| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "core/layout/ng/ng_physical_box_fragment.h" |
| |
| #include "core/layout/ng/ng_floating_object.h" |
| |
| namespace blink { |
| |
| NGPhysicalBoxFragment::NGPhysicalBoxFragment( |
| LayoutObject* layout_object, |
| NGPhysicalSize size, |
| NGPhysicalSize overflow, |
| Vector<RefPtr<NGPhysicalFragment>>& children, |
| Vector<RefPtr<NGFloatingObject>>& positioned_floats, |
| const WTF::Optional<NGLogicalOffset>& bfc_offset, |
| const NGMarginStrut& end_margin_strut, |
| RefPtr<NGBreakToken> break_token) |
| : NGPhysicalFragment(layout_object, |
| size, |
| overflow, |
| kFragmentBox, |
| std::move(break_token)), |
| positioned_floats_(positioned_floats), |
| bfc_offset_(bfc_offset), |
| end_margin_strut_(end_margin_strut) { |
| children_.swap(children); |
| } |
| |
| } // namespace blink |