blob: 46e28f27611bdd247bc89e01b773b8d753f0d1ff [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/paint/FilterPainter.h"
#include "core/paint/FilterEffectBuilder.h"
#include "core/paint/LayerClipRecorder.h"
#include "core/paint/PaintLayer.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/graphics/CompositorFilterOperations.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsLayer.h"
#include "platform/graphics/filters/FilterEffect.h"
#include "platform/graphics/filters/SkiaImageFilterBuilder.h"
#include "platform/graphics/paint/FilterDisplayItem.h"
#include "platform/graphics/paint/PaintController.h"
#include "wtf/PtrUtil.h"
#include <memory>
namespace blink {
FilterPainter::FilterPainter(PaintLayer& layer,
GraphicsContext& context,
const LayoutPoint& offsetFromRoot,
const ClipRect& clipRect,
PaintLayerPaintingInfo& paintingInfo,
PaintLayerFlags paintFlags)
: m_filterInProgress(false),
m_context(context),
m_layoutObject(layer.layoutObject()) {
if (!layer.paintsWithFilters())
return;
FilterEffect* lastEffect = layer.lastFilterEffect();
if (!lastEffect)
return;
sk_sp<SkImageFilter> imageFilter =
SkiaImageFilterBuilder::build(lastEffect, ColorSpaceDeviceRGB);
if (!imageFilter)
return;
// We'll handle clipping to the dirty rect before filter rasterization.
// Filter processing will automatically expand the clip rect and the offscreen
// to accommodate any filter outsets.
// FIXME: It is incorrect to just clip to the damageRect here once multiple
// fragments are involved.
// Subsequent code should not clip to the dirty rect, since we've already
// done it above, and doing it later will defeat the outsets.
paintingInfo.clipToDirtyRect = false;
DCHECK(m_layoutObject);
if (clipRect.rect() != paintingInfo.paintDirtyRect || clipRect.hasRadius()) {
m_clipRecorder = WTF::wrapUnique(new LayerClipRecorder(
context, *layer.layoutObject(), DisplayItem::kClipLayerFilter, clipRect,
&paintingInfo, LayoutPoint(), paintFlags));
}
if (!context.getPaintController().displayItemConstructionIsDisabled()) {
CompositorFilterOperations compositorFilterOperations =
layer.createCompositorFilterOperationsForFilter(
m_layoutObject->styleRef());
// FIXME: It's possible to have empty CompositorFilterOperations here even
// though the SkImageFilter produced above is non-null, since the
// layer's FilterEffectBuilder can have a stale representation of
// the layer's filter. See crbug.com/502026.
if (compositorFilterOperations.isEmpty())
return;
LayoutRect visualBounds(
layer.physicalBoundingBoxIncludingStackingChildren(offsetFromRoot));
if (layer.enclosingPaginationLayer()) {
// Filters are set up before pagination, so we need to make the bounding
// box visual on our own.
visualBounds.moveBy(-offsetFromRoot);
layer.convertFromFlowThreadToVisualBoundingBoxInAncestor(
paintingInfo.rootLayer, visualBounds);
}
FloatPoint origin(offsetFromRoot);
context.getPaintController().createAndAppend<BeginFilterDisplayItem>(
*m_layoutObject, std::move(imageFilter), FloatRect(visualBounds),
origin, std::move(compositorFilterOperations));
}
m_filterInProgress = true;
}
FilterPainter::~FilterPainter() {
if (!m_filterInProgress)
return;
m_context.getPaintController().endItem<EndFilterDisplayItem>(*m_layoutObject);
}
} // namespace blink