blob: cdb4402adb6533cd12abc941192edb07ebdcb2fa [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/layout/ng/ng_block_child_iterator.h"
#include "core/layout/ng/ng_block_break_token.h"
#include "core/layout/ng/ng_layout_input_node.h"
namespace blink {
NGBlockChildIterator::NGBlockChildIterator(NGLayoutInputNode first_child,
NGBlockBreakToken* break_token)
: child_(first_child), break_token_(break_token), child_token_idx_(0) {
// Locate the first child to resume layout at.
if (!break_token)
return;
const auto& child_break_tokens = break_token->ChildBreakTokens();
if (!child_break_tokens.size())
return;
child_ = child_break_tokens[0]->InputNode();
}
NGBlockChildIterator::Entry NGBlockChildIterator::NextChild(
NGBreakToken* previous_inline_break_token) {
NGBreakToken* child_break_token = nullptr;
if (previous_inline_break_token &&
!previous_inline_break_token->IsFinished()) {
DCHECK(previous_inline_break_token->IsInlineType());
return Entry(previous_inline_break_token->InputNode(),
previous_inline_break_token);
}
if (break_token_) {
// If we're resuming layout after a fragmentainer break, we need to skip
// siblings that we're done with. We may have been able to fully lay out
// some node(s) preceding a node that we had to break inside (and therefore
// were not able to fully lay out). This happens when we have parallel
// flows [1], which are caused by floats, overflow, etc.
//
// [1] https://drafts.csswg.org/css-break/#parallel-flows
const auto& child_break_tokens = break_token_->ChildBreakTokens();
do {
// Early exit if we've exhausted our child break tokens.
if (child_token_idx_ >= child_break_tokens.size())
break;
// This child break token candidate doesn't match the current node, this
// node must be unfinished.
NGBreakToken* child_break_token_candidate =
child_break_tokens[child_token_idx_].get();
if (child_break_token_candidate->InputNode() != child_)
break;
++child_token_idx_;
// We have only found a node if its break token is unfinished.
if (!child_break_token_candidate->IsFinished()) {
child_break_token = child_break_token_candidate;
break;
}
} while ((child_ = child_.NextSibling()));
}
NGLayoutInputNode child = child_;
if (child_)
child_ = child_.NextSibling();
return Entry(child, child_break_token);
}
} // namespace blink