blob: 46a4c2500a68bf07f6557dba2a7aab14e99a4056 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "services/ui/ws/gpu_service_proxy.h"
#include "base/memory/shared_memory.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "base/threading/thread_task_runner_handle.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
#include "mojo/public/cpp/system/buffer.h"
#include "mojo/public/cpp/system/platform_handle.h"
#include "services/service_manager/public/cpp/connection.h"
#include "services/ui/ws/gpu_service_proxy_delegate.h"
#include "ui/gfx/buffer_format_util.h"
namespace ui {
namespace ws {
namespace {
// The client Id 1 is reserved for the display compositor.
const int32_t kInternalGpuChannelClientId = 2;
} // namespace
GpuServiceProxy::GpuServiceProxy(GpuServiceProxyDelegate* delegate)
: delegate_(delegate),
next_client_id_(kInternalGpuChannelClientId + 1),
main_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()) {
gpu_main_.OnStart();
// TODO(sad): Once GPU process is split, this would look like:
// connector->ConnectToInterface("gpu", &gpu_service_);
gpu_main_.Create(GetProxy(&gpu_service_));
gpu_service_->Initialize(
base::Bind(&GpuServiceProxy::OnInitialized, base::Unretained(this)));
}
GpuServiceProxy::~GpuServiceProxy() {
}
void GpuServiceProxy::Add(mojom::GpuServiceRequest request) {
bindings_.AddBinding(this, std::move(request));
}
void GpuServiceProxy::CreateDisplayCompositor(
cc::mojom::DisplayCompositorRequest request,
cc::mojom::DisplayCompositorClientPtr client) {
gpu_service_->CreateDisplayCompositor(std::move(request), std::move(client));
}
void GpuServiceProxy::OnInitialized(const gpu::GPUInfo& gpu_info) {
gpu_info_ = gpu_info;
delegate_->OnGpuServiceInitialized();
}
void GpuServiceProxy::OnGpuChannelEstablished(
const EstablishGpuChannelCallback& callback,
int32_t client_id,
mojo::ScopedMessagePipeHandle channel_handle) {
callback.Run(client_id, std::move(channel_handle), gpu_info_);
}
void GpuServiceProxy::EstablishGpuChannel(
const EstablishGpuChannelCallback& callback) {
const int client_id = next_client_id_++;
// TODO(sad): crbug.com/617415 figure out how to generate a meaningful tracing
// id.
const uint64_t client_tracing_id = 0;
constexpr bool is_gpu_host = false;
gpu_service_->EstablishGpuChannel(
client_id, client_tracing_id, is_gpu_host,
base::Bind(&GpuServiceProxy::OnGpuChannelEstablished,
base::Unretained(this), callback, client_id));
}
void GpuServiceProxy::CreateGpuMemoryBuffer(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
const mojom::GpuService::CreateGpuMemoryBufferCallback& callback) {
// TODO(sad): Check to see if native gpu memory buffer can be used first.
if (!gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage) ||
!gpu::GpuMemoryBufferImplSharedMemory::IsSizeValidForFormat(size,
format)) {
callback.Run(gfx::GpuMemoryBufferHandle());
return;
}
callback.Run(gpu::GpuMemoryBufferImplSharedMemory::AllocateGpuMemoryBuffer(
id, size, format));
}
void GpuServiceProxy::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
const gpu::SyncToken& sync_token) {
// NOTIMPLEMENTED();
}
} // namespace ws
} // namespace ui