commit | 55f181c683f26d1d43f264367363790a802e096d | [log] [tgz] |
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author | ericrk <ericrk@chromium.org> | Sat Aug 20 02:34:50 2016 |
committer | Commit bot <commit-bot@chromium.org> | Sat Aug 20 02:36:44 2016 |
tree | 6151bf6a4770d7846d1f16156989485e7ce9f96a | |
parent | a8e9f7138e9f22d14edbe6b00f824b265fa08060 [diff] |
Change GPU Tile rounding to 32 Rounding to 64 was done to match SW, but this leads to android memory regressions. Use 32 instead, which still fixes the Core Animation issue, but doesn’t regress memory as much. BUG=632274 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_precise_blink_rel Review-Url: https://codereview.chromium.org/2258343002 Cr-Commit-Position: refs/heads/master@{#413310}