| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| #ifndef HRTFPanner_h |
| #define HRTFPanner_h |
| |
| #include "platform/audio/AudioDelayDSPKernel.h" |
| #include "platform/audio/FFTConvolver.h" |
| #include "platform/audio/HRTFDatabaseLoader.h" |
| #include "platform/audio/Panner.h" |
| |
| namespace blink { |
| |
| class PLATFORM_EXPORT HRTFPanner final : public Panner { |
| public: |
| HRTFPanner(float sampleRate, HRTFDatabaseLoader*); |
| ~HRTFPanner() override; |
| |
| // Panner |
| void pan(double azimuth, |
| double elevation, |
| const AudioBus* inputBus, |
| AudioBus* outputBus, |
| size_t framesToProcess, |
| AudioBus::ChannelInterpretation) override; |
| void panWithSampleAccurateValues(double* azimuth, |
| double* elevation, |
| const AudioBus* inputBus, |
| AudioBus* outputBus, |
| size_t framesToProcess, |
| AudioBus::ChannelInterpretation) override; |
| |
| void reset() override; |
| |
| size_t fftSize() const { return fftSizeForSampleRate(m_sampleRate); } |
| static size_t fftSizeForSampleRate(float sampleRate); |
| |
| float sampleRate() const { return m_sampleRate; } |
| |
| double tailTime() const override; |
| double latencyTime() const override; |
| |
| private: |
| // Given an azimuth angle in the range -180 -> +180, returns the corresponding |
| // azimuth index for the database, and azimuthBlend which is an interpolation |
| // value from 0 -> 1. |
| int calculateDesiredAzimuthIndexAndBlend(double azimuth, |
| double& azimuthBlend); |
| |
| RefPtr<HRTFDatabaseLoader> m_databaseLoader; |
| |
| float m_sampleRate; |
| |
| // We maintain two sets of convolvers for smooth cross-faded interpolations |
| // when then azimuth and elevation are dynamically changing. When the |
| // azimuth and elevation are not changing, we simply process with one |
| // of the two sets. Initially we use CrossfadeSelection1 corresponding to |
| // m_convolverL1 and m_convolverR1. Whenever the azimuth or elevation |
| // changes, a crossfade is initiated to transition to the new position. So if |
| // we're currently processing with CrossfadeSelection1, then we transition to |
| // CrossfadeSelection2 (and vice versa). If we're in the middle of a |
| // transition, then we wait until it is complete before initiating a new |
| // transition. |
| |
| // Selects either the convolver set (m_convolverL1, m_convolverR1) or |
| // (m_convolverL2, m_convolverR2). |
| enum CrossfadeSelection { CrossfadeSelection1, CrossfadeSelection2 }; |
| |
| CrossfadeSelection m_crossfadeSelection; |
| |
| // azimuth/elevation for CrossfadeSelection1. |
| int m_azimuthIndex1; |
| double m_elevation1; |
| |
| // azimuth/elevation for CrossfadeSelection2. |
| int m_azimuthIndex2; |
| double m_elevation2; |
| |
| // A crossfade value 0 <= m_crossfadeX <= 1. |
| float m_crossfadeX; |
| |
| // Per-sample-frame crossfade value increment. |
| float m_crossfadeIncr; |
| |
| FFTConvolver m_convolverL1; |
| FFTConvolver m_convolverR1; |
| FFTConvolver m_convolverL2; |
| FFTConvolver m_convolverR2; |
| |
| AudioDelayDSPKernel m_delayLineL; |
| AudioDelayDSPKernel m_delayLineR; |
| |
| AudioFloatArray m_tempL1; |
| AudioFloatArray m_tempR1; |
| AudioFloatArray m_tempL2; |
| AudioFloatArray m_tempR2; |
| }; |
| |
| } // namespace blink |
| |
| #endif // HRTFPanner_h |