| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/core/display_lock/unyielding_display_lock_budget.h" |
| |
| namespace blink { |
| |
| UnyieldingDisplayLockBudget::UnyieldingDisplayLockBudget( |
| DisplayLockContext* context) |
| : DisplayLockBudget(context) {} |
| |
| bool UnyieldingDisplayLockBudget::ShouldPerformPhase(Phase) const { |
| return true; |
| } |
| |
| void UnyieldingDisplayLockBudget::DidPerformPhase(Phase) {} |
| |
| void UnyieldingDisplayLockBudget::WillStartLifecycleUpdate() { |
| // Mark all the phases dirty since we have no intention of yielding. |
| for (auto phase = static_cast<unsigned>(Phase::kFirst); |
| phase <= static_cast<unsigned>(Phase::kLast); ++phase) { |
| MarkAncestorsDirtyForPhaseIfNeeded(static_cast<Phase>(phase)); |
| } |
| } |
| |
| bool UnyieldingDisplayLockBudget::NeedsLifecycleUpdates() const { |
| for (auto phase = static_cast<unsigned>(Phase::kFirst); |
| phase <= static_cast<unsigned>(Phase::kLast); ++phase) { |
| if (IsElementDirtyForPhase(static_cast<Phase>(phase))) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace blink |