blob: ece3176926e5d2e3b4298e4b6fac515e74f09a63 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/invalidation/impl/unacked_invalidation_set.h"
#include "base/strings/string_number_conversions.h"
#include "components/invalidation/public/ack_handle.h"
#include "components/invalidation/public/object_id_invalidation_map.h"
namespace {
const char kSourceKey[] = "source";
const char kNameKey[] = "name";
const char kInvalidationListKey[] = "invalidation-list";
} // namespace
namespace syncer {
const size_t UnackedInvalidationSet::kMaxBufferedInvalidations = 5;
// static
UnackedInvalidationSet::UnackedInvalidationSet(
invalidation::ObjectId id)
: registered_(false),
object_id_(id) {}
UnackedInvalidationSet::UnackedInvalidationSet(
const UnackedInvalidationSet& other)
: registered_(other.registered_),
object_id_(other.object_id_),
invalidations_(other.invalidations_) {
}
UnackedInvalidationSet::~UnackedInvalidationSet() {}
const invalidation::ObjectId& UnackedInvalidationSet::object_id() const {
return object_id_;
}
void UnackedInvalidationSet::Add(
const Invalidation& invalidation) {
SingleObjectInvalidationSet set;
set.Insert(invalidation);
AddSet(set);
if (!registered_)
Truncate(kMaxBufferedInvalidations);
}
void UnackedInvalidationSet::AddSet(
const SingleObjectInvalidationSet& invalidations) {
invalidations_.insert(invalidations.begin(), invalidations.end());
if (!registered_)
Truncate(kMaxBufferedInvalidations);
}
void UnackedInvalidationSet::ExportInvalidations(
base::WeakPtr<AckHandler> ack_handler,
scoped_refptr<base::SingleThreadTaskRunner> ack_handler_task_runner,
ObjectIdInvalidationMap* out) const {
for (SingleObjectInvalidationSet::const_iterator it = invalidations_.begin();
it != invalidations_.end(); ++it) {
// Copy the invalidation and set the copy's ack_handler.
Invalidation inv(*it);
inv.SetAckHandler(ack_handler, ack_handler_task_runner);
out->Insert(inv);
}
}
void UnackedInvalidationSet::Clear() {
invalidations_.clear();
}
void UnackedInvalidationSet::SetHandlerIsRegistered() {
registered_ = true;
}
void UnackedInvalidationSet::SetHandlerIsUnregistered() {
registered_ = false;
Truncate(kMaxBufferedInvalidations);
}
// Removes the matching ack handle from the list.
void UnackedInvalidationSet::Acknowledge(const AckHandle& handle) {
bool handle_found = false;
for (SingleObjectInvalidationSet::const_iterator it = invalidations_.begin();
it != invalidations_.end(); ++it) {
if (it->ack_handle().Equals(handle)) {
invalidations_.erase(*it);
handle_found = true;
break;
}
}
DLOG_IF(WARNING, !handle_found)
<< "Unrecognized to ack for object " << ObjectIdToString(object_id_);
(void)handle_found; // Silence unused variable warning in release builds.
}
// Erase the invalidation with matching ack handle from the list. Also creates
// an 'UnknownVersion' invalidation with the same ack handle and places it at
// the beginning of the list. If an unknown version invalidation currently
// exists, it is replaced.
void UnackedInvalidationSet::Drop(const AckHandle& handle) {
SingleObjectInvalidationSet::const_iterator it;
for (it = invalidations_.begin(); it != invalidations_.end(); ++it) {
if (it->ack_handle().Equals(handle)) {
break;
}
}
if (it == invalidations_.end()) {
DLOG(WARNING) << "Unrecognized drop request for object "
<< ObjectIdToString(object_id_);
return;
}
Invalidation unknown_version = Invalidation::InitFromDroppedInvalidation(*it);
invalidations_.erase(*it);
// If an unknown version is in the list, we remove it so we can replace it.
if (!invalidations_.empty() && invalidations_.begin()->is_unknown_version()) {
invalidations_.erase(*invalidations_.begin());
}
invalidations_.insert(unknown_version);
}
// static
bool UnackedInvalidationSet::DeserializeSetIntoMap(
const base::DictionaryValue& dict,
UnackedInvalidationsMap* map) {
std::string source_str;
if (!dict.GetString(kSourceKey, &source_str)) {
DLOG(WARNING) << "Unable to deserialize source";
return false;
}
int source = 0;
if (!base::StringToInt(source_str, &source)) {
DLOG(WARNING) << "Invalid source: " << source_str;
return false;
}
std::string name;
if (!dict.GetString(kNameKey, &name)) {
DLOG(WARNING) << "Unable to deserialize name";
return false;
}
invalidation::ObjectId id(source, name);
UnackedInvalidationSet storage(id);
const base::ListValue* invalidation_list = nullptr;
if (!dict.GetList(kInvalidationListKey, &invalidation_list) ||
!storage.ResetListFromValue(*invalidation_list)) {
// Earlier versions of this class did not set this field, so we don't treat
// parsing errors here as a fatal failure.
DLOG(WARNING) << "Unable to deserialize invalidation list.";
}
map->insert(std::make_pair(id, storage));
return true;
}
std::unique_ptr<base::DictionaryValue> UnackedInvalidationSet::ToValue() const {
std::unique_ptr<base::DictionaryValue> value(new base::DictionaryValue);
value->SetString(kSourceKey, base::IntToString(object_id_.source()));
value->SetString(kNameKey, object_id_.name());
std::unique_ptr<base::ListValue> list_value(new base::ListValue);
for (InvalidationsSet::const_iterator it = invalidations_.begin();
it != invalidations_.end(); ++it) {
list_value->Append(it->ToValue());
}
value->Set(kInvalidationListKey, list_value.release());
return value;
}
bool UnackedInvalidationSet::ResetFromValue(
const base::DictionaryValue& value) {
std::string source_str;
if (!value.GetString(kSourceKey, &source_str)) {
DLOG(WARNING) << "Unable to deserialize source";
return false;
}
int source = 0;
if (!base::StringToInt(source_str, &source)) {
DLOG(WARNING) << "Invalid source: " << source_str;
return false;
}
std::string name;
if (!value.GetString(kNameKey, &name)) {
DLOG(WARNING) << "Unable to deserialize name";
return false;
}
object_id_ = invalidation::ObjectId(source, name);
const base::ListValue* invalidation_list = NULL;
if (!value.GetList(kInvalidationListKey, &invalidation_list)
|| !ResetListFromValue(*invalidation_list)) {
// Earlier versions of this class did not set this field, so we don't treat
// parsing errors here as a fatal failure.
DLOG(WARNING) << "Unable to deserialize invalidation list.";
}
return true;
}
bool UnackedInvalidationSet::ResetListFromValue(
const base::ListValue& list) {
for (size_t i = 0; i < list.GetSize(); ++i) {
const base::DictionaryValue* dict;
if (!list.GetDictionary(i, &dict)) {
DLOG(WARNING) << "Failed to get invalidation dictionary at index " << i;
return false;
}
std::unique_ptr<Invalidation> invalidation =
Invalidation::InitFromValue(*dict);
if (!invalidation) {
DLOG(WARNING) << "Failed to parse invalidation at index " << i;
return false;
}
invalidations_.insert(*invalidation.get());
}
return true;
}
void UnackedInvalidationSet::Truncate(size_t max_size) {
DCHECK_GT(max_size, 0U);
if (invalidations_.size() <= max_size) {
return;
}
while (invalidations_.size() > max_size) {
invalidations_.erase(*invalidations_.begin());
}
// We dropped some invalidations. We remember the fact that an unknown
// amount of information has been lost by ensuring this list begins with
// an UnknownVersion invalidation. We remove the oldest remaining
// invalidation to make room for it.
invalidation::ObjectId id = invalidations_.begin()->object_id();
invalidations_.erase(*invalidations_.begin());
Invalidation unknown_version = Invalidation::InitUnknownVersion(id);
invalidations_.insert(unknown_version);
}
} // namespace syncer