blob: 3e98b5709f28f1221da74355790e25d33d7b71b9 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_
#define UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_
#include "base/containers/flat_set.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "ui/base/accelerators/media_keys_listener.h"
#include "ui/base/ui_base_export.h"
#include "ui/events/keycodes/keyboard_codes.h"
namespace ui {
class Accelerator;
class KeyboardHook;
class KeyEvent;
// Implementation of MediaKeysListener that uses a KeyboardHook to globally
// listen for media key presses. It only allows for a single instance to be
// created in order to prevent multiple low-level keyboard hooks from being
// installed on a system. It also runs the hook on a dedicated thread to help
// reduce keyboard input delays.
class UI_BASE_EXPORT GlobalMediaKeysListenerWin : public MediaKeysListener {
public:
explicit GlobalMediaKeysListenerWin(MediaKeysListener::Delegate* delegate);
~GlobalMediaKeysListenerWin() override;
static bool has_instance() { return has_instance_; }
// MediaKeysListener implementation.
void StartWatchingMediaKey(KeyboardCode key_code) override;
void StopWatchingMediaKey(KeyboardCode key_code) override;
private:
void CreateKeyboardHookIfNecessary();
void DeleteKeyboardHookIfNecessary();
// Called on |thread_|.
void EnsureHookOnInternalThread();
void DeleteHookOnInternalThread();
void StartWatchingMediaKeyOnInternalThread(KeyboardCode key_code);
void StopWatchingMediaKeyOnInternalThread(KeyboardCode key_code);
void KeyEventCallbackOnInternalThread(KeyEvent* event);
// Called on |main_thread_task_runner_|.
void KeyEventCallbackOnMainThread(const Accelerator& accelerator);
void OnStartedWatchingMediaKeysOnMainThread();
static bool has_instance_;
MediaKeysListener::Delegate* delegate_;
base::Lock key_codes_lock_;
base::flat_set<KeyboardCode> key_codes_ GUARDED_BY(key_codes_lock_);
base::Thread thread_;
std::unique_ptr<KeyboardHook> hook_;
// Pointer to the task runner of the thread the MediaKeysListener was created
// on. This is used to run the delegate's callback on the proper thread.
scoped_refptr<base::SequencedTaskRunner> main_thread_task_runner_;
base::WeakPtrFactory<GlobalMediaKeysListenerWin> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(GlobalMediaKeysListenerWin);
};
} // namespace ui
#endif // UI_BASE_ACCELERATORS_GLOBAL_MEDIA_KEYS_LISTENER_WIN_H_