blob: cd670578954aa2340adfd369a2fffea6808d3bf2 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <new>
#include <utility>
#include <vector>
#include "base/macros.h"
#include "build/build_config.h"
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/renderer/input/main_thread_event_queue.h"
#include "testing/gtest/include/gtest/gtest.h"
using blink::WebInputEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
namespace content {
namespace {
const int kTestRoutingID = 13;
}
class MainThreadEventQueueTest : public testing::Test,
public MainThreadEventQueueClient {
public:
MainThreadEventQueueTest() : queue_(kTestRoutingID, this) {}
void SendEventToMainThread(int routing_id,
const blink::WebInputEvent* event,
const ui::LatencyInfo& latency,
InputEventDispatchType type) override {
ASSERT_EQ(kTestRoutingID, routing_id);
const unsigned char* eventPtr =
reinterpret_cast<const unsigned char*>(event);
last_event_.assign(eventPtr, eventPtr + event->size);
}
WebInputEventQueue<PendingMouseWheelEvent>& wheel_event_queue() {
return queue_.wheel_events_;
}
WebInputEventQueue<PendingTouchEvent>& touch_event_queue() {
return queue_.touch_events_;
}
protected:
MainThreadEventQueue queue_;
std::vector<unsigned char> last_event_;
};
TEST_F(MainThreadEventQueueTest, NonBlockingWheel) {
WebMouseWheelEvent kEvents[4] = {
SyntheticWebMouseWheelEventBuilder::Build(10, 10, 0, 53, 0, false),
SyntheticWebMouseWheelEventBuilder::Build(20, 20, 0, 53, 0, false),
SyntheticWebMouseWheelEventBuilder::Build(30, 30, 0, 53, 1, false),
SyntheticWebMouseWheelEventBuilder::Build(30, 30, 0, 53, 1, false),
};
ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING,
wheel_event_queue().state());
queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, wheel_event_queue().state());
queue_.HandleEvent(&kEvents[1], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(kEvents[0].size, last_event_.size());
ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[0], kEvents[0].size) == 0);
queue_.EventHandled(blink::WebInputEvent::MouseWheel);
ASSERT_EQ(kEvents[1].size, last_event_.size());
ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[1], kEvents[1].size) == 0);
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, wheel_event_queue().state());
queue_.EventHandled(blink::WebInputEvent::MouseWheel);
ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING,
wheel_event_queue().state());
// Ensure that coalescing takes place.
queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
queue_.HandleEvent(&kEvents[2], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
queue_.HandleEvent(&kEvents[3], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(1u, wheel_event_queue().size());
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, wheel_event_queue().state());
}
TEST_F(MainThreadEventQueueTest, NonBlockingTouch) {
SyntheticWebTouchEvent kEvents[4];
kEvents[0].PressPoint(10, 10);
kEvents[1].PressPoint(10, 10);
kEvents[1].modifiers = 1;
kEvents[1].MovePoint(0, 20, 20);
kEvents[2].PressPoint(10, 10);
kEvents[2].MovePoint(0, 30, 30);
kEvents[3].PressPoint(10, 10);
kEvents[3].MovePoint(0, 35, 35);
ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING,
touch_event_queue().state());
queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state());
queue_.HandleEvent(&kEvents[1], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(kEvents[0].size, last_event_.size());
ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[0], kEvents[0].size) == 0);
queue_.EventHandled(blink::WebInputEvent::TouchStart);
ASSERT_EQ(kEvents[1].size, last_event_.size());
ASSERT_TRUE(memcmp(&last_event_[0], &kEvents[1], kEvents[1].size) == 0);
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state());
queue_.EventHandled(blink::WebInputEvent::TouchMove);
ASSERT_EQ(WebInputEventQueueState::ITEM_NOT_PENDING,
touch_event_queue().state());
// Ensure that coalescing takes place.
queue_.HandleEvent(&kEvents[0], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
queue_.HandleEvent(&kEvents[2], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
queue_.HandleEvent(&kEvents[3], ui::LatencyInfo(), DISPATCH_TYPE_BLOCKING,
INPUT_EVENT_ACK_STATE_SET_NON_BLOCKING);
ASSERT_EQ(1u, touch_event_queue().size());
ASSERT_EQ(WebInputEventQueueState::ITEM_PENDING, touch_event_queue().state());
}
} // namespace content