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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WebWidget_h
#define WebWidget_h
#include "../platform/WebCanvas.h"
#include "../platform/WebCommon.h"
#include "../platform/WebFloatSize.h"
#include "../platform/WebInputEventResult.h"
#include "../platform/WebPoint.h"
#include "../platform/WebRect.h"
#include "../platform/WebSize.h"
#include "../platform/WebTopControlsState.h"
#include "WebCompositionUnderline.h"
#include "WebRange.h"
#include "WebTextDirection.h"
#include "WebTextInputInfo.h"
namespace blink {
class WebCompositeAndReadbackAsyncCallback;
class WebInputEvent;
class WebLayoutAndPaintAsyncCallback;
class WebPagePopup;
class WebString;
struct WebPoint;
template <typename T>
class WebVector;
class WebWidget {
public:
// This method closes and deletes the WebWidget.
virtual void close() {}
// Returns the current size of the WebWidget.
virtual WebSize size() { return WebSize(); }
// Called to resize the WebWidget.
virtual void resize(const WebSize&) {}
// Resizes the unscaled visual viewport. Normally the unscaled visual
// viewport is the same size as the main frame. The passed size becomes the
// size of the viewport when unscaled (i.e. scale = 1). This is used to
// shrink the visible viewport to allow things like the ChromeOS virtual
// keyboard to overlay over content but allow scrolling it into view.
virtual void resizeVisualViewport(const WebSize&) {}
// Called to notify the WebWidget of entering/exiting fullscreen mode.
virtual void didEnterFullscreen() {}
virtual void didExitFullscreen() {}
// Called to update imperative animation state. This should be called before
// paint, although the client can rate-limit these calls.
// |lastFrameTimeMonotonic| is in seconds.
virtual void beginFrame(double lastFrameTimeMonotonic) {}
// Called to run through the entire set of document lifecycle phases needed
// to render a frame of the web widget. This MUST be called before Paint,
// and it may result in calls to WebWidgetClient::didInvalidateRect.
virtual void updateAllLifecyclePhases() {}
// Called to paint the rectangular region within the WebWidget
// onto the specified canvas at (viewPort.x,viewPort.y). You MUST call
// Layout before calling this method. It is okay to call paint
// multiple times once layout has been called, assuming no other
// changes are made to the WebWidget (e.g., once events are
// processed, it should be assumed that another call to layout is
// warranted before painting again).
virtual void paint(WebCanvas*, const WebRect& viewPort) {}
// Similar to paint() but ignores compositing decisions, squashing all
// contents of the WebWidget into the output given to the WebCanvas.
virtual void paintIgnoringCompositing(WebCanvas*, const WebRect&) {}
// Run layout and paint of all pending document changes asynchronously.
// The caller is resposible for keeping the WebLayoutAndPaintAsyncCallback
// object alive until it is called.
virtual void layoutAndPaintAsync(WebLayoutAndPaintAsyncCallback*) {}
// The caller is responsible for keeping the
// WebCompositeAndReadbackAsyncCallback object alive until it is called. This
// should only be called when isAcceleratedCompositingActive() is true.
virtual void compositeAndReadbackAsync(
WebCompositeAndReadbackAsyncCallback*) {}
// Called to inform the WebWidget of a change in theme.
// Implementors that cache rendered copies of widgets need to re-render
// on receiving this message
virtual void themeChanged() {}
// Called to inform the WebWidget of an input event.
virtual WebInputEventResult handleInputEvent(const WebInputEvent&) {
return WebInputEventResult::NotHandled;
}
// Called to inform the WebWidget of the mouse cursor's visibility.
virtual void setCursorVisibilityState(bool isVisible) {}
// Check whether the given point hits any registered touch event handlers.
virtual bool hasTouchEventHandlersAt(const WebPoint&) { return true; }
// Applies viewport related properties during a commit from the compositor
// thread.
virtual void applyViewportDeltas(const WebFloatSize& visualViewportDelta,
const WebFloatSize& layoutViewportDelta,
const WebFloatSize& elasticOverscrollDelta,
float scaleFactor,
float topControlsShownRatioDelta) {}
// Called to inform the WebWidget that mouse capture was lost.
virtual void mouseCaptureLost() {}
// Called to inform the WebWidget that it has gained or lost keyboard focus.
virtual void setFocus(bool) {}
// Called to inform the WebWidget of a new composition text.
// If selectionStart and selectionEnd has the same value, then it indicates
// the input caret position. If the text is empty, then the existing
// composition text will be cancelled.
// Returns true if the composition text was set successfully.
virtual bool setComposition(
const WebString& text,
const WebVector<WebCompositionUnderline>& underlines,
int selectionStart,
int selectionEnd) {
return false;
}
enum ConfirmCompositionBehavior {
DoNotKeepSelection,
KeepSelection,
};
// Called to inform the WebWidget that deleting the ongoing composition if
// any, inserting the specified text, and moving the caret according to
// relativeCaretPosition.
virtual bool commitText(const WebString& text, int relativeCaretPosition) {
return false;
}
// Called to inform the WebWidget to confirm an ongoing composition.
virtual bool finishComposingText(
ConfirmCompositionBehavior selectionBehavior) {
return false;
}
// Fetches the character range of the current composition, also called the
// "marked range."
virtual WebRange compositionRange() { return WebRange(); }
// Returns information about the current text input of this WebWidget.
// Note that this query can be expensive for long fields, as it returns the
// plain-text representation of the current editable element. Consider using
// the lighter-weight textInputType() when appropriate.
virtual WebTextInputInfo textInputInfo() { return WebTextInputInfo(); }
// Returns the type of current text input of this WebWidget.
virtual WebTextInputType textInputType() { return WebTextInputTypeNone; }
// Returns the anchor and focus bounds of the current selection.
// If the selection range is empty, it returns the caret bounds.
virtual bool selectionBounds(WebRect& anchor, WebRect& focus) const {
return false;
}
// Returns the text direction at the start and end bounds of the current
// selection. If the selection range is empty, it returns false.
virtual bool selectionTextDirection(WebTextDirection& start,
WebTextDirection& end) const {
return false;
}
// Returns true if the selection range is nonempty and its anchor is first
// (i.e its anchor is its start).
virtual bool isSelectionAnchorFirst() const { return false; }
// Fetch the current selection range of this WebWidget.
virtual WebRange caretOrSelectionRange() { return WebRange(); }
// Changes the text direction of the selected input node.
virtual void setTextDirection(WebTextDirection) {}
// Returns true if the WebWidget uses GPU accelerated compositing
// to render its contents.
virtual bool isAcceleratedCompositingActive() const { return false; }
// Returns true if the WebWidget created is of type WebView.
virtual bool isWebView() const { return false; }
// Returns true if the WebWidget created is of type WebFrameWidget.
virtual bool isWebFrameWidget() const { return false; }
// Returns true if the WebWidget created is of type WebPagePopup.
virtual bool isPagePopup() const { return false; }
// The WebLayerTreeView initialized on this WebWidgetClient will be going away
// and is no longer safe to access.
virtual void willCloseLayerTreeView() {}
// Calling WebWidgetClient::requestPointerLock() will result in one
// return call to didAcquirePointerLock() or didNotAcquirePointerLock().
virtual void didAcquirePointerLock() {}
virtual void didNotAcquirePointerLock() {}
// Pointer lock was held, but has been lost. This may be due to a
// request via WebWidgetClient::requestPointerUnlock(), or for other
// reasons such as the user exiting lock, window focus changing, etc.
virtual void didLosePointerLock() {}
// Informs the WebWidget that the resizer rect changed. Happens for example
// on mac, when a widget appears below the WebWidget without changing the
// WebWidget's size (WebWidget::resize() automatically checks the resizer
// rect.)
virtual void didChangeWindowResizerRect() {}
// The page background color. Can be used for filling in areas without
// content.
virtual WebColor backgroundColor() const {
return 0xFFFFFFFF; /* SK_ColorWHITE */
}
// The currently open page popup, which are calendar and datalist pickers
// but not the select popup.
virtual WebPagePopup* pagePopup() const { return 0; }
// Updates top controls constraints and current state. Allows embedder to
// control what are valid states for top controls and if it should animate.
virtual void updateTopControlsState(WebTopControlsState constraints,
WebTopControlsState current,
bool animate) {}
// Populate |bounds| with the composition character bounds for the ongoing
// composition. Returns false if there is no focused input or any ongoing
// composition.
virtual bool getCompositionCharacterBounds(WebVector<WebRect>& bounds) {
return false;
}
// Applies the range on the focused frame so that the text will later be
// replaced.
virtual void applyReplacementRange(const WebRange&) {}
protected:
~WebWidget() {}
};
} // namespace blink
#endif