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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// Mac OS X - specific FFTFrame implementation
#include "wtf/build_config.h"
#if OS(MACOSX)
#include "platform/audio/FFTFrame.h"
#include "platform/audio/VectorMath.h"
namespace blink {
const int kMaxFFTPow2Size = 24;
FFTSetup* FFTFrame::fftSetups = nullptr;
// Normal constructor: allocates for a given fftSize
FFTFrame::FFTFrame(unsigned fftSize)
: m_realData(fftSize), m_imagData(fftSize) {
m_FFTSize = fftSize;
m_log2FFTSize = static_cast<unsigned>(log2(fftSize));
// We only allow power of two
ASSERT(1UL << m_log2FFTSize == m_FFTSize);
// Lazily create and share fftSetup with other frames
m_FFTSetup = fftSetupForSize(fftSize);
// Setup frame data
m_frame.realp = m_realData.data();
m_frame.imagp = m_imagData.data();
}
// Creates a blank/empty frame (interpolate() must later be called)
FFTFrame::FFTFrame() : m_realData(0), m_imagData(0) {
// Later will be set to correct values when interpolate() is called
m_frame.realp = 0;
m_frame.imagp = 0;
m_FFTSize = 0;
m_log2FFTSize = 0;
}
// Copy constructor
FFTFrame::FFTFrame(const FFTFrame& frame)
: m_FFTSize(frame.m_FFTSize),
m_log2FFTSize(frame.m_log2FFTSize),
m_realData(frame.m_FFTSize),
m_imagData(frame.m_FFTSize),
m_FFTSetup(frame.m_FFTSetup) {
// Setup frame data
m_frame.realp = m_realData.data();
m_frame.imagp = m_imagData.data();
// Copy/setup frame data
unsigned nbytes = sizeof(float) * m_FFTSize;
memcpy(realData(), frame.m_frame.realp, nbytes);
memcpy(imagData(), frame.m_frame.imagp, nbytes);
}
FFTFrame::~FFTFrame() {}
void FFTFrame::doFFT(const float* data) {
AudioFloatArray scaledData(m_FFTSize);
// veclib fft returns a result that is twice as large as would be expected.
// Compensate for that by scaling the input by half so the FFT has the
// correct scaling.
float scale = 0.5f;
VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize);
vDSP_ctoz((DSPComplex*)scaledData.data(), 2, &m_frame, 1, m_FFTSize / 2);
vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_FORWARD);
}
void FFTFrame::doInverseFFT(float* data) {
vDSP_fft_zrip(m_FFTSetup, &m_frame, 1, m_log2FFTSize, FFT_INVERSE);
vDSP_ztoc(&m_frame, 1, (DSPComplex*)data, 2, m_FFTSize / 2);
// Do final scaling so that x == IFFT(FFT(x))
float scale = 1.0f / m_FFTSize;
VectorMath::vsmul(data, 1, &scale, data, 1, m_FFTSize);
}
FFTSetup FFTFrame::fftSetupForSize(unsigned fftSize) {
if (!fftSetups) {
fftSetups = (FFTSetup*)malloc(sizeof(FFTSetup) * kMaxFFTPow2Size);
memset(fftSetups, 0, sizeof(FFTSetup) * kMaxFFTPow2Size);
}
int pow2size = static_cast<int>(log2(fftSize));
ASSERT(pow2size < kMaxFFTPow2Size);
if (!fftSetups[pow2size])
fftSetups[pow2size] = vDSP_create_fftsetup(pow2size, FFT_RADIX2);
return fftSetups[pow2size];
}
void FFTFrame::initialize() {}
void FFTFrame::cleanup() {
if (!fftSetups)
return;
for (int i = 0; i < kMaxFFTPow2Size; ++i) {
if (fftSetups[i])
vDSP_destroy_fftsetup(fftSetups[i]);
}
free(fftSetups);
fftSetups = nullptr;
}
} // namespace blink
#endif // #if OS(MACOSX)