numberOfInputs)
: AudioHandler(NodeTypeChannelMerger, node, sampleRate) {
// These properties are fixed for the node and cannot be changed by user.
m_channelCount = 1;
setInternalChannelCountMode(Explicit);
// Create the requested number of inputs.
for (unsigned i = 0; i < numberOfInputs; ++i)
addInput();
// Create the output with the requested number of channels.
addOutput(numberOfInputs);
initialize();
}
PassRefPtr<ChannelMergerHandler> ChannelMergerHandler::create(
AudioNode& node,
float sampleRate,
unsigned numberOfInputs) {
return adoptRef(new ChannelMergerHandler(node, sampleRate, numberOfInputs));
}
void ChannelMergerHandler::process(size_t framesToProcess) {
AudioNodeOutput& output = this->output(0);
DCHECK_EQ(framesToProcess, output.bus()->length());
unsigned numberOfOutputChannels = output.numberOfChannels();
DCHECK_EQ(numberOfInputs(), numberOfOutputChannels);
// Merge multiple inputs into one output.
for (unsigned i = 0; i < numberOfOutputChannels; ++i) {
AudioNodeInput& input = this->input(i);
DCHECK_EQ(input.numberOfChannels(), 1u);
AudioChannel* outputChannel = output.bus()->channel(i);
if (input.isConnected()) {
// The mixing rules will be applied so multiple channels are down-
// mixed to mono (when the mixing rule is defined). Note that only
// the first channel will be taken for the undefined input channel
// layout.
//
// See:
// http://webaudio.github.io/web-audio-api/#channel-up-mixing-and-down-mixing
AudioChannel* inputChannel = input.bus()->channel(0);
outputChannel->copyFrom(inputChannel);
} else {
// If input is unconnected, fill zeros in the channel.
outputChannel->zero();
}
}
}
void ChannelMergerHandler::setChannelCount(unsigned long channelCount,
ExceptionState& exceptionState) {
DCHECK(isMainThread());
BaseAudioContext::AutoLocker locker(context());
// channelCount must be 1.
if (channelCount != 1) {
exceptionState.throwDOMException(
InvalidStateError,
"ChannelMerger: channelCount cannot be changed from 1");
}
}
void ChannelMergerHandler::setChannelCountMode(const String& mode,
ExceptionState& exceptionState) {
DCHECK(isMainThread());
BaseAudioContext::AutoLocker locker(context());
// channcelCountMode must be 'explicit'.
if (mode != "explicit") {
exceptionState.throwDOMException(
InvalidStateError,
"ChannelMerger: channelCountMode cannot be changed from 'explicit'");
}
}
// ----------------------------------------------------------------
ChannelMergerNode::ChannelMergerNode(BaseAudioContext& context,
unsigned numberOfInputs)
: AudioNode(context) {
setHandler(ChannelMergerHandler::create(*this, context.sampleRate(),
numberOfInputs));
}
ChannelMergerNode* ChannelMergerNode::create(BaseAudioContext& context,
ExceptionState& exceptionState) {
DCHECK(isMainThread());
// The default number of inputs for the merger node is 6.
return create(context, 6, exceptionState);
}
ChannelMergerNode* ChannelMergerNode::create(BaseAudioContext& context,
unsigned numberOfInputs,
ExceptionState& exceptionState) {
DCHECK(isMainThread());
if (context.isContextClosed()) {
context.throwExceptionForClosedState(exceptionState);
return nullptr;
}
if (!numberOfInputs ||
numberOfInputs > BaseAudioContext::maxNumberOfChannels()) {
exceptionState.throwDOMException(
IndexSizeError, ExceptionMessages::indexOutsideRange<size_t>(
"number of inputs", numberOfInputs, 1,
ExceptionMessages::InclusiveBound,
BaseAudioContext::maxNumberOfChannels(),
ExceptionMessages::InclusiveBound));
return nullptr;
}
return new ChannelMergerNode(context, numberOfInputs);
}
ChannelMergerNode* ChannelMergerNode::create(
BaseAudioContext* context,
const ChannelMergerOptions& options,
ExceptionState& exceptionState) {
ChannelMergerNode* node =
create(*context, options.numberOfInputs(), exceptionState);
if (!node)
return nullptr;
node->handleChannelOptions(options, exceptionState);
return node;
}
} // namespace blink