| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // https://w3c.github.io/gamepad/extensions.html#gamepadpose-interface |
| [ |
| OriginTrialEnabled=GamepadExtensions, |
| ] interface GamepadPose { |
| [MeasureAs=GamepadPoseHasOrientation] readonly attribute boolean hasOrientation; |
| [MeasureAs=GamepadPoseHasPosition] readonly attribute boolean hasPosition; |
| [MeasureAs=GamepadPosePosition] readonly attribute Float32Array? position; |
| [MeasureAs=GamepadPoseLinearVelocity] readonly attribute Float32Array? linearVelocity; |
| [MeasureAs=GamepadPoseLinearAcceleration] readonly attribute Float32Array? linearAcceleration; |
| [MeasureAs=GamepadPoseOrientation] readonly attribute Float32Array? orientation; |
| [MeasureAs=GamepadPoseAngularVelocity] readonly attribute Float32Array? angularVelocity; |
| [MeasureAs=GamepadPoseAngularAcceleration] readonly attribute Float32Array? angularAcceleration; |
| }; |