| /* |
| * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/platform/geometry/layout_rect.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator.h" |
| |
| namespace blink { |
| |
| class FloatClipRect; |
| class HitTestLocation; |
| |
| class ClipRect { |
| USING_FAST_MALLOC(ClipRect); |
| |
| public: |
| ClipRect() : has_radius_(false) {} |
| ClipRect(const LayoutRect& rect) : rect_(rect), has_radius_(false) {} |
| ClipRect(const FloatClipRect& rect); |
| |
| const LayoutRect& Rect() const { return rect_; } |
| void SetRect(const FloatClipRect& rect); |
| |
| bool HasRadius() const { return has_radius_; } |
| void SetHasRadius(bool has_radius) { has_radius_ = has_radius; } |
| |
| bool operator==(const ClipRect& other) const { |
| return Rect() == other.Rect() && HasRadius() == other.HasRadius(); |
| } |
| bool operator!=(const ClipRect& other) const { |
| return Rect() != other.Rect() || HasRadius() != other.HasRadius(); |
| } |
| bool operator!=(const LayoutRect& other_rect) const { |
| return Rect() != other_rect; |
| } |
| |
| void Intersect(const LayoutRect& other) { rect_.Intersect(other); } |
| void Intersect(const ClipRect& other) { |
| rect_.Intersect(other.Rect()); |
| if (other.HasRadius()) |
| has_radius_ = true; |
| } |
| void Move(const LayoutSize& size) { rect_.Move(size); } |
| void Move(const IntSize& size) { rect_.Move(size); } |
| void MoveBy(const LayoutPoint& point) { rect_.MoveBy(point); } |
| |
| bool IsEmpty() const { return rect_.IsEmpty(); } |
| bool Intersects(const HitTestLocation&) const; |
| |
| String ToString() const; |
| |
| private: |
| LayoutRect rect_; |
| bool has_radius_; |
| }; |
| |
| inline ClipRect Intersection(const ClipRect& a, const ClipRect& b) { |
| ClipRect c = a; |
| c.Intersect(b); |
| return c; |
| } |
| |
| CORE_EXPORT std::ostream& operator<<(std::ostream&, const ClipRect&); |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |