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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ForeignLayerDisplayItem_h
#define ForeignLayerDisplayItem_h
#include "base/memory/ref_counted.h"
#include "platform/PlatformExport.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/graphics/paint/DisplayItem.h"
namespace cc {
class Layer;
}
namespace blink {
class GraphicsContext;
class WebLayer;
// Represents foreign content (produced outside Blink) which draws to a layer.
// A client supplies a layer which can be unwrapped and inserted into the full
// layer tree.
//
// Before SPv2, this content is not painted, but is instead inserted into the
// GraphicsLayer tree.
class PLATFORM_EXPORT ForeignLayerDisplayItem final : public DisplayItem {
public:
ForeignLayerDisplayItem(
const DisplayItemClient&, Type,
scoped_refptr<cc::Layer>,
const FloatPoint& location,
const IntSize& bounds);
~ForeignLayerDisplayItem();
cc::Layer* layer() const { return m_layer.get(); }
const FloatPoint& location() const { return m_location; }
const IntSize& bounds() const { return m_bounds; }
// DisplayItem
void replay(GraphicsContext&) const override;
void appendToWebDisplayItemList(const IntRect&, WebDisplayItemList*) const override;
bool drawsContent() const override;
bool equals(const DisplayItem&) const override;
#ifndef NDEBUG
void dumpPropertiesAsDebugString(StringBuilder&) const override;
#endif
private:
scoped_refptr<cc::Layer> m_layer;
FloatPoint m_location;
IntSize m_bounds;
};
// Records a foreign layer into a GraphicsContext.
// Use this where you would use a recorder class.
PLATFORM_EXPORT void recordForeignLayer(
GraphicsContext&, const DisplayItemClient&, DisplayItem::Type,
WebLayer*, const FloatPoint& location, const IntSize& bounds);
} // namespace blink
#endif // ForeignLayerDisplayItem_h