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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HTMLTreeBuilder_h
#define HTMLTreeBuilder_h
#include "core/html/parser/HTMLConstructionSite.h"
#include "core/html/parser/HTMLElementStack.h"
#include "core/html/parser/HTMLParserOptions.h"
#include "platform/heap/Handle.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
#include "wtf/text/StringBuilder.h"
#include "wtf/text/TextPosition.h"
namespace blink {
class AtomicHTMLToken;
class DocumentFragment;
class Element;
class HTMLDocument;
class HTMLDocumentParser;
class HTMLTreeBuilder final
: public GarbageCollectedFinalized<HTMLTreeBuilder> {
WTF_MAKE_NONCOPYABLE(HTMLTreeBuilder);
public:
// HTMLTreeBuilder can be created for non-HTMLDocument (XHTMLDocument) from
// editing code.
// TODO(kouhei): Fix editing code to always invoke HTML parser on
// HTMLDocument.
static HTMLTreeBuilder* create(HTMLDocumentParser* parser,
Document& document,
ParserContentPolicy parserContentPolicy,
const HTMLParserOptions& options) {
return new HTMLTreeBuilder(parser, document, parserContentPolicy, options);
}
static HTMLTreeBuilder* create(HTMLDocumentParser* parser,
DocumentFragment* fragment,
Element* contextElement,
ParserContentPolicy parserContentPolicy,
const HTMLParserOptions& options) {
return new HTMLTreeBuilder(parser, fragment, contextElement,
parserContentPolicy, options);
}
~HTMLTreeBuilder();
DECLARE_TRACE();
const HTMLElementStack* openElements() const { return m_tree.openElements(); }
bool isParsingFragment() const { return !!m_fragmentContext.fragment(); }
bool isParsingTemplateContents() const {
return m_tree.openElements()->hasTemplateInHTMLScope();
}
bool isParsingFragmentOrTemplateContents() const {
return isParsingFragment() || isParsingTemplateContents();
}
void detach();
void constructTree(AtomicHTMLToken*);
bool hasParserBlockingScript() const { return !!m_scriptToProcess; }
// Must be called to take the parser-blocking script before calling the parser
// again.
Element* takeScriptToProcess(TextPosition& scriptStartPosition);
// Done, close any open tags, etc.
void finished();
// Synchronously flush pending text and queued tasks, possibly creating more
// DOM nodes. Flushing pending text depends on |mode|.
void flush(FlushMode mode) { m_tree.flush(mode); }
void setShouldSkipLeadingNewline(bool shouldSkip) {
m_shouldSkipLeadingNewline = shouldSkip;
}
private:
class CharacterTokenBuffer;
// Represents HTML5 "insertion mode"
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#insertion-mode
enum InsertionMode {
InitialMode,
BeforeHTMLMode,
BeforeHeadMode,
InHeadMode,
InHeadNoscriptMode,
AfterHeadMode,
TemplateContentsMode,
InBodyMode,
TextMode,
InTableMode,
InTableTextMode,
InCaptionMode,
InColumnGroupMode,
InTableBodyMode,
InRowMode,
InCellMode,
InSelectMode,
InSelectInTableMode,
AfterBodyMode,
InFramesetMode,
AfterFramesetMode,
AfterAfterBodyMode,
AfterAfterFramesetMode,
};
#ifndef DEBUG
static const char* toString(InsertionMode);
#endif
HTMLTreeBuilder(HTMLDocumentParser*,
Document&,
ParserContentPolicy,
const HTMLParserOptions&);
HTMLTreeBuilder(HTMLDocumentParser*,
DocumentFragment*,
Element* contextElement,
ParserContentPolicy,
const HTMLParserOptions&);
void processToken(AtomicHTMLToken*);
void processDoctypeToken(AtomicHTMLToken*);
void processStartTag(AtomicHTMLToken*);
void processEndTag(AtomicHTMLToken*);
void processComment(AtomicHTMLToken*);
void processCharacter(AtomicHTMLToken*);
void processEndOfFile(AtomicHTMLToken*);
bool processStartTagForInHead(AtomicHTMLToken*);
void processStartTagForInBody(AtomicHTMLToken*);
void processStartTagForInTable(AtomicHTMLToken*);
void processEndTagForInBody(AtomicHTMLToken*);
void processEndTagForInTable(AtomicHTMLToken*);
void processEndTagForInTableBody(AtomicHTMLToken*);
void processEndTagForInRow(AtomicHTMLToken*);
void processEndTagForInCell(AtomicHTMLToken*);
void processHtmlStartTagForInBody(AtomicHTMLToken*);
bool processBodyEndTagForInBody(AtomicHTMLToken*);
bool processTableEndTagForInTable();
bool processCaptionEndTagForInCaption();
bool processColgroupEndTagForInColumnGroup();
bool processTrEndTagForInRow();
// FIXME: This function should be inlined into its one call site or it
// needs to assert which tokens it can be called with.
void processAnyOtherEndTagForInBody(AtomicHTMLToken*);
void processCharacterBuffer(CharacterTokenBuffer&);
inline void processCharacterBufferForInBody(CharacterTokenBuffer&);
void processFakeStartTag(
const QualifiedName&,
const Vector<Attribute>& attributes = Vector<Attribute>());
void processFakeEndTag(const QualifiedName&);
void processFakeEndTag(const AtomicString&);
void processFakePEndTagIfPInButtonScope();
void processGenericRCDATAStartTag(AtomicHTMLToken*);
void processGenericRawTextStartTag(AtomicHTMLToken*);
void processScriptStartTag(AtomicHTMLToken*);
// Default processing for the different insertion modes.
void defaultForInitial();
void defaultForBeforeHTML();
void defaultForBeforeHead();
void defaultForInHead();
void defaultForInHeadNoscript();
void defaultForAfterHead();
void defaultForInTableText();
inline HTMLStackItem* adjustedCurrentStackItem() const;
inline bool shouldProcessTokenInForeignContent(AtomicHTMLToken*);
void processTokenInForeignContent(AtomicHTMLToken*);
void callTheAdoptionAgency(AtomicHTMLToken*);
void closeTheCell();
template <bool shouldClose(const HTMLStackItem*)>
void processCloseWhenNestedTag(AtomicHTMLToken*);
void parseError(AtomicHTMLToken*);
InsertionMode getInsertionMode() const { return m_insertionMode; }
void setInsertionMode(InsertionMode mode) { m_insertionMode = mode; }
void resetInsertionModeAppropriately();
void processTemplateStartTag(AtomicHTMLToken*);
bool processTemplateEndTag(AtomicHTMLToken*);
bool processEndOfFileForInTemplateContents(AtomicHTMLToken*);
class FragmentParsingContext {
WTF_MAKE_NONCOPYABLE(FragmentParsingContext);
DISALLOW_NEW();
public:
FragmentParsingContext() = default;
void init(DocumentFragment*, Element* contextElement);
DocumentFragment* fragment() const { return m_fragment; }
Element* contextElement() const {
ASSERT(m_fragment);
return m_contextElementStackItem->element();
}
HTMLStackItem* contextElementStackItem() const {
ASSERT(m_fragment);
return m_contextElementStackItem.get();
}
DECLARE_TRACE();
private:
Member<DocumentFragment> m_fragment;
Member<HTMLStackItem> m_contextElementStackItem;
};
// https://html.spec.whatwg.org/#frameset-ok-flag
bool m_framesetOk;
#if ENABLE(ASSERT)
bool m_isAttached;
#endif
FragmentParsingContext m_fragmentContext;
HTMLConstructionSite m_tree;
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#insertion-mode
InsertionMode m_insertionMode;
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#original-insertion-mode
InsertionMode m_originalInsertionMode;
Vector<InsertionMode> m_templateInsertionModes;
// http://www.whatwg.org/specs/web-apps/current-work/multipage/tokenization.html#pending-table-character-tokens
StringBuilder m_pendingTableCharacters;
bool m_shouldSkipLeadingNewline;
// We access parser because HTML5 spec requires that we be able to change the
// state of the tokenizer from within parser actions. We also need it to track
// the current position.
Member<HTMLDocumentParser> m_parser;
// <script> tag which needs processing before resuming the parser.
Member<Element> m_scriptToProcess;
// Starting line number of the script tag needing processing.
TextPosition m_scriptToProcessStartPosition;
HTMLParserOptions m_options;
};
} // namespace blink
#endif