blob: 435ba369368b3d0818c20fdaa42659c5d45bef5d [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/offscreencanvas/OffscreenCanvas.h"
#include "core/dom/ExceptionCode.h"
#include "core/html/canvas/CanvasContextCreationAttributes.h"
#include "modules/offscreencanvas/OffscreenCanvasRenderingContext.h"
#include "modules/offscreencanvas/OffscreenCanvasRenderingContextFactory.h"
#include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h"
#include "wtf/MathExtras.h"
namespace blink {
OffscreenCanvas::OffscreenCanvas(const IntSize& size)
: m_size(size)
{ }
OffscreenCanvas::~OffscreenCanvas()
{ }
OffscreenCanvas* OffscreenCanvas::create(unsigned width, unsigned height)
{
return new OffscreenCanvas(IntSize(clampTo<int>(width), clampTo<int>(height)));
}
void OffscreenCanvas::setWidth(unsigned width)
{
m_size.setWidth(clampTo<int>(width));
}
void OffscreenCanvas::setHeight(unsigned height)
{
m_size.setHeight(clampTo<int>(height));
}
void OffscreenCanvas::setNeutered()
{
ASSERT(!m_context);
m_isNeutered = true;
m_size.setWidth(0);
m_size.setHeight(0);
}
OffscreenCanvasRenderingContext2D* OffscreenCanvas::getContext(const String& id, const CanvasContextCreationAttributes& attributes, ExceptionState& exceptionState)
{
if (m_isNeutered) {
exceptionState.throwDOMException(InvalidStateError, "Cannot get context of a neutered OffscreenCanvas");
return nullptr;
}
OffscreenCanvasRenderingContext::ContextType contextType = OffscreenCanvasRenderingContext::contextTypeFromId(id);
// Unknown type.
if (contextType == OffscreenCanvasRenderingContext::ContextTypeCount)
return nullptr;
OffscreenCanvasRenderingContextFactory* factory = getRenderingContextFactory(contextType);
if (!factory)
return nullptr;
if (m_context) {
if (m_context->getContextType() != contextType) {
factory->onError(this, "OffscreenCanvas has an existing context of a different type");
return nullptr;
}
} else {
m_context = factory->create(this, attributes);
}
// TODO: When there're more than one context type implemented in the future,
// the return type here should be changed to base class of all Offscreen
// context types.
return static_cast<OffscreenCanvasRenderingContext2D*>(m_context.get());
}
ImageBitmap* OffscreenCanvas::transferToImageBitmap(ExceptionState& exceptionState)
{
if (m_isNeutered) {
exceptionState.throwDOMException(InvalidStateError, "Cannot transfer an ImageBitmap from a neutered OffscreenCanvas");
return nullptr;
}
if (!m_context) {
exceptionState.throwDOMException(InvalidStateError, "Cannot transfer an ImageBitmap from an OffscreenCanvas with no context");
return nullptr;
}
ImageBitmap* image = m_context->transferToImageBitmap(exceptionState);
if (!image) {
// Undocumented exception (not in spec)
exceptionState.throwDOMException(V8GeneralError, "Out of memory");
}
return image;
}
OffscreenCanvasRenderingContext2D* OffscreenCanvas::renderingContext() const
{
ASSERT(!m_isNeutered);
// TODO: When there're more than one context type implemented in the future,
// the return type here should be changed to base class of all Offscreen
// context types.
return static_cast<OffscreenCanvasRenderingContext2D*>(m_context.get());
}
OffscreenCanvas::ContextFactoryVector& OffscreenCanvas::renderingContextFactories()
{
DEFINE_STATIC_LOCAL(ContextFactoryVector, s_contextFactories, (OffscreenCanvasRenderingContext::ContextTypeCount));
return s_contextFactories;
}
OffscreenCanvasRenderingContextFactory* OffscreenCanvas::getRenderingContextFactory(int type)
{
ASSERT(type < OffscreenCanvasRenderingContext::ContextTypeCount);
return renderingContextFactories()[type].get();
}
void OffscreenCanvas::registerRenderingContextFactory(PassOwnPtr<OffscreenCanvasRenderingContextFactory> renderingContextFactory)
{
OffscreenCanvasRenderingContext::ContextType type = renderingContextFactory->getContextType();
ASSERT(type < OffscreenCanvasRenderingContext::ContextTypeCount);
ASSERT(!renderingContextFactories()[type]);
renderingContextFactories()[type] = renderingContextFactory;
}
DEFINE_TRACE(OffscreenCanvas)
{
visitor->trace(m_context);
}
} // namespace blink