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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/common/input/event_with_latency_info.h"
#include <limits>
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/public/web/WebInputEvent.h"
using blink::WebGestureEvent;
using blink::WebInputEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
using std::numeric_limits;
namespace content {
namespace {
using EventWithLatencyInfoTest = testing::Test;
TouchEventWithLatencyInfo CreateTouchEvent(WebInputEvent::Type type,
double timestamp,
unsigned touch_count = 1) {
TouchEventWithLatencyInfo touch;
touch.event.touchesLength = touch_count;
touch.event.type = type;
touch.event.timeStampSeconds = timestamp;
return touch;
}
MouseEventWithLatencyInfo CreateMouseEvent(WebInputEvent::Type type,
double timestamp) {
MouseEventWithLatencyInfo mouse;
mouse.event.type = type;
mouse.event.timeStampSeconds = timestamp;
return mouse;
}
MouseWheelEventWithLatencyInfo CreateMouseWheelEvent(double timestamp,
float deltaX = 0.0f,
float deltaY = 0.0f) {
MouseWheelEventWithLatencyInfo mouse_wheel;
mouse_wheel.event.type = WebInputEvent::MouseWheel;
mouse_wheel.event.deltaX = deltaX;
mouse_wheel.event.deltaY = deltaY;
mouse_wheel.event.timeStampSeconds = timestamp;
return mouse_wheel;
}
GestureEventWithLatencyInfo CreateGestureEvent(WebInputEvent::Type type,
double timestamp,
float x = 0.0f,
float y = 0.0f) {
GestureEventWithLatencyInfo gesture;
gesture.event.type = type;
gesture.event.x = x;
gesture.event.y = y;
gesture.event.timeStampSeconds = timestamp;
return gesture;
}
TEST_F(EventWithLatencyInfoTest, TimestampCoalescingForMouseEvent) {
MouseEventWithLatencyInfo mouse_0 = CreateMouseEvent(
WebInputEvent::MouseMove, 5.0);
MouseEventWithLatencyInfo mouse_1 = CreateMouseEvent(
WebInputEvent::MouseMove, 10.0);
ASSERT_TRUE(mouse_0.CanCoalesceWith(mouse_1));
mouse_0.CoalesceWith(mouse_1);
// Coalescing WebMouseEvent preserves newer timestamp.
EXPECT_EQ(10.0, mouse_0.event.timeStampSeconds);
}
TEST_F(EventWithLatencyInfoTest, TimestampCoalescingForMouseWheelEvent) {
MouseWheelEventWithLatencyInfo mouse_wheel_0 = CreateMouseWheelEvent(5.0);
MouseWheelEventWithLatencyInfo mouse_wheel_1 = CreateMouseWheelEvent(10.0);
ASSERT_TRUE(mouse_wheel_0.CanCoalesceWith(mouse_wheel_1));
mouse_wheel_0.CoalesceWith(mouse_wheel_1);
// Coalescing WebMouseWheelEvent preserves newer timestamp.
EXPECT_EQ(10.0, mouse_wheel_0.event.timeStampSeconds);
}
TEST_F(EventWithLatencyInfoTest, TimestampCoalescingForTouchEvent) {
TouchEventWithLatencyInfo touch_0 = CreateTouchEvent(
WebInputEvent::TouchMove, 5.0);
TouchEventWithLatencyInfo touch_1 = CreateTouchEvent(
WebInputEvent::TouchMove, 10.0);
ASSERT_TRUE(touch_0.CanCoalesceWith(touch_1));
touch_0.CoalesceWith(touch_1);
// Coalescing WebTouchEvent preserves newer timestamp.
EXPECT_EQ(10.0, touch_0.event.timeStampSeconds);
}
TEST_F(EventWithLatencyInfoTest, TimestampCoalescingForGestureEvent) {
GestureEventWithLatencyInfo scroll_0 = CreateGestureEvent(
WebInputEvent::GestureScrollUpdate, 5.0);
GestureEventWithLatencyInfo scroll_1 = CreateGestureEvent(
WebInputEvent::GestureScrollUpdate, 10.0);
ASSERT_TRUE(scroll_0.CanCoalesceWith(scroll_1));
scroll_0.CoalesceWith(scroll_1);
// Coalescing WebGestureEvent preserves newer timestamp.
EXPECT_EQ(10.0, scroll_0.event.timeStampSeconds);
}
TEST_F(EventWithLatencyInfoTest, LatencyInfoCoalescing) {
MouseEventWithLatencyInfo mouse_0 = CreateMouseEvent(
WebInputEvent::MouseMove, 5.0);
mouse_0.latency.AddLatencyNumberWithTimestamp(
ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, 0, base::TimeTicks(), 1);
MouseEventWithLatencyInfo mouse_1 = CreateMouseEvent(
WebInputEvent::MouseMove, 10.0);
ASSERT_TRUE(mouse_0.CanCoalesceWith(mouse_1));
ui::LatencyInfo::LatencyComponent component;
EXPECT_FALSE(mouse_1.latency.FindLatency(
ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, &component));
mouse_0.CoalesceWith(mouse_1);
// Coalescing WebMouseEvent preservers older LatencyInfo.
EXPECT_TRUE(mouse_1.latency.FindLatency(
ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, &component));
}
WebTouchPoint CreateTouchPoint(WebTouchPoint::State state, int id) {
WebTouchPoint touch;
touch.state = state;
touch.id = id;
return touch;
}
TouchEventWithLatencyInfo CreateTouch(WebInputEvent::Type type,
unsigned touch_count = 1) {
return CreateTouchEvent(type, 0.0, touch_count);
}
GestureEventWithLatencyInfo CreateGesture(WebInputEvent::Type type,
float x,
float y) {
return CreateGestureEvent(type, 0.0, x, y);
}
MouseWheelEventWithLatencyInfo CreateMouseWheel(float deltaX, float deltaY) {
return CreateMouseWheelEvent(0.0, deltaX, deltaY);
}
template <class T>
bool CanCoalesce(const T& event_to_coalesce, const T& event) {
return event.CanCoalesceWith(event_to_coalesce);
}
template <class T>
void Coalesce(const T& event_to_coalesce, T* event) {
return event->CoalesceWith(event_to_coalesce);
}
TEST_F(EventWithLatencyInfoTest, TouchEventCoalescing) {
TouchEventWithLatencyInfo touch0 = CreateTouch(WebInputEvent::TouchStart);
TouchEventWithLatencyInfo touch1 = CreateTouch(WebInputEvent::TouchMove);
// Non touch-moves won't coalesce.
EXPECT_FALSE(CanCoalesce(touch0, touch0));
// Touches of different types won't coalesce.
EXPECT_FALSE(CanCoalesce(touch0, touch1));
// Touch moves with idential touch lengths and touch ids should coalesce.
EXPECT_TRUE(CanCoalesce(touch1, touch1));
// Touch moves with different touch ids should not coalesce.
touch0 = CreateTouch(WebInputEvent::TouchMove);
touch1 = CreateTouch(WebInputEvent::TouchMove);
touch0.event.touches[0].id = 7;
EXPECT_FALSE(CanCoalesce(touch0, touch1));
touch0 = CreateTouch(WebInputEvent::TouchMove, 2);
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.touches[0].id = 1;
touch1.event.touches[0].id = 0;
EXPECT_FALSE(CanCoalesce(touch0, touch1));
// Touch moves with different touch lengths should not coalesce.
touch0 = CreateTouch(WebInputEvent::TouchMove, 1);
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
EXPECT_FALSE(CanCoalesce(touch0, touch1));
// Touch moves with identical touch ids in different orders should coalesce.
touch0 = CreateTouch(WebInputEvent::TouchMove, 2);
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.touches[0] = touch1.event.touches[1] =
CreateTouchPoint(WebTouchPoint::StateMoved, 1);
touch0.event.touches[1] = touch1.event.touches[0] =
CreateTouchPoint(WebTouchPoint::StateMoved, 0);
EXPECT_TRUE(CanCoalesce(touch0, touch1));
// Pointers with the same ID's should coalesce.
touch0 = CreateTouch(WebInputEvent::TouchMove, 2);
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.touches[0] = touch1.event.touches[1] =
CreateTouchPoint(WebTouchPoint::StateMoved, 1);
Coalesce(touch0, &touch1);
ASSERT_EQ(1, touch1.event.touches[0].id);
ASSERT_EQ(0, touch1.event.touches[1].id);
EXPECT_EQ(WebTouchPoint::StateUndefined, touch1.event.touches[1].state);
EXPECT_EQ(WebTouchPoint::StateMoved, touch1.event.touches[0].state);
// Movement from now-stationary pointers should be preserved.
touch0 = touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.touches[0] = CreateTouchPoint(WebTouchPoint::StateMoved, 1);
touch1.event.touches[1] = CreateTouchPoint(WebTouchPoint::StateStationary, 1);
touch0.event.touches[1] = CreateTouchPoint(WebTouchPoint::StateStationary, 0);
touch1.event.touches[0] = CreateTouchPoint(WebTouchPoint::StateMoved, 0);
Coalesce(touch0, &touch1);
ASSERT_EQ(1, touch1.event.touches[0].id);
ASSERT_EQ(0, touch1.event.touches[1].id);
EXPECT_EQ(WebTouchPoint::StateMoved, touch1.event.touches[0].state);
EXPECT_EQ(WebTouchPoint::StateMoved, touch1.event.touches[1].state);
// Touch moves with different dispatchTypes coalesce.
touch0 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.dispatchType = WebInputEvent::DispatchType::Blocking;
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch1.event.dispatchType = WebInputEvent::DispatchType::EventNonBlocking;
touch0.event.touches[0] = touch1.event.touches[1] =
CreateTouchPoint(WebTouchPoint::StateMoved, 1);
touch0.event.touches[1] = touch1.event.touches[0] =
CreateTouchPoint(WebTouchPoint::StateMoved, 0);
EXPECT_TRUE(CanCoalesce(touch0, touch1));
Coalesce(touch0, &touch1);
ASSERT_EQ(WebInputEvent::DispatchType::Blocking, touch1.event.dispatchType);
touch0 = CreateTouch(WebInputEvent::TouchMove, 2);
touch0.event.dispatchType =
WebInputEvent::DispatchType::ListenersForcedNonBlockingDueToFling;
touch1 = CreateTouch(WebInputEvent::TouchMove, 2);
touch1.event.dispatchType =
WebInputEvent::DispatchType::ListenersNonBlockingPassive;
touch0.event.touches[0] = touch1.event.touches[1] =
CreateTouchPoint(WebTouchPoint::StateMoved, 1);
touch0.event.touches[1] = touch1.event.touches[0] =
CreateTouchPoint(WebTouchPoint::StateMoved, 0);
EXPECT_TRUE(CanCoalesce(touch0, touch1));
Coalesce(touch0, &touch1);
ASSERT_EQ(WebInputEvent::DispatchType::ListenersNonBlockingPassive,
touch1.event.dispatchType);
}
TEST_F(EventWithLatencyInfoTest, PinchEventCoalescing) {
GestureEventWithLatencyInfo pinch0 =
CreateGesture(WebInputEvent::GesturePinchBegin, 1, 1);
GestureEventWithLatencyInfo pinch1 =
CreateGesture(WebInputEvent::GesturePinchUpdate, 2, 2);
// Only GesturePinchUpdate's coalesce.
EXPECT_FALSE(CanCoalesce(pinch0, pinch0));
// Pinch gestures of different types should not coalesce.
EXPECT_FALSE(CanCoalesce(pinch0, pinch1));
// Pinches with different focal points should not coalesce.
pinch0 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch1 = CreateGesture(WebInputEvent::GesturePinchUpdate, 2, 2);
EXPECT_FALSE(CanCoalesce(pinch0, pinch1));
EXPECT_TRUE(CanCoalesce(pinch0, pinch0));
// Coalesced scales are multiplicative.
pinch0 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch0.event.data.pinchUpdate.scale = 2.f;
pinch1 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch1.event.data.pinchUpdate.scale = 3.f;
EXPECT_TRUE(CanCoalesce(pinch0, pinch0));
Coalesce(pinch0, &pinch1);
EXPECT_EQ(2.f * 3.f, pinch1.event.data.pinchUpdate.scale);
// Scales have a minimum value and can never reach 0.
ASSERT_GT(numeric_limits<float>::min(), 0);
pinch0 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch0.event.data.pinchUpdate.scale = numeric_limits<float>::min() * 2.0f;
pinch1 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch1.event.data.pinchUpdate.scale = numeric_limits<float>::min() * 5.0f;
EXPECT_TRUE(CanCoalesce(pinch0, pinch1));
Coalesce(pinch0, &pinch1);
EXPECT_EQ(numeric_limits<float>::min(), pinch1.event.data.pinchUpdate.scale);
// Scales have a maximum value and can never reach Infinity.
pinch0 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch0.event.data.pinchUpdate.scale = numeric_limits<float>::max() / 2.0f;
pinch1 = CreateGesture(WebInputEvent::GesturePinchUpdate, 1, 1);
pinch1.event.data.pinchUpdate.scale = 10.0f;
EXPECT_TRUE(CanCoalesce(pinch0, pinch1));
Coalesce(pinch0, &pinch1);
EXPECT_EQ(numeric_limits<float>::max(), pinch1.event.data.pinchUpdate.scale);
}
TEST_F(EventWithLatencyInfoTest, WebMouseWheelEventCoalescing) {
MouseWheelEventWithLatencyInfo mouse_wheel_0 = CreateMouseWheel(1, 1);
MouseWheelEventWithLatencyInfo mouse_wheel_1 = CreateMouseWheel(2, 2);
// WebMouseWheelEvent objects with same values except different deltaX and
// deltaY should coalesce.
EXPECT_TRUE(CanCoalesce(mouse_wheel_0, mouse_wheel_1));
// WebMouseWheelEvent objects with different modifiers should not coalesce.
mouse_wheel_0 = CreateMouseWheel(1, 1);
mouse_wheel_1 = CreateMouseWheel(1, 1);
mouse_wheel_0.event.modifiers = WebInputEvent::ControlKey;
mouse_wheel_1.event.modifiers = WebInputEvent::ShiftKey;
EXPECT_FALSE(CanCoalesce(mouse_wheel_0, mouse_wheel_1));
}
// Coalescing preserves the newer timestamp.
TEST_F(EventWithLatencyInfoTest, TimestampCoalescing) {
MouseWheelEventWithLatencyInfo mouse_wheel_0 = CreateMouseWheel(1, 1);
mouse_wheel_0.event.timeStampSeconds = 5.0;
MouseWheelEventWithLatencyInfo mouse_wheel_1 = CreateMouseWheel(2, 2);
mouse_wheel_1.event.timeStampSeconds = 10.0;
EXPECT_TRUE(CanCoalesce(mouse_wheel_0, mouse_wheel_1));
Coalesce(mouse_wheel_1, &mouse_wheel_0);
EXPECT_EQ(10.0, mouse_wheel_0.event.timeStampSeconds);
}
} // namespace
} // namespace content