blob: f8d43f2c4bac6795a2433a1f84858085e0ec9d64 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/scheduler/worker/non_main_thread_scheduler_impl.h"
#include <utility>
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/renderer/platform/scheduler/worker/worker_thread_scheduler.h"
namespace blink {
namespace scheduler {
NonMainThreadSchedulerImpl::NonMainThreadSchedulerImpl(
std::unique_ptr<base::sequence_manager::SequenceManager> manager,
TaskType default_task_type)
: helper_(std::move(manager), this, default_task_type) {}
NonMainThreadSchedulerImpl::~NonMainThreadSchedulerImpl() = default;
// static
std::unique_ptr<NonMainThreadSchedulerImpl> NonMainThreadSchedulerImpl::Create(
WebThreadType thread_type,
WorkerSchedulerProxy* proxy) {
return std::make_unique<WorkerThreadScheduler>(
thread_type,
base::sequence_manager::CreateSequenceManagerOnCurrentThread(), proxy);
}
void NonMainThreadSchedulerImpl::Init() {
InitImpl();
}
scoped_refptr<NonMainThreadTaskQueue>
NonMainThreadSchedulerImpl::CreateTaskQueue(const char* name) {
helper_.CheckOnValidThread();
return helper_.NewTaskQueue(base::sequence_manager::TaskQueue::Spec(name)
.SetShouldMonitorQuiescence(true)
.SetTimeDomain(nullptr));
}
void NonMainThreadSchedulerImpl::RunIdleTask(Thread::IdleTask task,
base::TimeTicks deadline) {
std::move(task).Run(deadline);
}
void NonMainThreadSchedulerImpl::PostIdleTask(const base::Location& location,
Thread::IdleTask task) {
IdleTaskRunner()->PostIdleTask(
location, base::BindOnce(&NonMainThreadSchedulerImpl::RunIdleTask,
std::move(task)));
}
void NonMainThreadSchedulerImpl::PostNonNestableIdleTask(
const base::Location& location,
Thread::IdleTask task) {
IdleTaskRunner()->PostNonNestableIdleTask(
location, base::BindOnce(&NonMainThreadSchedulerImpl::RunIdleTask,
std::move(task)));
}
std::unique_ptr<blink::PageScheduler>
NonMainThreadSchedulerImpl::CreatePageScheduler(
PageScheduler::Delegate* delegate) {
NOTREACHED();
return nullptr;
}
std::unique_ptr<NonMainThreadSchedulerImpl::RendererPauseHandle>
NonMainThreadSchedulerImpl::PauseScheduler() {
return nullptr;
}
base::TimeTicks
NonMainThreadSchedulerImpl::MonotonicallyIncreasingVirtualTime() {
return base::TimeTicks::Now();
}
scoped_refptr<base::SingleThreadTaskRunner>
NonMainThreadSchedulerImpl::ControlTaskRunner() {
return helper_.ControlNonMainThreadTaskQueue()->task_runner();
}
void NonMainThreadSchedulerImpl::RegisterTimeDomain(
base::sequence_manager::TimeDomain* time_domain) {
return helper_.RegisterTimeDomain(time_domain);
}
void NonMainThreadSchedulerImpl::UnregisterTimeDomain(
base::sequence_manager::TimeDomain* time_domain) {
return helper_.UnregisterTimeDomain(time_domain);
}
base::sequence_manager::TimeDomain*
NonMainThreadSchedulerImpl::GetActiveTimeDomain() {
return helper_.real_time_domain();
}
const base::TickClock* NonMainThreadSchedulerImpl::GetTickClock() {
return helper_.GetClock();
}
SchedulerHelper* NonMainThreadSchedulerImpl::GetHelper() {
return &helper_;
}
} // namespace scheduler
} // namespace blink