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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef BorderColorAndStyle_h
#define BorderColorAndStyle_h
#include "core/css/StyleColor.h"
#include "core/style/ComputedStyleConstants.h"
#include "platform/graphics/Color.h"
#include "platform/wtf/Allocator.h"
namespace blink {
class BorderColorAndStyle {
DISALLOW_NEW();
friend class ComputedStyle;
public:
BorderColorAndStyle()
: color_(0),
color_is_current_color_(true),
style_(kBorderStyleNone),
is_auto_(kOutlineIsAutoOff) {}
bool NonZero() const { return (style_ != kBorderStyleNone); }
bool IsTransparent() const {
return !color_is_current_color_ && !color_.Alpha();
}
bool operator==(const BorderColorAndStyle& o) const {
return style_ == o.style_ && color_ == o.color_ &&
color_is_current_color_ == o.color_is_current_color_;
}
// The default width is 3px, but if the style is none we compute a value of 0
// (in ComputedStyle itself)
bool VisuallyEqual(const BorderColorAndStyle& o) const {
if (style_ == kBorderStyleNone && o.style_ == kBorderStyleNone)
return true;
if (style_ == kBorderStyleHidden && o.style_ == kBorderStyleHidden)
return true;
return *this == o;
}
bool operator!=(const BorderColorAndStyle& o) const { return !(*this == o); }
void SetColor(const StyleColor& color) {
color_ = color.Resolve(Color());
color_is_current_color_ = color.IsCurrentColor();
}
StyleColor GetColor() const {
return color_is_current_color_ ? StyleColor::CurrentColor()
: StyleColor(color_);
}
EBorderStyle Style() const { return static_cast<EBorderStyle>(style_); }
void SetStyle(EBorderStyle style) { style_ = style; }
OutlineIsAuto IsAuto() const { return static_cast<OutlineIsAuto>(is_auto_); }
void SetIsAuto(OutlineIsAuto is_auto) { is_auto_ = is_auto; }
bool ColorIsCurrentColor() const { return color_is_current_color_; }
void SetColorIsCurrentColor(bool color_is_current_color) {
color_is_current_color_ = static_cast<unsigned>(color_is_current_color);
}
protected:
Color color_;
unsigned color_is_current_color_ : 1;
unsigned style_ : 4; // EBorderStyle
// This is only used by OutlineValue but moved here to keep the bits packed.
unsigned is_auto_ : 1; // OutlineIsAuto
};
} // namespace blink
#endif // BorderColorAndStyle_h