| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_RENDERER_ANDROID_SYNCHRONOUS_LAYER_TREE_FRAME_SINK_H_ |
| #define CONTENT_RENDERER_ANDROID_SYNCHRONOUS_LAYER_TREE_FRAME_SINK_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| |
| #include "base/callback.h" |
| #include "base/cancelable_callback.h" |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/threading/thread_checker.h" |
| #include "cc/trees/layer_tree_frame_sink.h" |
| #include "cc/trees/managed_memory_policy.h" |
| #include "components/viz/common/frame_sinks/begin_frame_source.h" |
| #include "components/viz/common/quads/compositor_frame.h" |
| #include "components/viz/service/display/display_client.h" |
| #include "components/viz/service/display_embedder/server_shared_bitmap_manager.h" |
| #include "ipc/ipc_message.h" |
| #include "services/viz/public/interfaces/compositing/compositor_frame_sink.mojom.h" |
| #include "ui/gfx/transform.h" |
| |
| class SkCanvas; |
| |
| namespace IPC { |
| class Message; |
| class Sender; |
| } // namespace IPC |
| |
| namespace viz { |
| class BeginFrameSource; |
| class CompositorFrameSinkSupport; |
| class ContextProvider; |
| class Display; |
| class FrameSinkManagerImpl; |
| class ParentLocalSurfaceIdAllocator; |
| } // namespace viz |
| |
| namespace content { |
| |
| class FrameSwapMessageQueue; |
| class SynchronousCompositorRegistry; |
| |
| class SynchronousLayerTreeFrameSinkClient { |
| public: |
| virtual void DidActivatePendingTree() = 0; |
| virtual void Invalidate(bool needs_draw) = 0; |
| virtual void SubmitCompositorFrame(uint32_t layer_tree_frame_sink_id, |
| viz::CompositorFrame frame) = 0; |
| virtual void SetNeedsBeginFrames(bool needs_begin_frames) = 0; |
| virtual void SinkDestroyed() = 0; |
| |
| protected: |
| virtual ~SynchronousLayerTreeFrameSinkClient() {} |
| }; |
| |
| // Specialization of the output surface that adapts it to implement the |
| // content::SynchronousCompositor public API. This class effects an "inversion |
| // of control" - enabling drawing to be orchestrated by the embedding |
| // layer, instead of driven by the compositor internals - hence it holds two |
| // 'client' pointers (|client_| in the LayerTreeFrameSink baseclass and |
| // |delegate_|) which represent the consumers of the two roles in plays. |
| // This class can be created only on the main thread, but then becomes pinned |
| // to a fixed thread when BindToClient is called. |
| class SynchronousLayerTreeFrameSink |
| : public cc::LayerTreeFrameSink, |
| public viz::mojom::CompositorFrameSinkClient, |
| public viz::ExternalBeginFrameSourceClient { |
| public: |
| SynchronousLayerTreeFrameSink( |
| scoped_refptr<viz::ContextProvider> context_provider, |
| scoped_refptr<viz::RasterContextProvider> worker_context_provider, |
| scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| IPC::Sender* sender, |
| int routing_id, |
| uint32_t layer_tree_frame_sink_id, |
| std::unique_ptr<viz::BeginFrameSource> begin_frame_source, |
| SynchronousCompositorRegistry* registry, |
| scoped_refptr<FrameSwapMessageQueue> frame_swap_message_queue); |
| ~SynchronousLayerTreeFrameSink() override; |
| |
| void SetSyncClient(SynchronousLayerTreeFrameSinkClient* compositor); |
| |
| // cc::LayerTreeFrameSink implementation. |
| bool BindToClient(cc::LayerTreeFrameSinkClient* sink_client) override; |
| void DetachFromClient() override; |
| void SubmitCompositorFrame(viz::CompositorFrame frame, |
| bool show_hit_test_borders) override; |
| void DidNotProduceFrame(const viz::BeginFrameAck& ack) override; |
| void DidAllocateSharedBitmap(mojo::ScopedSharedBufferHandle buffer, |
| const viz::SharedBitmapId& id) override; |
| void DidDeleteSharedBitmap(const viz::SharedBitmapId& id) override; |
| void Invalidate(bool needs_draw) override; |
| |
| // Partial SynchronousCompositor API implementation. |
| void DemandDrawHw(const gfx::Size& viewport_size, |
| const gfx::Rect& viewport_rect_for_tile_priority, |
| const gfx::Transform& transform_for_tile_priority); |
| void DemandDrawSw(SkCanvas* canvas); |
| void WillSkipDraw(); |
| |
| // viz::mojom::CompositorFrameSinkClient implementation. |
| void DidReceiveCompositorFrameAck( |
| const std::vector<viz::ReturnedResource>& resources) override; |
| void DidPresentCompositorFrame( |
| uint32_t presentation_token, |
| const gfx::PresentationFeedback& feedback) override; |
| void OnBeginFrame(const viz::BeginFrameArgs& args) override; |
| void ReclaimResources( |
| const std::vector<viz::ReturnedResource>& resources) override; |
| void OnBeginFramePausedChanged(bool paused) override; |
| |
| // viz::ExternalBeginFrameSourceClient overrides. |
| void OnNeedsBeginFrames(bool needs_begin_frames) override; |
| |
| void BeginFrame(const viz::BeginFrameArgs& args); |
| void SetBeginFrameSourcePaused(bool paused); |
| void SetMemoryPolicy(size_t bytes_limit); |
| void ReclaimResources(uint32_t layer_tree_frame_sink_id, |
| const std::vector<viz::ReturnedResource>& resources); |
| |
| private: |
| class SoftwareOutputSurface; |
| |
| void InvokeComposite(const gfx::Transform& transform, |
| const gfx::Rect& viewport); |
| bool Send(IPC::Message* message); |
| void DidActivatePendingTree(); |
| void DeliverMessages(); |
| bool CalledOnValidThread() const; |
| |
| void CancelFallbackTick(); |
| void FallbackTickFired(); |
| |
| const int routing_id_; |
| const uint32_t layer_tree_frame_sink_id_; |
| SynchronousCompositorRegistry* const registry_; // Not owned. |
| IPC::Sender* const sender_; // Not owned. |
| |
| // Not owned. |
| SynchronousLayerTreeFrameSinkClient* sync_client_ = nullptr; |
| |
| // Used to allocate bitmaps in the software Display. |
| // TODO(crbug.com/692814): The Display never sends its resources out of |
| // process so there is no reason for it to use a SharedBitmapManager. |
| viz::ServerSharedBitmapManager shared_bitmap_manager_; |
| |
| // Only valid (non-NULL) during a DemandDrawSw() call. |
| SkCanvas* current_sw_canvas_ = nullptr; |
| |
| cc::ManagedMemoryPolicy memory_policy_; |
| bool in_software_draw_ = false; |
| bool did_submit_frame_ = false; |
| scoped_refptr<FrameSwapMessageQueue> frame_swap_message_queue_; |
| |
| base::CancelableClosure fallback_tick_; |
| bool fallback_tick_pending_ = false; |
| bool fallback_tick_running_ = false; |
| |
| class StubDisplayClient : public viz::DisplayClient { |
| void DisplayOutputSurfaceLost() override {} |
| void DisplayWillDrawAndSwap(bool will_draw_and_swap, |
| viz::RenderPassList* render_passes) override {} |
| void DisplayDidDrawAndSwap() override {} |
| void DisplayDidReceiveCALayerParams( |
| const gfx::CALayerParams& ca_layer_params) override {} |
| void DisplayDidCompleteSwapWithSize(const gfx::Size& pixel_size) override {} |
| void DidSwapAfterSnapshotRequestReceived( |
| const std::vector<ui::LatencyInfo>& latency_info) override {} |
| }; |
| |
| // TODO(danakj): These don't to be stored in unique_ptrs when OutputSurface |
| // is owned/destroyed on the compositor thread. |
| std::unique_ptr<viz::FrameSinkManagerImpl> frame_sink_manager_; |
| std::unique_ptr<viz::ParentLocalSurfaceIdAllocator> |
| parent_local_surface_id_allocator_; |
| viz::LocalSurfaceId child_local_surface_id_; |
| viz::LocalSurfaceId root_local_surface_id_; |
| gfx::Size child_size_; |
| gfx::Size display_size_; |
| float device_scale_factor_ = 0; |
| // Uses frame_sink_manager_. |
| std::unique_ptr<viz::CompositorFrameSinkSupport> root_support_; |
| // Uses frame_sink_manager_. |
| std::unique_ptr<viz::CompositorFrameSinkSupport> child_support_; |
| StubDisplayClient display_client_; |
| // Uses frame_sink_manager_. |
| std::unique_ptr<viz::Display> display_; |
| // Owned by |display_|. |
| SoftwareOutputSurface* software_output_surface_ = nullptr; |
| std::unique_ptr<viz::BeginFrameSource> synthetic_begin_frame_source_; |
| std::unique_ptr<viz::ExternalBeginFrameSource> external_begin_frame_source_; |
| |
| gfx::Rect sw_viewport_for_current_draw_; |
| |
| base::ThreadChecker thread_checker_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SynchronousLayerTreeFrameSink); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_RENDERER_ANDROID_SYNCHRONOUS_LAYER_TREE_FRAME_SINK_H_ |