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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_
#define UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_
#include "base/threading/thread.h"
#include "ui/base/accelerators/media_keys_listener.h"
#include "ui/base/ui_base_export.h"
namespace ui {
class KeyboardHook;
class KeyEvent;
// Implementation of MediaKeysListener that uses a KeyboardHook to globally
// listen for media key presses. It only allows for a single instance to be
// created in order to prevent multiple low-level keyboard hooks from being
// installed on a system. It also runs the hook on a dedicated thread to help
// reduce keyboard input delays.
class UI_BASE_EXPORT GlobalMediaKeysListenerWin : public MediaKeysListener {
public:
explicit GlobalMediaKeysListenerWin(MediaKeysListener::Delegate* delegate);
~GlobalMediaKeysListenerWin() override;
static bool has_instance() { return has_instance_; }
// MediaKeysListener implementation.
void StartWatchingMediaKeys() override;
void StopWatchingMediaKeys() override;
bool IsWatchingMediaKeys() const override;
private:
void EnsureHookOnInternalThread();
void DeleteHookOnInternalThread();
void KeyEventCallbackOnInternalThread(KeyEvent* event);
static bool has_instance_;
MediaKeysListener::Delegate* delegate_;
std::unique_ptr<KeyboardHook> hook_;
base::Thread thread_;
DISALLOW_COPY_AND_ASSIGN(GlobalMediaKeysListenerWin);
};
} // namespace ui
#endif // UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_