blob: 64c02ca2a59b042c12eed1d7e93a4c9dc7b57b5d [file] [log] [blame]
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#import "SkNSView.h"
#include "SkCanvas.h"
#include "SkSurface.h"
#include "SkCGUtils.h"
#include "SkEvent.h"
static_assert(SK_SUPPORT_GPU, "not_implemented_for_non_gpu_build");
#include <OpenGL/gl.h>
//#define FORCE_REDRAW
// Can be dropped when we no longer support 10.6.
#if defined(MAC_OS_X_VERSION_10_7) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
#define RETINA_API_AVAILABLE 1
#else
#define RETINA_API_AVAILABLE 0
#endif
@implementation SkNSView
@synthesize fWind, fTitle, fOptionsDelegate, fGLContext;
BOOL fRedrawRequestPending;
- (id)initWithCoder:(NSCoder*)coder {
if ((self = [super initWithCoder:coder])) {
self = [self initWithDefaults];
[self setUpWindow];
}
return self;
}
- (id)initWithFrame:(NSRect)frameRect {
if ((self = [super initWithFrame:frameRect])) {
self = [self initWithDefaults];
[self setUpWindow];
}
return self;
}
- (id)initWithDefaults {
#if RETINA_API_AVAILABLE
[self setWantsBestResolutionOpenGLSurface:YES];
#endif
fRedrawRequestPending = false;
fWind = NULL;
return self;
}
- (void)setUpWindow {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(backingPropertiesChanged:)
name:@"NSWindowDidChangeBackingPropertiesNotification"
object:[self window]];
if (fWind) {
fWind->setVisibleP(true);
NSSize size = self.frame.size;
#if RETINA_API_AVAILABLE
size = [self convertSizeToBacking:self.frame.size];
#endif
fWind->resize((int) size.width, (int) size.height);
[[self window] setAcceptsMouseMovedEvents:YES];
}
}
-(BOOL) isFlipped {
return YES;
}
- (BOOL)acceptsFirstResponder {
return YES;
}
- (float)scaleFactor {
NSWindow *window = [self window];
#if RETINA_API_AVAILABLE
if (window) {
return [window backingScaleFactor];
}
return [[NSScreen mainScreen] backingScaleFactor];
#else
if (window) {
return [window userSpaceScaleFactor];
}
return [[NSScreen mainScreen] userSpaceScaleFactor];
#endif
}
- (void)backingPropertiesChanged:(NSNotification *)notification {
CGFloat oldBackingScaleFactor = (CGFloat)[
[notification.userInfo objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue
];
CGFloat newBackingScaleFactor = [self scaleFactor];
if (oldBackingScaleFactor == newBackingScaleFactor) {
return;
}
// TODO: need a better way to force a refresh (that works).
// [fGLContext update] does not appear to update if the point size has not changed,
// even if the backing size has changed.
[self setFrameSize:NSMakeSize(self.frame.size.width + 1, self.frame.size.height + 1)];
}
- (void)resizeSkView:(NSSize)newSize {
#if RETINA_API_AVAILABLE
newSize = [self convertSizeToBacking:newSize];
#endif
if (fWind && (fWind->width() != newSize.width || fWind->height() != newSize.height)) {
fWind->resize((int) newSize.width, (int) newSize.height);
if (fGLContext) {
glClear(GL_STENCIL_BUFFER_BIT);
[fGLContext update];
}
}
}
- (void) setFrameSize:(NSSize)newSize {
[super setFrameSize:newSize];
[self resizeSkView:newSize];
}
- (void)dealloc {
[self freeNativeWind];
self.fGLContext = nil;
self.fTitle = nil;
[super dealloc];
}
- (void)freeNativeWind {
delete fWind;
fWind = nil;
}
////////////////////////////////////////////////////////////////////////////////
- (void)drawSkia {
fRedrawRequestPending = false;
if (fWind) {
sk_sp<SkSurface> surface(fWind->makeSurface());
fWind->draw(surface->getCanvas());
#ifdef FORCE_REDRAW
fWind->inval(NULL);
#endif
}
}
- (void)setSkTitle:(const char *)title {
self.fTitle = [NSString stringWithUTF8String:title];
[[self window] setTitle:self.fTitle];
}
- (BOOL)onHandleEvent:(const SkEvent&)evt {
return false;
}
#include "SkOSMenu.h"
- (void)onAddMenu:(const SkOSMenu*)menu {
[self.fOptionsDelegate view:self didAddMenu:menu];
}
- (void)onUpdateMenu:(const SkOSMenu*)menu {
[self.fOptionsDelegate view:self didUpdateMenu:menu];
}
- (void)postInvalWithRect:(const SkIRect*)r {
if (!fRedrawRequestPending) {
fRedrawRequestPending = true;
[self setNeedsDisplay:YES];
[self performSelector:@selector(drawSkia) withObject:nil afterDelay:0];
}
}
///////////////////////////////////////////////////////////////////////////////
#include "SkKey.h"
enum {
SK_MacReturnKey = 36,
SK_MacDeleteKey = 51,
SK_MacEndKey = 119,
SK_MacLeftKey = 123,
SK_MacRightKey = 124,
SK_MacDownKey = 125,
SK_MacUpKey = 126,
SK_Mac0Key = 0x52,
SK_Mac1Key = 0x53,
SK_Mac2Key = 0x54,
SK_Mac3Key = 0x55,
SK_Mac4Key = 0x56,
SK_Mac5Key = 0x57,
SK_Mac6Key = 0x58,
SK_Mac7Key = 0x59,
SK_Mac8Key = 0x5b,
SK_Mac9Key = 0x5c
};
static SkKey raw2key(UInt32 raw)
{
static const struct {
UInt32 fRaw;
SkKey fKey;
} gKeys[] = {
{ SK_MacUpKey, kUp_SkKey },
{ SK_MacDownKey, kDown_SkKey },
{ SK_MacLeftKey, kLeft_SkKey },
{ SK_MacRightKey, kRight_SkKey },
{ SK_MacReturnKey, kOK_SkKey },
{ SK_MacDeleteKey, kBack_SkKey },
{ SK_MacEndKey, kEnd_SkKey },
{ SK_Mac0Key, k0_SkKey },
{ SK_Mac1Key, k1_SkKey },
{ SK_Mac2Key, k2_SkKey },
{ SK_Mac3Key, k3_SkKey },
{ SK_Mac4Key, k4_SkKey },
{ SK_Mac5Key, k5_SkKey },
{ SK_Mac6Key, k6_SkKey },
{ SK_Mac7Key, k7_SkKey },
{ SK_Mac8Key, k8_SkKey },
{ SK_Mac9Key, k9_SkKey }
};
for (unsigned i = 0; i < SK_ARRAY_COUNT(gKeys); i++)
if (gKeys[i].fRaw == raw)
return gKeys[i].fKey;
return kNONE_SkKey;
}
- (void)keyDown:(NSEvent *)event {
if (NULL == fWind)
return;
SkKey key = raw2key([event keyCode]);
if (kNONE_SkKey != key)
fWind->handleKey(key);
else{
unichar c = [[event characters] characterAtIndex:0];
fWind->handleChar((SkUnichar)c);
}
}
- (void)keyUp:(NSEvent *)event {
if (NULL == fWind)
return;
SkKey key = raw2key([event keyCode]);
if (kNONE_SkKey != key)
fWind->handleKeyUp(key);
// else
// unichar c = [[event characters] characterAtIndex:0];
}
static const struct {
unsigned fNSModifierMask;
unsigned fSkModifierMask;
} gModifierMasks[] = {
{ NSAlphaShiftKeyMask, kShift_SkModifierKey },
{ NSShiftKeyMask, kShift_SkModifierKey },
{ NSControlKeyMask, kControl_SkModifierKey },
{ NSAlternateKeyMask, kOption_SkModifierKey },
{ NSCommandKeyMask, kCommand_SkModifierKey },
};
static unsigned convertNSModifiersToSk(NSUInteger nsModi) {
unsigned skModi = 0;
for (size_t i = 0; i < SK_ARRAY_COUNT(gModifierMasks); ++i) {
if (nsModi & gModifierMasks[i].fNSModifierMask) {
skModi |= gModifierMasks[i].fSkModifierMask;
}
}
return skModi;
}
- (void)mouseDown:(NSEvent *)event {
NSPoint p = [event locationInWindow];
unsigned modi = convertNSModifiersToSk([event modifierFlags]);
if ([self mouse:p inRect:[self bounds]] && fWind) {
NSPoint loc = [self convertPoint:p fromView:nil];
#if RETINA_API_AVAILABLE
loc = [self convertPointToBacking:loc]; //y-up
loc.y = -loc.y;
#endif
fWind->handleClick((int) loc.x, (int) loc.y,
SkView::Click::kDown_State, self, modi);
}
}
- (void)mouseDragged:(NSEvent *)event {
NSPoint p = [event locationInWindow];
unsigned modi = convertNSModifiersToSk([event modifierFlags]);
if ([self mouse:p inRect:[self bounds]] && fWind) {
NSPoint loc = [self convertPoint:p fromView:nil];
#if RETINA_API_AVAILABLE
loc = [self convertPointToBacking:loc]; //y-up
loc.y = -loc.y;
#endif
fWind->handleClick((int) loc.x, (int) loc.y,
SkView::Click::kMoved_State, self, modi);
}
}
- (void)mouseMoved:(NSEvent *)event {
NSPoint p = [event locationInWindow];
unsigned modi = convertNSModifiersToSk([event modifierFlags]);
if ([self mouse:p inRect:[self bounds]] && fWind) {
NSPoint loc = [self convertPoint:p fromView:nil];
#if RETINA_API_AVAILABLE
loc = [self convertPointToBacking:loc]; //y-up
loc.y = -loc.y;
#endif
fWind->handleClick((int) loc.x, (int) loc.y,
SkView::Click::kMoved_State, self, modi);
}
}
- (void)mouseUp:(NSEvent *)event {
NSPoint p = [event locationInWindow];
unsigned modi = convertNSModifiersToSk([event modifierFlags]);
if ([self mouse:p inRect:[self bounds]] && fWind) {
NSPoint loc = [self convertPoint:p fromView:nil];
#if RETINA_API_AVAILABLE
loc = [self convertPointToBacking:loc]; //y-up
loc.y = -loc.y;
#endif
fWind->handleClick((int) loc.x, (int) loc.y,
SkView::Click::kUp_State, self, modi);
}
}
///////////////////////////////////////////////////////////////////////////////
#include <OpenGL/OpenGL.h>
static CGLContextObj createGLContext(int msaaSampleCount) {
GLint major, minor;
CGLGetVersion(&major, &minor);
static const CGLPixelFormatAttribute attributes[] = {
kCGLPFAStencilSize, (CGLPixelFormatAttribute) 8,
kCGLPFAAccelerated,
kCGLPFADoubleBuffer,
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core,
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj format;
GLint npix = 0;
if (msaaSampleCount > 0) {
static const int kAttributeCount = SK_ARRAY_COUNT(attributes);
CGLPixelFormatAttribute msaaAttributes[kAttributeCount + 5];
memcpy(msaaAttributes, attributes, sizeof(attributes));
SkASSERT(0 == msaaAttributes[kAttributeCount - 1]);
msaaAttributes[kAttributeCount - 1] = kCGLPFASampleBuffers;
msaaAttributes[kAttributeCount + 0] = (CGLPixelFormatAttribute)1;
msaaAttributes[kAttributeCount + 1] = kCGLPFAMultisample;
msaaAttributes[kAttributeCount + 2] = kCGLPFASamples;
msaaAttributes[kAttributeCount + 3] =
(CGLPixelFormatAttribute)msaaSampleCount;
msaaAttributes[kAttributeCount + 4] = (CGLPixelFormatAttribute)0;
CGLChoosePixelFormat(msaaAttributes, &format, &npix);
}
if (!npix) {
CGLChoosePixelFormat(attributes, &format, &npix);
}
CGLContextObj ctx;
CGLCreateContext(format, NULL, &ctx);
CGLDestroyPixelFormat(format);
static const GLint interval = 1;
CGLSetParameter(ctx, kCGLCPSwapInterval, &interval);
CGLSetCurrentContext(ctx);
return ctx;
}
- (void)viewDidMoveToWindow {
[super viewDidMoveToWindow];
//Attaching view to fGLContext requires that the view to be part of a window,
//and that the NSWindow instance must have a CoreGraphics counterpart (or
//it must NOT be deferred or should have been on screen at least once)
if ([fGLContext view] != self && nil != self.window) {
[fGLContext setView:self];
}
}
- (bool)attach:(SkOSWindow::SkBackEndTypes)attachType
withMSAASampleCount:(int) sampleCount
andGetInfo:(SkOSWindow::AttachmentInfo*) info {
if (nil == fGLContext) {
CGLContextObj ctx = createGLContext(sampleCount);
SkASSERT(ctx);
fGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj:ctx];
CGLReleaseContext(ctx);
if (NULL == fGLContext) {
return false;
}
[fGLContext setView:self];
}
[fGLContext makeCurrentContext];
CGLPixelFormatObj format = CGLGetPixelFormat((CGLContextObj)[fGLContext CGLContextObj]);
CGLDescribePixelFormat(format, 0, kCGLPFASamples, &info->fSampleCount);
CGLDescribePixelFormat(format, 0, kCGLPFAStencilSize, &info->fStencilBits);
NSSize size = self.bounds.size;
#if RETINA_API_AVAILABLE
size = [self convertSizeToBacking:size];
#endif
glViewport(0, 0, (int) size.width, (int) size.height);
glClearColor(0, 0, 0, 0);
glClearStencil(0);
glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
return true;
}
- (void)detach {
[fGLContext release];
fGLContext = nil;
}
- (void)present {
if (nil != fGLContext) {
[fGLContext flushBuffer];
}
}
- (void)setVSync:(bool)enable {
if (fGLContext) {
GLint interval = enable ? 1 : 0;
CGLContextObj ctx = (CGLContextObj)[fGLContext CGLContextObj];
CGLSetParameter(ctx, kCGLCPSwapInterval, &interval);
}
}
@end