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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_PIPELINE_IMPL_H_
#define MEDIA_BASE_PIPELINE_IMPL_H_
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "media/base/buffering_state.h"
#include "media/base/cdm_context.h"
#include "media/base/demuxer.h"
#include "media/base/media_export.h"
#include "media/base/pipeline.h"
#include "media/base/pipeline_status.h"
#include "media/base/ranges.h"
#include "media/base/serial_runner.h"
#include "media/base/text_track.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace media {
class MediaLog;
class Renderer;
class TextRenderer;
// Pipeline runs the media pipeline. Filters are created and called on the
// task runner injected into this object. Pipeline works like a state
// machine to perform asynchronous initialization, pausing, seeking and playing.
//
// Here's a state diagram that describes the lifetime of this object.
//
// [ *Created ] [ Any State ]
// | Start() | Stop() / SetError()
// V V
// [ InitXXX (for each filter) ] [ Stopping ]
// | |
// V V
// [ Playing ] <---------. [ Stopped ]
// | | Seek() |
// | V |
// | [ Seeking ] ----'
// | ^
// | Suspend() |
// V |
// [ Suspending ] |
// | |
// V |
// [ Suspended ] |
// | Resume() |
// V |
// [ Resuming ] ---------'
//
// Initialization is a series of state transitions from "Created" through each
// filter initialization state. When all filter initialization states have
// completed, we simulate a Seek() to the beginning of the media to give filters
// a chance to preroll. From then on the normal Seek() transitions are carried
// out and we start playing the media.
//
// If any error ever happens, this object will transition to the "Error" state
// from any state. If Stop() is ever called, this object will transition to
// "Stopped" state.
//
// TODO(sandersd): It should be possible to pass through Suspended when going
// from InitDemuxer to InitRenderer, thereby eliminating the Resuming state.
// Some annoying differences between the two paths need to be removed first.
class MEDIA_EXPORT PipelineImpl : public Pipeline, public DemuxerHost {
public:
// Constructs a media pipeline that will execute on |task_runner|.
PipelineImpl(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
MediaLog* media_log);
~PipelineImpl() override;
void SetErrorForTesting(PipelineStatus status);
bool HasWeakPtrsForTesting() const;
// Pipeline implementation.
void Start(Demuxer* demuxer,
scoped_ptr<Renderer> renderer,
const base::Closure& ended_cb,
const PipelineStatusCB& error_cb,
const PipelineStatusCB& seek_cb,
const PipelineMetadataCB& metadata_cb,
const BufferingStateCB& buffering_state_cb,
const base::Closure& duration_change_cb,
const AddTextTrackCB& add_text_track_cb,
const base::Closure& waiting_for_decryption_key_cb) override;
void Stop(const base::Closure& stop_cb) override;
void Seek(base::TimeDelta time, const PipelineStatusCB& seek_cb) override;
bool IsRunning() const override;
double GetPlaybackRate() const override;
void SetPlaybackRate(double playback_rate) override;
void Suspend(const PipelineStatusCB& suspend_cb) override;
void Resume(scoped_ptr<Renderer> renderer,
base::TimeDelta timestamp,
const PipelineStatusCB& seek_cb) override;
float GetVolume() const override;
void SetVolume(float volume) override;
base::TimeDelta GetMediaTime() const override;
Ranges<base::TimeDelta> GetBufferedTimeRanges() const override;
base::TimeDelta GetMediaDuration() const override;
bool DidLoadingProgress() override;
PipelineStatistics GetStatistics() const override;
void SetCdm(CdmContext* cdm_context,
const CdmAttachedCB& cdm_attached_cb) override;
private:
friend class MediaLog;
friend class PipelineImplTest;
// Pipeline states, as described above.
enum State {
kCreated,
kInitDemuxer,
kInitRenderer,
kSeeking,
kPlaying,
kStopping,
kStopped,
kSuspending,
kSuspended,
kResuming,
};
// Updates |state_|. All state transitions should use this call.
void SetState(State next_state);
static const char* GetStateString(State state);
State GetNextState() const;
// Helper method that runs & resets |seek_cb_| and resets |seek_timestamp_|
// and |seek_pending_|.
void FinishSeek();
// DemuxerHost implementaion.
void OnBufferedTimeRangesChanged(
const Ranges<base::TimeDelta>& ranges) override;
void SetDuration(base::TimeDelta duration) override;
void OnDemuxerError(PipelineStatus error) override;
void AddTextStream(DemuxerStream* text_stream,
const TextTrackConfig& config) override;
void RemoveTextStream(DemuxerStream* text_stream) override;
// Callback executed when a rendering error happened, initiating the teardown
// sequence.
void OnError(PipelineStatus error);
// Callback executed by filters to update statistics.
void OnUpdateStatistics(const PipelineStatistics& stats_delta);
// The following "task" methods correspond to the public methods, but these
// methods are run as the result of posting a task to the Pipeline's
// task runner.
void StartTask();
// Suspends the pipeline, discarding the current renderer.
void SuspendTask(const PipelineStatusCB& suspend_cb);
// Resumes the pipeline with a new renderer, and initializes it with a seek.
void ResumeTask(scoped_ptr<Renderer> renderer,
base::TimeDelta timestamp,
const PipelineStatusCB& seek_sb);
// Stops and destroys all filters, placing the pipeline in the kStopped state.
void StopTask(const base::Closure& stop_cb);
// Carries out stopping and destroying all filters, placing the pipeline in
// the kStopped state.
void ErrorChangedTask(PipelineStatus error);
// Carries out notifying filters that the playback rate has changed.
void PlaybackRateChangedTask(double playback_rate);
// Carries out notifying filters that the volume has changed.
void VolumeChangedTask(float volume);
// Carries out notifying filters that we are seeking to a new timestamp.
void SeekTask(base::TimeDelta time, const PipelineStatusCB& seek_cb);
// Carries out setting the |cdm_context| in |renderer_|, and then fires
// |cdm_attached_cb| with the result. If |renderer_| is null,
// |cdm_attached_cb| will be fired immediately with true, and |cdm_context|
// will be set in |renderer_| later when |renderer_| is created.
void SetCdmTask(CdmContext* cdm_context,
const CdmAttachedCB& cdm_attached_cb);
void OnCdmAttached(const CdmAttachedCB& cdm_attached_cb,
CdmContext* cdm_context,
bool success);
// Callbacks executed when a renderer has ended.
void OnRendererEnded();
void OnTextRendererEnded();
void RunEndedCallbackIfNeeded();
scoped_ptr<TextRenderer> CreateTextRenderer();
// Carries out adding a new text stream to the text renderer.
void AddTextStreamTask(DemuxerStream* text_stream,
const TextTrackConfig& config);
// Carries out removing a text stream from the text renderer.
void RemoveTextStreamTask(DemuxerStream* text_stream);
// Callbacks executed when a text track is added.
void OnAddTextTrack(const TextTrackConfig& config,
const AddTextTrackDoneCB& done_cb);
// Kicks off initialization for each media object, executing |done_cb| with
// the result when completed.
void InitializeDemuxer(const PipelineStatusCB& done_cb);
void InitializeRenderer(const PipelineStatusCB& done_cb);
void StateTransitionTask(PipelineStatus status);
// Initiates an asynchronous pause-flush-seek-preroll call sequence
// executing |done_cb| with the final status when completed.
void DoSeek(base::TimeDelta seek_timestamp, const PipelineStatusCB& done_cb);
// Initiates an asynchronous pause-flush-stop call sequence executing
// |done_cb| when completed.
void DoStop(const PipelineStatusCB& done_cb);
void OnStopCompleted(PipelineStatus status);
void ReportMetadata();
void BufferingStateChanged(BufferingState new_buffering_state);
// Task runner used to execute pipeline tasks.
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
// MediaLog to which to log events.
scoped_refptr<MediaLog> media_log_;
// Lock used to serialize access for the following data members.
mutable base::Lock lock_;
// Whether or not the pipeline is running.
bool running_;
// Amount of available buffered data as reported by |demuxer_|.
Ranges<base::TimeDelta> buffered_time_ranges_;
// True when OnBufferedTimeRangesChanged() has been called more recently than
// DidLoadingProgress().
bool did_loading_progress_;
// Current volume level (from 0.0f to 1.0f). This value is set immediately
// via SetVolume() and a task is dispatched on the task runner to notify the
// filters.
float volume_;
// Current playback rate (>= 0.0). This value is set immediately via
// SetPlaybackRate() and a task is dispatched on the task runner to notify
// the filters.
double playback_rate_;
// Current duration as reported by |demuxer_|.
base::TimeDelta duration_;
// Status of the pipeline. Initialized to PIPELINE_OK which indicates that
// the pipeline is operating correctly. Any other value indicates that the
// pipeline is stopped or is stopping. Clients can call the Stop() method to
// reset the pipeline state, and restore this to PIPELINE_OK.
PipelineStatus status_;
// The following data members are only accessed by tasks posted to
// |task_runner_|.
// Member that tracks the current state.
State state_;
// The timestamp to start playback from after starting/seeking/resuming has
// completed.
base::TimeDelta start_timestamp_;
// The media timestamp to return while the pipeline is suspended. Otherwise
// set to kNoTimestamp().
base::TimeDelta suspend_timestamp_;
// Whether we've received the audio/video/text ended events.
bool renderer_ended_;
bool text_renderer_ended_;
// Temporary callback used for Start(), Seek(), and Resume().
PipelineStatusCB seek_cb_;
// Temporary callback used for Stop().
base::Closure stop_cb_;
// Temporary callback used for Suspend().
PipelineStatusCB suspend_cb_;
// Permanent callbacks passed in via Start().
base::Closure ended_cb_;
PipelineStatusCB error_cb_;
PipelineMetadataCB metadata_cb_;
BufferingStateCB buffering_state_cb_;
base::Closure duration_change_cb_;
AddTextTrackCB add_text_track_cb_;
base::Closure waiting_for_decryption_key_cb_;
// Holds the initialized demuxer. Used for seeking. Owned by client.
Demuxer* demuxer_;
// Holds the initialized renderers. Used for setting the volume,
// playback rate, and determining when playback has finished.
scoped_ptr<Renderer> renderer_;
scoped_ptr<TextRenderer> text_renderer_;
PipelineStatistics statistics_;
scoped_ptr<SerialRunner> pending_callbacks_;
// The CdmContext to be used to decrypt (and decode) encrypted stream in this
// pipeline. It is set when SetCdm() succeeds on the renderer (or when
// SetCdm() is called before Start()), after which it is guaranteed to outlive
// this pipeline. The saved value will be used to configure new renderers,
// when starting or resuming.
CdmContext* cdm_context_;
base::ThreadChecker thread_checker_;
// A weak pointer that can be safely copied on the media thread.
base::WeakPtr<PipelineImpl> weak_this_;
// Weak pointers must be created on the main thread, and must be dereferenced
// on the media thread.
//
// Declared last so that weak pointers will be invalidated before all other
// member variables.
base::WeakPtrFactory<PipelineImpl> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(PipelineImpl);
};
} // namespace media
#endif // MEDIA_BASE_PIPELINE_IMPL_H_