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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GraphicsLayerClient_h
#define GraphicsLayerClient_h
#include "platform/PlatformExport.h"
#include "platform/geometry/LayoutSize.h"
#include "wtf/text/WTFString.h"
namespace blink {
class GraphicsContext;
class GraphicsLayer;
class IntRect;
enum GraphicsLayerPaintingPhaseFlags {
GraphicsLayerPaintBackground = (1 << 0),
GraphicsLayerPaintForeground = (1 << 1),
GraphicsLayerPaintMask = (1 << 2),
GraphicsLayerPaintOverflowContents = (1 << 3),
GraphicsLayerPaintCompositedScroll = (1 << 4),
GraphicsLayerPaintChildClippingMask = (1 << 5),
GraphicsLayerPaintAllWithOverflowClip =
(GraphicsLayerPaintBackground | GraphicsLayerPaintForeground |
GraphicsLayerPaintMask)
};
typedef unsigned GraphicsLayerPaintingPhase;
enum {
LayerTreeNormal = 0,
LayerTreeIncludesDebugInfo =
1 << 0, // Dump extra debugging info like layer addresses.
LayerTreeIncludesPaintInvalidations = 1 << 1,
LayerTreeIncludesPaintingPhases = 1 << 2,
LayerTreeIncludesRootLayer = 1 << 3,
LayerTreeIncludesClipAndScrollParents = 1 << 4,
LayerTreeIncludesCompositingReasons = 1 << 5,
OutputChildrenAsLayerList =
1
<< 6, // Outputs all children of the given layer as a layer list, in paint order.
};
typedef unsigned LayerTreeFlags;
class PLATFORM_EXPORT GraphicsLayerClient {
public:
virtual ~GraphicsLayerClient() {}
virtual void invalidateTargetElementForTesting() {}
virtual void notifyPaint(bool isFirstPaint,
bool textPainted,
bool imagePainted) {}
virtual IntRect computeInterestRect(
const GraphicsLayer*,
const IntRect& previousInterestRect) const = 0;
virtual LayoutSize subpixelAccumulation() const { return LayoutSize(); }
// Returns whether the client needs to be repainted with respect to the given
// graphics layer.
virtual bool needsRepaint(const GraphicsLayer&) const = 0;
virtual void paintContents(const GraphicsLayer*,
GraphicsContext&,
GraphicsLayerPaintingPhase,
const IntRect& interestRect) const = 0;
virtual bool isTrackingRasterInvalidations() const { return false; }
virtual String debugName(const GraphicsLayer*) const = 0;
#if ENABLE(ASSERT)
// CompositedLayerMapping overrides this to verify that it is not
// currently painting contents. An ASSERT fails, if it is.
// This is executed in GraphicsLayer construction and destruction
// to verify that we don't create or destroy GraphicsLayers
// while painting.
virtual void verifyNotPainting() {}
#endif
};
} // namespace blink
#endif // GraphicsLayerClient_h