| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| #include "platform/audio/AudioResamplerKernel.h" |
| #include "platform/audio/AudioResampler.h" |
| #include "wtf/MathExtras.h" |
| |
| namespace blink { |
| |
| const size_t AudioResamplerKernel::MaxFramesToProcess = 128; |
| |
| AudioResamplerKernel::AudioResamplerKernel(AudioResampler* resampler) |
| : m_resampler(resampler), |
| // The buffer size must be large enough to hold up to two extra sample |
| // frames for the linear interpolation. |
| m_sourceBuffer( |
| 2 + static_cast<int>(MaxFramesToProcess * AudioResampler::MaxRate)), |
| m_virtualReadIndex(0.0), |
| m_fillIndex(0) { |
| m_lastValues[0] = 0.0f; |
| m_lastValues[1] = 0.0f; |
| } |
| |
| float* AudioResamplerKernel::getSourcePointer( |
| size_t framesToProcess, |
| size_t* numberOfSourceFramesNeededP) { |
| ASSERT(framesToProcess <= MaxFramesToProcess); |
| |
| // Calculate the next "virtual" index. After process() is called, |
| // m_virtualReadIndex will equal this value. |
| double nextFractionalIndex = m_virtualReadIndex + framesToProcess * rate(); |
| |
| // Because we're linearly interpolating between the previous and next sample |
| // we need to round up so we include the next sample. |
| int endIndex = static_cast<int>(nextFractionalIndex + |
| 1.0); // round up to next integer index |
| |
| // Determine how many input frames we'll need. |
| // We need to fill the buffer up to and including endIndex (so add 1) but |
| // we've already buffered m_fillIndex frames from last time. |
| size_t framesNeeded = 1 + endIndex - m_fillIndex; |
| if (numberOfSourceFramesNeededP) |
| *numberOfSourceFramesNeededP = framesNeeded; |
| |
| // Do bounds checking for the source buffer. |
| bool isGood = m_fillIndex < m_sourceBuffer.size() && |
| m_fillIndex + framesNeeded <= m_sourceBuffer.size(); |
| ASSERT(isGood); |
| if (!isGood) |
| return 0; |
| |
| return m_sourceBuffer.data() + m_fillIndex; |
| } |
| |
| void AudioResamplerKernel::process(float* destination, size_t framesToProcess) { |
| ASSERT(framesToProcess <= MaxFramesToProcess); |
| |
| float* source = m_sourceBuffer.data(); |
| |
| double rate = this->rate(); |
| rate = clampTo(rate, 0.0, AudioResampler::MaxRate); |
| |
| // Start out with the previous saved values (if any). |
| if (m_fillIndex > 0) { |
| source[0] = m_lastValues[0]; |
| source[1] = m_lastValues[1]; |
| } |
| |
| // Make a local copy. |
| double virtualReadIndex = m_virtualReadIndex; |
| |
| // Sanity check source buffer access. |
| ASSERT(framesToProcess > 0); |
| ASSERT(virtualReadIndex >= 0 && |
| 1 + static_cast<unsigned>(virtualReadIndex + |
| (framesToProcess - 1) * rate) < |
| m_sourceBuffer.size()); |
| |
| // Do the linear interpolation. |
| int n = framesToProcess; |
| while (n--) { |
| unsigned readIndex = static_cast<unsigned>(virtualReadIndex); |
| double interpolationFactor = virtualReadIndex - readIndex; |
| |
| double sample1 = source[readIndex]; |
| double sample2 = source[readIndex + 1]; |
| |
| double sample = |
| (1.0 - interpolationFactor) * sample1 + interpolationFactor * sample2; |
| |
| *destination++ = static_cast<float>(sample); |
| |
| virtualReadIndex += rate; |
| } |
| |
| // Save the last two sample-frames which will later be used at the beginning |
| // of the source buffer the next time around. |
| int readIndex = static_cast<int>(virtualReadIndex); |
| m_lastValues[0] = source[readIndex]; |
| m_lastValues[1] = source[readIndex + 1]; |
| m_fillIndex = 2; |
| |
| // Wrap the virtual read index back to the start of the buffer. |
| virtualReadIndex -= readIndex; |
| |
| // Put local copy back into member variable. |
| m_virtualReadIndex = virtualReadIndex; |
| } |
| |
| void AudioResamplerKernel::reset() { |
| m_virtualReadIndex = 0.0; |
| m_fillIndex = 0; |
| m_lastValues[0] = 0.0f; |
| m_lastValues[1] = 0.0f; |
| } |
| |
| double AudioResamplerKernel::rate() const { |
| return m_resampler->rate(); |
| } |
| |
| } // namespace blink |