| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_INIT_GL_FACTORY_H_ |
| #define UI_GL_INIT_GL_FACTORY_H_ |
| |
| #include "base/memory/ref_counted.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gl/gl_implementation.h" |
| #include "ui/gl/gpu_preference.h" |
| #include "ui/gl/init/gl_init_export.h" |
| |
| namespace gl { |
| |
| class GLContext; |
| class GLShareGroup; |
| class GLSurface; |
| |
| namespace init { |
| |
| // Initializes GL bindings. |
| GL_INIT_EXPORT bool InitializeGLOneOff(); |
| |
| // Initializes GL bindings using the provided parameters. This might be required |
| // for use in tests, otherwise use InitializeGLOneOff() instead. |
| GL_INIT_EXPORT bool InitializeGLOneOffImplementation(GLImplementation impl, |
| bool fallback_to_osmesa, |
| bool gpu_service_logging, |
| bool disable_gl_drawing); |
| |
| // Clears GL bindings and resets GL implementation. |
| GL_INIT_EXPORT void ClearGLBindings(); |
| |
| // Creates a GL context that is compatible with the given surface. |
| // |share_group|, if non-NULL, is a group of contexts which the internally |
| // created OpenGL context shares textures and other resources. |
| GL_INIT_EXPORT scoped_refptr<GLContext> CreateGLContext( |
| GLShareGroup* share_group, |
| GLSurface* compatible_surface, |
| GpuPreference gpu_preference); |
| |
| // Creates a GL surface that renders directly to a view. |
| GL_INIT_EXPORT scoped_refptr<GLSurface> CreateViewGLSurface( |
| gfx::AcceleratedWidget window); |
| |
| #if defined(USE_OZONE) |
| // Creates a GL surface that renders directly into a window with surfaceless |
| // semantics - there is no default framebuffer and the primary surface must |
| // be presented as an overlay. If surfaceless mode is not supported or |
| // enabled it will return a null pointer. |
| GL_INIT_EXPORT scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( |
| gfx::AcceleratedWidget window); |
| #endif // defined(USE_OZONE) |
| |
| // Creates a GL surface used for offscreen rendering. |
| GL_INIT_EXPORT scoped_refptr<GLSurface> CreateOffscreenGLSurface( |
| const gfx::Size& size); |
| |
| } // namespace init |
| } // namespace gl |
| |
| #endif // UI_GL_INIT_GL_FACTORY_H_ |