blob: 6096cdc5e6446f6ac78e51213b25c601694ac528 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_UI_WS_CURSOR_LOCATION_MANAGER_H_
#define SERVICES_UI_WS_CURSOR_LOCATION_MANAGER_H_
#include "base/atomicops.h"
#include "base/macros.h"
#include "mojo/public/cpp/system/buffer.h"
namespace gfx {
class Point;
}
namespace ui {
namespace ws {
// Manages a shared memory buffer that stores the cursor location.
class CursorLocationManager {
public:
CursorLocationManager();
~CursorLocationManager();
// Sets the current cursor location to |point|. Atomically writes the location
// to shared memory.
void OnMouseCursorLocationChanged(const gfx::Point& point);
// Returns a read-only handle to the shared memory which contains the global
// mouse cursor position. Each call returns a new handle.
mojo::ScopedSharedBufferHandle GetCursorLocationMemory();
private:
base::subtle::Atomic32* cursor_location_memory() {
return reinterpret_cast<base::subtle::Atomic32*>(
cursor_location_mapping_.get());
}
// The current location of the cursor. This is always kept up to date so we
// can atomically write this to |cursor_location_memory()| once it is created.
base::subtle::Atomic32 current_cursor_location_ = 0;
// A handle to a shared memory buffer that is one 32 bit integer long. We
// share this with any client as the same user. This buffer is lazily
// created on the first access.
mojo::ScopedSharedBufferHandle cursor_location_handle_;
// The one int32 in |cursor_location_handle_|. When we write to this
// location, we must always write to it atomically. (On the other side of the
// mojo connection, this data must be read atomically.)
mojo::ScopedSharedBufferMapping cursor_location_mapping_;
DISALLOW_COPY_AND_ASSIGN(CursorLocationManager);
};
} // namespace ws
} // namespace ui
#endif // SERVICES_UI_WS_CURSOR_LOCATION_MANAGER_H_