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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_FLEX_LAYOUT_ALGORITHM_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_FLEX_LAYOUT_ALGORITHM_H_
#include "third_party/blink/renderer/core/layout/ng/ng_layout_algorithm.h"
#include "third_party/blink/renderer/core/layout/ng/ng_box_fragment_builder.h"
namespace blink {
class NGBlockNode;
class NGBlockBreakToken;
class NGBreakToken;
class NGConstraintSpace;
class CORE_EXPORT NGFlexLayoutAlgorithm
: public NGLayoutAlgorithm<NGBlockNode,
NGBoxFragmentBuilder,
NGBlockBreakToken> {
public:
NGFlexLayoutAlgorithm(NGBlockNode,
const NGConstraintSpace&,
const NGBreakToken*);
scoped_refptr<NGLayoutResult> Layout() override;
base::Optional<MinMaxSize> ComputeMinMaxSize(
const MinMaxSizeInput&) const override;
private:
// This is same method as FlexItem but we need that logic before FlexItem is
// constructed.
bool MainAxisIsInlineAxis(NGBlockNode child);
LayoutUnit MainAxisContentExtent(LayoutUnit sum_hypothetical_main_size);
void HandleOutOfFlowPositioned(NGBlockNode child);
NGLogicalSize border_box_size_;
NGBoxStrut border_scrollbar_padding_;
NGLogicalSize content_box_size_;
NGBoxStrut borders_;
NGBoxStrut padding_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_FLEX_LAYOUT_ALGORITHM_H_