| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ |
| #define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ |
| |
| #include <stdint.h> |
| |
| #include <map> |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/strings/string16.h" |
| #include "base/timer/timer.h" |
| #include "build/build_config.h" |
| #include "cc/surfaces/surface.h" |
| #include "components/mus/public/interfaces/window_manager.mojom.h" |
| #include "components/mus/public/interfaces/window_manager_constants.mojom.h" |
| #include "components/mus/public/interfaces/window_tree.mojom.h" |
| #include "components/mus/ws/platform_display_delegate.h" |
| #include "components/mus/ws/platform_display_init_params.h" |
| #include "mojo/public/cpp/bindings/callback.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/platform_window/platform_window_delegate.h" |
| |
| namespace cc { |
| class CompositorFrame; |
| class CopyOutputRequest; |
| class SurfaceIdAllocator; |
| class SurfaceManager; |
| } // namespace cc |
| |
| namespace gles2 { |
| class GpuState; |
| } // namespace gles2 |
| |
| namespace shell { |
| class Connector; |
| } // namespace shell |
| |
| namespace ui { |
| class CursorLoader; |
| class PlatformWindow; |
| struct TextInputState; |
| } // namespace ui |
| |
| namespace mus { |
| |
| class GpuState; |
| class SurfacesState; |
| class DisplayCompositor; |
| |
| namespace ws { |
| |
| class EventDispatcher; |
| class PlatformDisplayFactory; |
| class ServerWindow; |
| |
| // PlatformDisplay is used to connect the root ServerWindow to a display. |
| class PlatformDisplay { |
| public: |
| virtual ~PlatformDisplay() {} |
| |
| static PlatformDisplay* Create(const PlatformDisplayInitParams& init_params); |
| |
| virtual void Init(PlatformDisplayDelegate* delegate) = 0; |
| |
| // Schedules a paint for the specified region in the coordinates of |window|. |
| virtual void SchedulePaint(const ServerWindow* window, |
| const gfx::Rect& bounds) = 0; |
| |
| virtual void SetViewportSize(const gfx::Size& size) = 0; |
| |
| virtual void SetTitle(const base::string16& title) = 0; |
| |
| virtual void SetCapture() = 0; |
| |
| virtual void ReleaseCapture() = 0; |
| |
| virtual void SetCursorById(int32_t cursor) = 0; |
| |
| virtual mojom::Rotation GetRotation() = 0; |
| |
| virtual const mojom::ViewportMetrics& GetViewportMetrics() = 0; |
| |
| virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; |
| virtual void SetImeVisibility(bool visible) = 0; |
| |
| // Returns true if a compositor frame has been submitted but not drawn yet. |
| virtual bool IsFramePending() const = 0; |
| |
| virtual void RequestCopyOfOutput( |
| std::unique_ptr<cc::CopyOutputRequest> output_request) = 0; |
| |
| // Overrides factory for testing. Default (NULL) value indicates regular |
| // (non-test) environment. |
| static void set_factory_for_testing(PlatformDisplayFactory* factory) { |
| PlatformDisplay::factory_ = factory; |
| } |
| |
| private: |
| // Static factory instance (always NULL for non-test). |
| static PlatformDisplayFactory* factory_; |
| }; |
| |
| // PlatformDisplay implementation that connects to the services necessary to |
| // actually display. |
| class DefaultPlatformDisplay : public PlatformDisplay, |
| public ui::PlatformWindowDelegate { |
| public: |
| explicit DefaultPlatformDisplay(const PlatformDisplayInitParams& init_params); |
| ~DefaultPlatformDisplay() override; |
| |
| // PlatformDisplay: |
| void Init(PlatformDisplayDelegate* delegate) override; |
| void SchedulePaint(const ServerWindow* window, |
| const gfx::Rect& bounds) override; |
| void SetViewportSize(const gfx::Size& size) override; |
| void SetTitle(const base::string16& title) override; |
| void SetCapture() override; |
| void ReleaseCapture() override; |
| void SetCursorById(int32_t cursor) override; |
| const mojom::ViewportMetrics& GetViewportMetrics() override; |
| mojom::Rotation GetRotation() override; |
| void UpdateTextInputState(const ui::TextInputState& state) override; |
| void SetImeVisibility(bool visible) override; |
| bool IsFramePending() const override; |
| void RequestCopyOfOutput( |
| std::unique_ptr<cc::CopyOutputRequest> output_request) override; |
| |
| private: |
| void WantToDraw(); |
| |
| // This method initiates a top level redraw of the display. |
| // TODO(fsamuel): This should use vblank as a signal rather than a timer |
| // http://crbug.com/533042 |
| void Draw(); |
| |
| // This is called after cc::Display has completed generating a new frame |
| // for the display. TODO(fsamuel): Idle time processing should happen here |
| // if there is budget for it. |
| void DidDraw(cc::SurfaceDrawStatus status); |
| void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio); |
| std::unique_ptr<cc::CompositorFrame> GenerateCompositorFrame(); |
| |
| // ui::PlatformWindowDelegate: |
| void OnBoundsChanged(const gfx::Rect& new_bounds) override; |
| void OnDamageRect(const gfx::Rect& damaged_region) override; |
| void DispatchEvent(ui::Event* event) override; |
| void OnCloseRequest() override; |
| void OnClosed() override; |
| void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
| void OnLostCapture() override; |
| void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
| float device_pixel_ratio) override; |
| void OnAcceleratedWidgetDestroyed() override; |
| void OnActivationChanged(bool active) override; |
| |
| shell::Connector* connector_; |
| scoped_refptr<GpuState> gpu_state_; |
| scoped_refptr<SurfacesState> surfaces_state_; |
| PlatformDisplayDelegate* delegate_; |
| |
| mojom::ViewportMetrics metrics_; |
| gfx::Rect dirty_rect_; |
| base::Timer draw_timer_; |
| bool frame_pending_; |
| |
| std::unique_ptr<DisplayCompositor> display_compositor_; |
| std::unique_ptr<ui::PlatformWindow> platform_window_; |
| |
| #if !defined(OS_ANDROID) |
| std::unique_ptr<ui::CursorLoader> cursor_loader_; |
| #endif |
| |
| base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay); |
| }; |
| |
| } // namespace ws |
| |
| } // namespace mus |
| |
| #endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ |